Starting 64 bit editor returns UDK.exe has stopped working
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Wanted to check out making some custom maps so I downloaded the sdk, but trying to start the 64 bit editor returns a UDK.exe has stopped working error.
I can play the normal game just fine, dxdiag and launch log are posted, any help would be wonderful!
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You’re getting a whole raft of (filename not found) in relation to .net library files.
So first port of call: do you have the .Net framework installed?
Also might want to check the files are in the right place e.g. do you see a clr.dll in C:\Windows\Microsoft.NET\Framework64\v4.0.30319 ?
Possibly a repair/reinstall of .Net might help. Anyway let us know how you get on :)
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Thanks for the response!
I saw the filename not found errors in the launch log as well, and I used the repair utility from Microsoft’s website to fix the .Net framework and restarted my system, but there was no change.
I do see clr.dll in Framework64\v4.0.30319: http://screencast.com/t/wKAAEgwes (It was there even before the repair)
I’m going to reinstall the .Net framework completely. If you have any other suggestions please let me know!
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After a full reinstall of the .NET framework I’m still having the same problem but the launch log is a little different. Here is the new log
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bump!
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This may change, but for the moment you need to install .NET 4.5, not 4.0. Link: http://www.microsoft.com/en-ca/download … x?id=30653