Punishment for teamkills - I have a better idea for this
First idea: punishment for teamkills. Now it’s a few seconds added to the respawn time. I have a better idea:
No seconds added to the respawn time. But if you kill a teammate, you lose one kill from your scorebord.
Example: I have 5 kills and 3 deaths. If I killed a teammate, I have 4 kills and 3 deaths now.
If I had 0 kills, I would have -1 kills if I killed a teammate.
I find this idea much better than seconds added to my respawn time. It really makes no difference for me if I resped after 5, 6, 7 or 10 seconds. One kill less for a teamkill is much better idea. Players will be watching their swings, catapult users will stop spamming with those huge stones.
Rickvs last edited by
This is already sort of the case and look how “little” teamdamage is done now. COUGH
If you kill a teammate it doesn’t give you -1 kill but it does give you -10 score(equal to a kill).