Art: Superior forest art is commendable! I just love Chivalry’s medieval European look. Easily the most complete of the maps thus far, but obviously so because of some reusable assets.
Layout: Like Moor, but with larger hills. Simple and clean combat, which is my favorite. Especially towards the top of Blue hill, that fortress is just neat. Catapults are in a great spot for covering the entire map.
Flow: Straight forward, can’t get lost or go wrong with it. Everyone charges the middle, and the victors grab the flag to make a push.
Fairness: Two sides, two hills, one flag in the middle. Can’t get any more fair than that. :D
Size: A respectable size, not large enough to create any issues.
Other thoughts: Draw bridge! Provided far too much entertainment value for what it is. I was determined to stand on it when it was completely vertical. Though it is in a spot that would be considered pointless, unless the moat were filled and there was some kind of objective in the fortress it guarded, with a way of forcing the bridge to lower // alternative path that was less than optimal, but necessary to pass through into the keep.
Though by making players on blue spawn behind the bridge, other players can troll with the bridge. Just a thought.