An adventure mode would be sweet!
So i was thinking how cool it would be to have an mmorpg that doesn’t involve grinding for hours, or trying to purchase the best skills and upgrade your attributes, but rather a complete skill based one as in you can only be as good as you can, so practice and hardwork pays off rather than buying an amazing skill that destroys everyone.
It would be an rpg that isnt about skills and attributes but more about how good you are at fighting
And the more people you kill without dying the higher your rank gets, but it gets reset when you die
So you might become king from surving for so long
or a royal
and theres a royal
family and one person is the king
And you can try betray the royal family but because of how good they wouldve been to become a royal it would require multiple average assasins
And so royals have to be protected by someone ranked as the royal protector
But you can have the choice once you reach a rank to become a royal protector
or a rogue soldier
or just continue being a soldier
And you can start your own clans and create castles
And you have to gather resources to expand your castle
which means attacking other clans for their goods
and a defeated clan member can choose death or to join the clan
so you lose your rank or betray your clan.
And there are also large wars with ai opponents like orcs that attack your castle, and if you dont have the manpower or enough skilled fighters then your clan dies.
These are about as far as i got with coming up with ideas, but I’d love to hear what other people would think about a mode like this. i understand the amount of effort for this would be absolutely insane but im just putting the idea out there.
Sounds like you want http://www.realmofthemadgod.com/
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Or more arcadey like Rune Classic
Whilest both of those might be sweet i enjoy the chivalry engine and movements alot more
Anyone who was looking for this sort of game, Mount n Blade: Warband is it ^_^