UDK.exe crashes on startup
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Each time I try and start Chivalary: Medieval Warfare UDK.exe crashes. I have tried the various methods related to start-up crashes found in the forums and haven’t had any success yet.
Oddly enough, I can play the beta version of the game which downloaded as well when I bought Chivalary during the holiday sale. But there is only one server I can see on the beta version.
Any help would be appreciated, Fun game from playing the beta and the free weekends back when they were offered.
Its also no letting me upload my Log file… calling it an invalid file in the attachments section
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I am having the same problem.
I just purchased it and was excited to play, but the game crashes right as I see the logo.
https://www.dropbox.com/s/ajgt98o9ntuy6m1/DxDiag.txt - DxDiag
Config: https://www.dropbox.com/s/m6gdpjruo5dfah7/Config.zip
Logs: https://www.dropbox.com/s/zmfpj1marnrkds9/Logs.zipI looked in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfa re\UDKGame\ and could not find a specific “Config” or “Log” file. There is a config folder, but no file. I have nothing in there that says Log either. These are from another post I did when they were actually available.
I have tried all solutions on the giant list and none have worked.
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Hi,
You can post the launch.log file here with CODE tags (http://forums.tornbanner.com/misc.php?do=bbcode#code)
I assume you’ve tried reverifying the game cache in steam? Can you post what other steps you’ve tried e.g. reinstalling visual C++ runtimes etc.
Also try renaming the config folder in Documents\my games\Chivalry Medieval Warfare\UDKGame\ then reverifying again
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I have tried all the start-up fixes listed in the stickied big list from top to bottom.
When I verify my game cache in steam. it always comes up with the message that 4 files were missing and will be relocated
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Obviously that didn’t work.
Here is my log file pasted in this post:
Log: Log file open, 01/01/14 01:45:23
Init: FEngineLoop::PreInit Here
Init: –-- call app init here
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: Call platform pre init
Init: **** Pre InitSHAHashes() ****
Log: **** InitSHAHashes() ****
DevSHA: InitializeFileHashes udkeditorudk.ini
DevSHA: InitializeFileHashes udkengineudk.ini
DevSHA: InitializeFileHashes udkgameudk.ini
DevSHA: InitializeFileHashes udkinputdefaults.ini
DevSHA: InitializeFileHashes udkweapondefaults.ini
DevSHA: InitializeFileHashes udkeditorudk.ini
DevSHA: InitializeFileHashes udkengineudk.ini
DevSHA: InitializeFileHashes udkgameudk.ini
DevSHA: InitializeFileHashes udkinputdefaults.ini
DevSHA: InitializeFileHashes udkweapondefaults.ini
DevSHA: InitializeFileHashes core.u
DevSHA: InitializeFileHashes engine.u
DevSHA: InitializeFileHashes gfxui.u
DevSHA: InitializeFileHashes ipdrv.u
DevSHA: InitializeFileHashes windrv.u
DevSHA: InitializeFileHashes gameframework.u
DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
DevSHA: InitializeFileHashes udkbase.u
DevSHA: InitializeFileHashes utgame.u
DevSHA: InitializeFileHashes aoc.u
DevSHA: InitializeFileHashes aoccustomizationcontent.u
DevSHA: InitializeFileHashes unrealed.u
DevSHA: InitializeFileHashes uteditor.u
DevSHA: InitializeFileHashes gfxuieditor.u
DevSHA: InitializeFileHashes utgamecontent.u
DevSHA: InitializeFileHashes enginematerials.upk
DevSHA: InitializeFileHashes enginedebugmaterials.upk
DevSHA: InitializeFileHashes enginesounds.upk
DevSHA: InitializeFileHashes enginefonts.upk
DevSHA: InitializeFileHashes soundclassesandmodes.upk
DevSHA: InitializeFileHashes ui_fonts.upk
