Hello i think it could be useful to explain some actor classes and what they are for. As an example I want to add pylon for bots but there is AISwitchable pylon, DynamicPylon and Pylon, Pylon Seed. So Which one should i use and more important what the difference ? Every time I use pylon sometime it works sometimes not, never figured out why.
If Andrew or anyone else from Torn Banner or anyone in the forum could help, i would be grateful.
Just use a regular pylon. Those are -mostly- unreal actors with existing documentation.
Okay thanks a lot