Welcome back! Look forward to seeing you in our future titles too.
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RE: So much fun coming back to CMW for a blast
RE: REQUESTING IMMEDIATE ASSISTANCE FROM DEVS: 10 DAYS UNTIL CHRISTMAS AND THERE ARE NO SANTA HATS!
Hats are live! We wanted to wait until snow was on the ground here in Canadia.
RE: I can't play anymore
@Helielzel You definitely are not on our ban lists, so there must be an issue on your PC or network side.
If you’ve followed every step listed in the guide posted above (https://steamcommunity.com/sharedfiles/filedetails/?id=783525094) and you’re still experiencing the “infinite loading” problem you mentioned, then I’m a bit stumped. Definitely make sure you’ve got port forwarding: https://portforward.com/help/chivalry-medieval-warfare/
If this continues please summarize your issues in an email to contact[at]tornbanner.com and we’ll get some QA support going.
Mirage Patch 5 - Custom Game Support Update
This patch adds support for custom servers, allowing community members to host their own Mirage servers anywhere worldwide. It also adds spectacular custom game options!
To celebrate, we’re taking a community vote for a new wacky game mod to be hosted on an official server for one week only.
Watch the video for a preview of three mods to vote on:
Vote by leaving a comment below and mention one of the following mods:
- Run or Die
- Ninja Arena
Issues related to the backend (affecting Training and XP display) are also fully resolved. Previously, the high player population during Mirage’s Steam Free Day temporarily knocked this backend out of service. Any experience earned during this period (and/or anytime afterward) should now display properly, character customization options are back on track and the Training/tutorial level is now online.
How to host a dedicated server in Mirage: http://steamcommunity.com/sharedfiles/filedetails/?id=1117529610
Read on for full patch notes:
- Added custom server setting support
- Dedicated server support
- Fixed a crash that occurs when going through screens in the main menu or shortly after loading into a match.
- Fixed a crash in steam dll
- Fixed a crash related to leaving and joining matches
- AMD GPU drivers may crash (recommended turning down display settings, gore, ragdolls and blood if you’re affected)
- Serverbrowser sometimes over reports the number of players in the server
- Gore mesh or customization items may appear to stretch on death and dismemberment
RE: Does TB plan to release Mirage on the console tbh.
No plans to port Mirage to console.
It would be more work than you might expect as consoles have strict guidelines on how specific features are implemented, not to mention all the code work we’d need to do so it runs on the hardware. True UE4 has buttons to make your game “support” platforms but that doesn’t mean it’s an effortless process.