How to make Ammo Boxes work? [Fixed]
So basically I know to add the actor AOCAmmoBox into my map, but when I do it shows up as a fire pit! I can still use the fire pit to get ammo though, so what I’m asking is, how can I make it be an ammo crate static mesh, and also give me ammo?
Image of what’s happening.
I managed to get it working this way: Open the content browser, search for “ammo_crate_prefab”, place it into your map and right click it> convet skeletal mesh>AOCammobox.
Ah brilliant! Thank you good sir :D