Why do I fear every 1h wielder?



  • I can face any two handed wielder. Except zweihander/bardiche, sword of war/Longsword (the only viable ones in my mind)

    But the 1h wielders are a different league. They are extremly difficult to deal with.
    The range is not a problem. Infact, 1h reach is pretty much the same as two handers. Due to being much faster, 1h will stagger you before you even hit.
    Now the WORST problem. 1h are godfuckingdamn hard to deal with, because of their horrendous idiotic hit tracers. That shit is so fucking bad my dirrhea gets bloody every morning afternoon spreading its black death to all living beings.
    My win ratio against two handers is about 300% higher than any 1h wielder. Its not acceptable to dance to his fucking weapons while I lose my opponent infront of me. Even if you do that funky 270 degree turn manouver, it sometimes simply goes through.
    I also use 1h sometimes. They are not my favorite, but my win ratio is a lot higher that way. Its soooo much easier to surpass their block/parry
    I dont know what to do. They have pretty much same range (you get a little push when you attack + sprint + fast attack is enough to atleast deal hits) same damage but are a shitload faster.
    The best weapon I could deal with them is the zweihander. 1-2hit weapon with a NOTICEABLE range (Sorry but only this and bardiche seems to have some real range advantage over 1h)
    It pushes the target pretty far away so you can actually attack twice.

    PS: The maul is literally the worst weapon ingame. Even a dagger is more dangerous



  • And the people who “are good at this game” will tell you to switch to your faster secondary.

    YEAH, THAT’S RIGHT.

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.



  • @omg87:

    And the people who “are good at this game” will tell you to switch to your faster secondary.

    YEAH, THAT’S RIGHT.

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.

    Me being sitting on 4k kills/ 600 deaths I met a lot of “better” people.
    They all used 1h. Either knight or maa. Both same dangerous and unstoppable.
    I hate the fact that you can combo so stupidly around. You should only combo when you hit your target.
    Comboing on air actually rewards you as 1h. You can only spam on parry or attack and hope not to get hit before…
    Combined with feint these weapons are unstoppable. Unless it was a douche who really needed to feint, other people could easily penetrate my anus without needing to feint
    Really, the only “working weapon” against 1h was using bardiche/zweihander but then you just run-> overhead -> hope to hit as soon as possible so you can turn around and charge for another one (running around like a fucking idiot, really remove this shit)



  • PS: The maul is literally the worst weapon ingame. Even a dagger is more dangerous

    So about the maul….
    it´s deadliness lies in the battle context. I´ve seen a couple good players that were good on 1v1 with the maul but that´s not how the maul should be used.
    To unleash the thunger-god-hammering power you need a good team, players that can kill shit and not just dick around. It´s actually absurd how fast you can kill 3 people with the maul if the stars align…



  • 1h are better weapons for 1v1 fights.

    Faster, kill in the same amount of hits, lots of them come from deceptive angles.

    All they have is /slightly/ less range than 2hs on average. Range being the absolute least important weapon attribute.

    They have a lot more speed and essentially equal damage.

    Not a balanced weapon category in relation to 2hs. Need some kind of across the board attribute nerf, be it damage or speed.
    –-------

    Right now it seems everything in chiv revolves around cheap tactics. Facehugging, ‘dancing’, using a weapon with release time longer than the active parry window, feinting, the extremes of looking down/up. Dodgespam.

    I personally rarely have a solid ‘engagement’ with another player. One of us will just kill the other within 30 seconds using some method of getting a free hit.



  • @funthomass:

    PS: The maul is literally the worst weapon ingame. Even a dagger is more dangerous

    So about the maul….
    it´s deadliness lies in the battle context. I´ve seen a couple good players that were good on 1v1 with the maul but that´s not how the maul should be used.
    To unleash the thunger-god-hammering power you need a good team, players that can kill shit and not just dick around. It´s actually absurd how fast you can kill 3 people with the maul if the stars align…

    If the stars align?
    Im sorry, but there are a lot more weapon with better potential. The stars dont have to align at the following:

    Bardiche, Zweihander, some other 1-2 hit weapons from vanguard
    Warhammer, Beard axe (love its overhead/feint spam ability) and the mace/hammer next to maul.

