Broadsword, Bardiche animation bugs



  • I constantly get killed by broadswords that do damage before the sword model is in range to do damage. It happens with thrust mostly but swings and overheads are also a problem.

    The Bardiche does damage to me when the opponent is still in his wind up animation at close range. The model is still at the end of it’s wind up when I take damage as if the thrust has started.

    I hear others complaining about the Mace as well but the two glitches above are the ones I notice time and again. The broadsword is the worst.

    The Bardiche also seems to act like a sword in that no matter how close you get swinging will still do you damage.


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