Doesn't feel real…
Arnold S. last edited by
I’m not sure if this has been mentioned before and I apologise if it has but there was one point about Deadliest Warrior that I have to mention.
In Chivalry:Medieval Warfare when you get hit you can feel/hear the crunch. If almost makes you flinch for real. You know you have been hit and you panic.
In Deadliest Warrior the hits do not feel as impactful. It detracts from the immersion. This is particularly evident when you hit trade. I am often not sure whether I hit the enemy, they hit me or we traded blows.
Although perhaps viewed by some as I minor point it makes a difference to how I feel about the gameplay.
What do you guys think?
lemonater47 last edited by
Well it may of escaped your notice but only the red tracers give the full sound impact. Green tracers will give a smaller sound and blue tracers are a small little sound.
In C:MW all sounds were pretty much the ones you get from the red tracers in this game.
The sounds are a subtle indication of how much damage you are doing to your target.