New Unlock-able Weapons



  • I believe that with the new weapons for each class there should be unlock-able weapons like there are for the other weapons.

    For the knight, the Spiked Flail would be the first weapon and the second would be a heavy Sanjiegun, which is a three piece Nun-Chuck with spikes on that was used in Japan. The third unlock-able weapon would be the Heavy Flail.

    For the vanguard the unlock-able weapon after the Pole Hammer would be a Lucerne Hammer which is slightly faster to swing than the Pole Hammer but less damaging.This was used in Switzerland in the Middle Ages. The third weapon would be a Bec De Corbin, which would be slower than the Pole Hammer but more damaging.

    For the Archer the unlock-able after the Sling would be a Shanghai or Sling Shot. This would do less damage than the Sling but you would be able to hold it back like a bow to increase the accuracy. The last unlock-able would be a Staff Sling, which is a Sling on top of a stick which is swung to give the sling more power but less acurracy. There would also be a special weapon for the Shanghai and Staff Sling. this would be a metal dart that would do more damage but there would be less ammo for it and it would have less range than the stone and the metal ball.

    For the Man At Arms as the second weapon there would be a Ferruled Quarterstaff. This would be a larger Quarterstaff with one metal cap on each end. It would do more damage and have more reach than the original Quarterstaff but a lot less speed. The final unlock-able weapon would be a Spiked Quarterstaff which would do more damage than the Ferruled Quarterstaff but have less speed and reach.

    I have researched all of these weapons and they are all authentic weapons used somewhere in the Middle Ages and i believe that adding these weapons would add even more authenticity to the game that we all love to play.



  • You mostly found out the ancdotic names of weapons already designed in the game.
    Fact that it existed does not mean it was frequent, or effective on the battlefield.



  • I would love to see a Katana added to the game! :D



  • @delta:

    You mostly found out the ancdotic names of weapons already designed in the game.
    Fact that it existed does not mean it was frequent, or effective on the battlefield.

    Yes but the quarterstaff in the game was never used in battle but that is in the game. I have tried to find weapons that were widely used and effective. The only weapon that might be retextured and in the game is the Lucerne Hammer but thankyou for your advice.



  • I would prefer not to see the “Sanjiegun” or any other Japanese/Oriental weapons in this game. There are plenty of games with Japanese weapons in them but only a few that specialise in Medieval European weaponry. Let’s keep it that way.

    The Lucerne Hammer and Bec De Corbin are actually good ideas I think. Yes they are subtle variations on one another but we already have the “Sword of War”, “Longsword” and “Greatsword” which would be pretty much interchangeable terms in the medieval period. I wouldn’t mind seeing some variation in other styles of weapons. Could throw “Horseman’s pick” in there as well.

    The Slingshot is not possible because they didn’t have elastic or rubber materials back then. It wasn’t developed until the 19th century.

    While I disagree with the name “Ferruled Quarterstaff” a heavy quarterstaff which was slower, longer but more damaging is a good idea. To me it should look like a heavy, nobbly tree branch with metal ends.



  • @Dr:

    I would prefer not to see the “Sanjiegun” or any other Japanese/Oriental weapons in this game. There are plenty of games with Japanese weapons in them but only a few that specialise in Medieval European weaponry. Let’s keep it that way.

    The Lucerne Hammer and Bec De Corbin are actually good ideas I think. Yes they are subtle variations on one another but we already have the “Sword of War”, “Longsword” and “Greatsword” which would be pretty much interchangeable terms in the medieval period. I wouldn’t mind seeing some variation in other styles of weapons. Could throw “Horseman’s pick” in there as well.

    The Slingshot is not possible because they didn’t have elastic or rubber materials back then. It wasn’t developed until the 19th century.

    While I disagree with the name “Ferruled Quarterstaff” a heavy quarterstaff which was slower, longer but more damaging is a good idea. To me it should look like a heavy, nobbly tree branch with metal ends.

    thank you for your ideas
    :) :D



  • While new weapons are always welcome as long as they are balanced, I personally don’t need any (right now). I’ve got 30 hours gameplay under my belt, which isn’t much, but I’ve only become somewhat efficient with perhaps 15% of all the weapons. It’s going to take me a LONG time before I can master them all.



  • Personally, Im not a fan of adding Japanese weapons into a European style game.
    But I recommend checking out the Bushido mod, It looks very good.



  • @Riuuii:

    Personally, Im not a fan of adding Japanese weapons into a European style game.
    But I recommend checking out the Bushido mod, It looks very good.

    I feel completely the same way not for the sense of realism but for the sake of two entirely different atmospheres colliding… which is kind of for the sense of realism when I think about it.


Log in to reply