Round Time and Tickets



  • Hello, let me apologise in advance if this is not the correct place to post this question. I built a Team Deathmatch Map, its working fine so far the only issue i have is that the rounds are only 3min long and the max number of kills 80. Is there anyway to change it? either it be server sided or on UDK. Thanks alot! :D



  • Initialize Game Variables in Kismet will let you set round times. Check out the example maps for reference. You just hook that action into a Level event.

    Tickets are hard coded I believe. Will have to let a coder get back to you on that.



  • Got the time working fine! Thanks! But yes i still need to change the number of reinforcements,(team death match) if anyone knows how i would be in your debt.

    Edit: Changed the map to capture the flag, maybe one day when i learn how to change reinforcements i will go back to TDM.


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