Camera Sensitivity Varies Vertically and Horizontally
Knil last edited by
Something that I notice and that is really annoying is how there is a speed cap on how fast you can look up and down, but no such mechanic exists when turning horizontally. I know why you cap the camera speed during swing animations - to stop the 180 swing dancing that happened in AoC, but why have you capped vertical look speed all the time?
Please give us 1 to 1 mouse input please and thanks this game is a lot of fun except for this one minor gripe.
Maybe has something to do with AoC players bobbing their head up and down constantly? It’s a good tactic, I was getting into it. Til my ram died and would get stuck looking up or at the ground… lol. And then my graphics card died making this strategy impossible :/
It’s scary as HeII watching a hk speed, jump, and bob…