Change pawn loadout
Hi! I currently working on a map to learn how to use the SDK, but since the beginning I stumble on one thing: how to force the map to use only one class? I want a map only archer but I can not find solutions :o
I try with Kimset, Event “Loaded Level” + action “change pawn loadout” but it does not work …
I know change class “during” the game
This is the same thing but I put a trigger, and it works.
But how to force the players all the time at every spawn?
Thank you in advance to those who can help me! :?