One Button Dodge
Evil Minion last edited by
In tutorial one button dodge does not register as dodge for objective purposes. This means you need the double click dodge to beat the dodge related challenges.
Also more of a suggestion: It should be possible to deactivate double click dodge completely and only use the one button version.
To ‘disable’ you can change the doubletap time to a tiny value so small that it won’t register.
C:\Users\xxx\Documents\My Games\Chivalry Medieval Warfare\UDKGame\Config\UDKInput.ini
Try fiddling with that.
DoubleClickTime=0 works to completely disabled it… but yes, the in-game slider should allow you to go all the way to 0 so you can disable it without rummaging around in config files.