    The vanguard ones are much better since they can 1hit archer+maa.

    Id even take a dagger to a maul fight. You would even get faster stamina drained than the dagger user. The only perk would be being a knight and have the ability to take ~1 more hit

    @JCash I do know that 1h are better for 1v1 in the current use. But that doesnt mean that 1h have to be superior to 2h. A good 1h user is way more powerful than a 2h user.
    Id also like a solid fight. I never had one, unless it was a no feint/no running no shit duel.
    Those were intense. There you can really test your skill. Its just great when weapons clash at each other. You have to be extremly cautious and see the enemys next step.
    Those duels are REAL duels. And the skill level is totally different there. Its A LOT harder to keep up against a good player. You can learn the real combat there.
    What can I learn from a feint? Should I roll the dice better next time? Do I need more luck? Do i have to do a 720 degree spin and hope to block that attack?
    Im sorry but I learn absolutely nothing from that. In fact its frustrating since you cant really counter those



  • One hand just simply is not balanced.The people telling you to use your secondary are probably the same people running about with morning star on knight and MAA and the hatchet shortsword etc.A knight does NOT or should not need to bring out a clearly inferior weapon to deal with some peasant with a wooden handle hatchet.

    Stamina cost is not relative either.How on earth can shorter weapons block bigger weapons without a greater stamina cost than blocking a small weapon with a larger one? They have the speed advantage but should suffer heavily in the stamina or even take damage through a block.

    For example if an archer blocks maul with his dagger he should in the sake of realism and balance be put instantly to 0 stamina or take a slight knockback/stun on each blow.Right now archers have very little fear of a knight with a 2H mace as he knows he just has to block one hit and do a quick stab which is impossible to block if aimed right.



  • @funthomass:

    PS: The maul is literally the worst weapon ingame. Even a dagger is more dangerous

    So about the maul….
    it´s deadliness lies in the battle context. I´ve seen a couple good players that were good on 1v1 with the maul but that´s not how the maul should be used.
    To unleash the thunger-god-hammering power you need a good team, players that can kill shit and not just dick around. It´s actually absurd how fast you can kill 3 people with the maul if the stars align…

    If a weapon is only viable “if the stars align” then it isn’t balanced properly and needs to be fixed. The Grand Mace and Warhammer hit just as hard as the Maul and are 2x as fast. The Grand Mace is even similar in range. There is no reason to use the maul in any way whatsoever.

    As for the OP - yes I agree 100%. 1H weapons are clearly the vastly superior weapons in this game right now. The little tiny-ass daggers are absolutely lethal right now. Probably the most deadly weapons in the game because they are extremely small and extremely fast. Those two factors alone make them very hard to block but then there is the added factor that their attack animations are very awkward and chaotic so it allows the user to just run into somebodies face and just spam attacks and “stun-lock” them until they are killed. Larger 1H weapons share similar problems due to the speed and length, making them very hard to block at close range. Unless they are already facing the right away and anticipating an attack, a simple alt swing with any 1H weapon is an almost guaranteed hit. In order to block it they have to look at your weapon tracer which is sometimes more than 90 degrees to their side and they have less than 1/2 a second to do it. This problem exists with bigger 2H weapons but isn’t so bad because they are slower.



  • @omg87:

    And the people who “are good at this game” will tell you to switch to your faster secondary.

    YEAH, THAT’S RIGHT.

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.

    Switching to your secondary Is the best option, and I like how its useful to do so. Though if you have a claymore or sword of war you don’t have too. Your combos are actually faster than theirs if they have a kinda slow 1 hander.



  • It’s the best option for every situation. 2handers are there for show and glory it seems. In the beta they turned the claymore into a longer broadsword.
    _
    Uhh…_

    If facehugging wasn’t such a viable thing to do, the two weapon categories might even out. Maybe.



  • The alt-overheads on 1h, especially Broadsword and Norsesword, go through your block almost every time. Seriously, you can’t block that shit.
    And I’m not talking about myself. Everytime I’ve used an alt overhead against someone, it hit them, even though they blocked perfectly fine.



