TDM: Bots dying reduces AGATHA spawn count only



  • In Team Deathmatch when bots die (of either team), the AGATHA spawn count decreases regardless of if the team the bot was on.

    When players on either team die, the correct spawn count is reduced for that team’s spawn count.

    You can see this reproduce on the 64 player server “# Kotaku vs Reddit : Beginners welcome #”

    Screenshot: http://steamcommunity.com/sharedfiles/f … =169402333

    (11:14:49 PM) IoloLegolasHood: high priority, low severity
    (11:14:58 PM) IoloLegolasHood: step 1: run a 64 player server
    (11:15:17 PM) IoloLegolasHood: step 2: start a team deathmatch with 32 bots
    (11:15:23 PM) IoloLegolasHood: step 3: join mason team
    (11:15:31 PM) IoloLegolasHood: step 4: kill some agatha bots
    (11:15:43 PM) IoloLegolasHood: result: AGATHA spawn count goes down
    (11:15:52 PM) IoloLegolasHood: step 5: join agatha team
    (11:15:57 PM) IoloLegolasHood: step 6: kill some mason bots
    (11:16:05 PM) IoloLegolasHood: result: AGATHA spawn count goes down
    (11:16:12 PM) IoloLegolasHood: expected result: MASON spawn DOES go down
    (11:16:24 PM) IoloLegolasHood: cut and paste in to your bug tracking system

    Thanks!


  • Developer

    Thanks, noted.


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