Double Tap setting not working?
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I lowered it to 100ms, but it seems as if my guy responds to it 500ms… Is that a bug or am I being crazy? I’ve experienced this A LOT so I don’t think it’s my brain.
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No one having this problem too?
Anyway, I have tested this and it is NOT working. If you are reading this SlyGoat, please tell the programmers to look into it!
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The plan is to reduce the minimum double tap sensitivity to 0 so you can completely disable it. Not sure when that’s happening.
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More info: My guy even auto-attacks after a block…
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Oh, the double tap sensitivity only applies to double tap dodges. What you’re looking for is the queue window. setqueuewindow is the console command to change this I believe, specified in seconds - so if you want it to be 100 ms set it to .1
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Oooooh! Could you add a slider to that option too?