  • @rdonnell:

    One hand just simply is not balanced.The people telling you to use your secondary are probably the same people running about with morning star on knight and MAA and the hatchet shortsword etc.A knight does NOT or should not need to bring out a clearly inferior weapon to deal with some peasant with a wooden handle hatchet.

    Stamina cost is not relative either.How on earth can shorter weapons block bigger weapons without a greater stamina cost than blocking a small weapon with a larger one? They have the speed advantage but should suffer heavily in the stamina or even take damage through a block.

    For example if an archer blocks maul with his dagger he should in the sake of realism and balance be put instantly to 0 stamina or take a slight knockback/stun on each blow.Right now archers have very little fear of a knight with a 2H mace as he knows he just has to block one hit and do a quick stab which is impossible to block if aimed right.

    +1



  • @omg87:

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.

    Who are you hearing this from… duelers? Even then that is pretty debatable.

    2-hand completely dominates competitive team play.

    The only reason a 1 hand is ever used is if you are MAA or Archer, because they don’t have access to strong 2-handers.

    Range is pretty much the most important weapon attribute in team play.



  • I’ve only ever really used 1handed weapons, and I must say they feel strong. Equally, the amount of good players you see getting work done with the SOW and such like would possibly dispel the rumour that 2hs are underpowered, for me at least.

    From my own perspective, I’ve never ‘feared’ a one handed weapon more than a two handed, they dont feel unbalanced to me. I get my ass kicked by skilled two handers plenty when i’m waltzing around with my shield and sword: and i’m not bad at my particular weapon/class specialism at all - especially given that half decent shielders are typically fairly hard to kill.

    If anything, I fear two handers more because they punish you so much more. Dont tell me a good player, holding an enormous bloodstained messer, lumbering towards you with a toothless grin - isnt scary.



  • @NoVaLombardia:

    @omg87:

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.

    Who are you hearing this from… duelers? Even then that is pretty debatable.

    2-hand completely dominates competitive team play.

    You say that dueling =/= the game and then you go on to saying that competitive play = the game.

    You need to stop doing this. The amount of people who duel isn’t very big but the amount of who play on a competitive pro level is even smaller. I get what you’re saying but you can’t have your cake and eat it too.



  • @Goden:

    You need to stop doing this. The amount of people who duel isn’t very big but the amount of who play on a competitive pro level is even smaller. I get what you’re saying but you can’t have your cake and eat it too.

    How am I having my cake and eating it too? You need to stop these wildly aggressive accusations.

    I’m giving him insight on what is powerful in team play, versus what is not. These are facts, regardless of whether you are at a competitive level or not.

    Stop derailing threads with your baseless negativity towards me every time I try to help someone.



  • Blah blah blah blah …

    I know I’m facing a pro if they pull out a 1-hander against my scimitar. nuff said.



  • @Triumphant:

    If anything, I fear two handers more because they punish you so much more. Dont tell me a good player, holding an enormous bloodstained messer, lumbering towards you with a toothless grin - isnt scary.

    Hehehe, I feel like I’m that guy as I’m pretty much the only dueller that uses the Messer full time in Aus.

    In regards to the 1h argument, the only time I get annoyed with them is if people feint/combo feint, absolutely un readable/impossible to react to.

    When fighting Knights/VG with 1handers, I’ll keep using my Messer on the condition that they have under 70 ping. If they don’t I’ll switch to secondary as blocking 1handers with ping over 70-80 get’s REAL hard.

    When fighting MAA, if I know the player and know they’re good, I’ll switch to my secondary (Usually always Morningstar) otherwise I’ll keep using the Messer.



  • @NoVaLombardia:

    @omg87:

    They all admit 2h is inferior to 1h at the moment and I don’t think that will change any time soon.

    Who are you hearing this from… duelers? Even then that is pretty debatable.

    2-hand completely dominates competitive team play.

    The only reason a 1 hand is ever used is if you are MAA or Archer, because they don’t have access to strong 2-handers.

    Range is pretty much the most important weapon attribute in team play.

    Pretty much agree with this, most really good players I see are using two handed weapons.

    However there is another reason to use one handers; those that use shields.



  • I wouldn’t say that one-handed weapons as a category are unbalanced; there might be a few weapons within it that I treat a bit more carefully than others, but the same goes for two-handers.


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