Is there some new client-side / server-side detection?
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Because it seems really weird when trying to judge distances in this patch.
I’ve been getting hit by a lot of stuff clearly out of range.
Yes, I am aware of latency, but it was never this bad before.
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Go check my thread on Mystery swings missing but hitting, we are covering it there.
I put a question into ‘ASK TB’ last night and it didn’t get through.
I’ve also posted a couple of times in the main patch announcement thread.
No word from TB on the issue.
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Go check my thread on Mystery swings missing but hitting, we are covering it there.
I put a question into ‘ASK TB’ last night and it didn’t get through.
I’ve also posted a couple of times in the main patch announcement thread.
No word from TB on the issue.
The ASK TB section hasn’t mean updated in like a week.
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There are currently 4 pages of unanswered questions in that section and no idea where Tib is.
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Could be because of the new bubble that was implemented thus making the hitbox larger. This was a hypothesis on one thread but I’m not sure if it’s been confirmed.
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The bubble and hitbox(es) are two different things. We should hope so, anyway.
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Collision definitely has nothing to do with hitbox.