Last team standing bug?
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I noticed in LTS number of alive players is always 0 for both team on the score board in the objective box.
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Yep, for me too. There also was a round where it said 0 of 10 rounds won for both teams. Is it possible to set it to 10 rounds or was it a bug?
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Yep, for me too. There also was a round where it said 0 of 10 rounds won for both teams. Is it possible to set it to 10 rounds or was it a bug?
It is possible to change # of LTS rounds in server settings.
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Yep, for me too. There also was a round where it said 0 of 10 rounds won for both teams. Is it possible to set it to 10 rounds or was it a bug?
It is possible to change # of LTS rounds in server settings.
No its a bug.
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Yep, for me too. There also was a round where it said 0 of 10 rounds won for both teams. Is it possible to set it to 10 rounds or was it a bug?
It is possible to change # of LTS rounds in server settings.
No its a bug.
Unless you’re saying the server was displaying 10 rounds but it was a normal 7 round game, it is not a bug to be able to change the number of rounds.
The server displaying 0 players alive for both teams is obviously a bug, but I haven’t had it happen to me. Are there particular servers you play on where it’s happening?
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I always play on Official Classic servers. And its always 0 alive players. Number of won rounds is displayed correctly.
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I definitely didn’t experience this in the official LTS server I tried the other day, but I just joined a classic and set it to LTS and found the same problem. I joined another mixed rotation server and experienced it there as well. So my instinct was telling me it was a problem with mixed rotation servers… but then I joined another LTS-only server and saw the problem on it too.
I really can’t put my finger on what’s going on, but I guess I’ll pass it on to our programmers anyway, since it’s clearly a problem.
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I definitely didn’t experience this in the official LTS server I tried the other day, but I just joined a classic and set it to LTS and found the same problem. I joined another mixed rotation server and experienced it there as well. So my instinct was telling me it was a problem with mixed rotation servers… but then I joined another LTS-only server and saw the problem on it too.
I really can’t put my finger on what’s going on, but I guess I’ll pass it on to our programmers anyway, since it’s clearly a problem.
Thank you, Nick.
You are welcome, SlyGoat.