How do we run a server with our map?
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I know that every player who will play on the map must have it downloaded, but where would they place the file (CookedPC>Maps>UT3)?, and how exactly would I run a server with that map?
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Cooking output to CookedSDK and that’s where map/mod packages belong, on both clients and the server. Typically you’ll have a layout like
UDKGame\CookedSDK\YourPackageName\
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Cooking output to CookedSDK and that’s where map/mod packages belong, on both clients and the server. Typically you’ll have a layout like
UDKGame\CookedSDK\YourPackageName\Yup we got it working. Running around in new maps with friends if freaking amazing. Get these bad boys on steam workshop for live!