Multi-team LTS



  • This is a very interesting concept and a lot of fun to play.
    The problem is there isn’t enough time to finish the round, so 90% of the rounds end in a draw.
    Maybe start a 2 minute countdown when there are only like… 5 players left?

    Good job so far TbS



  • I think it’s been said that the maps are currently too large for some of these LTS games and will be reduced before launch. That should help. :)



  • I like the big maps, though… Will server admins be able to set the round time themselves if they wanted to use them?



  • @dilbadil:

    I like the big maps, though… Will server admins be able to set the round time themselves if they wanted to use them?

    Search for bOverrideRoundTime in the CDWGame.ini



  • Why, why, why…Map sizes are perfect. Why not just have the skulls go over everyone’s head a little sooner? Smaller maps means more clustered spawns… these gentlemen are who will have LTS completely butchered before they’re happy.

    …Or…

    The Small Map Squad could learn to play like men. Fortunately, I teach an All-In-Wonder Class on such a thing. Besides… we all know the real issue here is how slow I move in spectator mode. This should be a hot topic for all you “Why can’t I spawn?” folk


Log in to reply