Lightway (WIP)

  • I’m just super excited to finally get this working, after 20 hours fidgidting and reworking things. It’s probably basic to the more experienced peeps, but feelsgoodman.jpeg haha

    Insipired by aim maps for cs:s and the longest yard from quake and of course tron haha. Sorry for the shitty quality, in a rush.

    For those who care, my problem was catering to the player who would try to back track and spin and all that good stuff. The way I had it before, the player could only move forward because if he back tracked and jumped around, the lights and materials would be out of order and he would be stuck in black space to scared to move.

    Ask any questions if you will, only basic ones pls, cause I am not very awesome at UDK


Log in to reply