Summerbridge [Inactive]
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Roughly 6 months of “intensive work”, 7-8 hours a day. The area stretches up to 9x9km, will scale it down later. It’s still a GhostScape which means there is no sound of the nature. There’s animation of rabbits, deers, frogs, birds and even red foxes wandering around.**Due to inactivity the last three weeks I’ve decided to give up on this project. However, do not worry, I’ve given all my project to a developer team that will release this concept during this summer.
I have no more time but to give it up, I worked on it myself and I’ve come far also I’ve stopped playing this game. Hopefully the next team will release it soon.**
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Well that was a bit of a teaser.
But damn it looked good.
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9x9km? For 26 Players? 9x9 is huge. Most chivalry maps couldn’t be more than 2km across. For the TO maps.
Also its best to aim for 32 players.
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Wow, I want to play this already
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Wow, I want to play this already
Thanks! :’) Will be out soon!
9x9km? For 26 Players? 9x9 is huge. Most chivalry maps couldn’t be more than 2km across. For the TO maps.
Also its best to aim for 32 players.
The current size is 9x9km and I know it’s huge. As I said, I will scale it down to a proper scale. No, 26 players is the minimum and the size of this map can support up to 50 players.
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Wow, I want to play this already
Thanks! :’) Will be out soon!
9x9km? For 26 Players? 9x9 is huge. Most chivalry maps couldn’t be more than 2km across. For the TO maps.
Also its best to aim for 32 players.
The current size is 9x9km and I know it’s huge. As I said, I will scale it down to a proper scale. No, 26 players is the minimum and the size of this map can support up to 50 players.
When you say “up to 26 players” it means a maximum of 26. Not minimum. Just saying.
And the map looks far too detailed. How will it run in game. That’s the problem with games. You can’t make it too good looking.
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Looks great!
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I’ll enjoy decapitating people in that environment :)
Any ideas for objectives yet? Don’t know the full layout of the map but the size would be perfect for a castle vs castle type of gameplay ;)
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Indeed, I would love to contribute to map design, as it is an art.
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Beautiful. I’m so going to hide in all that precious foliage.
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Beautiful. I’m so going to hide in all that precious foliage.
You’re not the only one. Im gonna go headhunter style with a sabre and some javelins waiting people to pass by in a bush >:]
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Beautiful. I’m so going to hide in all that precious foliage.
Certainly don’t need an assassin class to have a lot of fun there.
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I see epic massive battles coming. Looks great!
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Oh my god this gets me pumped!
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Holy shitballs that looks good.
Farcry-inspired or what? What’s the reference image(s)?
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looks damn good, well done
finally a map with broad daylight :)
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Trying to watch the video but it’s been removed! Sounds awesome though!
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Trying to watch the video but it’s been removed!
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I hope the next team will do as good as you did, it looked amazing on the vid (if it can run in game :p)