DevSHA: InitializeFileHashes ui_fonts_final.upk
DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
DevSHA: InitializeFileHashes localvertexfactory.usf
DevSHA: InitializeFileHashes decalfactorycommon.usf
DevSHA: InitializeFileHashes terrainvertexfactory.usf
DevSHA: InitializeFileHashes landscapevertexfactory.usf
DevSHA: InitializeFileHashes fluidvertexfactory.usf
DevSHA: InitializeFileHashes lensflarevertexfactory.usf
DevSHA: InitializeFileHashes particlespritevertexfactory.usf
DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
DevSHA: InitializeFileHashes resolvevertexshader.usf
DevSHA: InitializeFileHashes definitions.usf
DevSHA: InitializeFileHashes common360.usf
DevSHA: InitializeFileHashes common.usf
DevSHA: InitializeFileHashes resolvepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
DevSHA: InitializeFileHashes meshpaintpixelshader.usf
DevSHA: InitializeFileHashes meshpaintvertexshader.usf
DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
DevSHA: InitializeFileHashes gfxpixelshader.usf
DevSHA: InitializeFileHashes gfxvertexshader.usf
DevSHA: InitializeFileHashes gfxvertex3dshader.usf
DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
DevSHA: InitializeFileHashes velocityshader.usf
DevSHA: InitializeFileHashes depthoffieldcommon.usf
DevSHA: InitializeFileHashes random.usf
DevSHA: InitializeFileHashes materialtemplate.usf
DevSHA: InitializeFileHashes flattessellation.usf
DevSHA: InitializeFileHashes pntriangles.usf
DevSHA: InitializeFileHashes tessellation.usf
DevSHA: InitializeFileHashes ldrextractvertexshader.usf
DevSHA: InitializeFileHashes texturedensityshader.usf
DevSHA: InitializeFileHashes perfragmentmaskshader.usf
DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes shadowprojectioncommon.usf
DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
DevSHA: InitializeFileHashes shadowdepthcommon.usf
DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
DevSHA: InitializeFileHashes hitproxypixelshader.usf
DevSHA: InitializeFileHashes hitproxyvertexshader.usf
DevSHA: InitializeFileHashes filtervertexshader.usf
DevSHA: InitializeFileHashes filterpixelshader.usf
DevSHA: InitializeFileHashes postprocesscommon.usf
DevSHA: InitializeFileHashes lightshaftshader.usf
DevSHA: InitializeFileHashes simplef32pixelshader.usf
DevSHA: InitializeFileHashes simplef32vertexshader.usf
DevSHA: InitializeFileHashes deferredlightshaders.usf
DevSHA: InitializeFileHashes dynamiclightingcommon.usf
DevSHA: InitializeFileHashes deferredlightingcommon.usf
DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
DevSHA: InitializeFileHashes hitmaskpixelshader.usf
DevSHA: InitializeFileHashes hitmaskvertexshader.usf
DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
DevSHA: InitializeFileHashes fogintegralpixelshader.usf
DevSHA: InitializeFileHashes fogvolumecommon.usf
DevSHA: InitializeFileHashes fogintegralvertexshader.usf
DevSHA: InitializeFileHashes heightfogpixelshader.usf
DevSHA: InitializeFileHashes heightfogcommon.usf
DevSHA: InitializeFileHashes heightfogvertexshader.usf
DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
DevSHA: InitializeFileHashes depthonlypixelshader.usf
DevSHA: InitializeFileHashes depthonlyvertexshader.usf
DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
DevSHA: InitializeFileHashes simpleelementvertexshader.usf
DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
DevSHA: InitializeFileHashes simpleelementpixelshader.usf
DevSHA: InitializeFileHashes basepasspixelshader.usf
DevSHA: InitializeFileHashes basepasscommon.usf
DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
DevSHA: InitializeFileHashes basepasstessellationshaders.usf
DevSHA: InitializeFileHashes basepassvertexcommon.usf
DevSHA: InitializeFileHashes basepassvertexshader.usf
DevSHA: InitializeFileHashes ambientocclusionshader.usf
DevSHA: InitializeFileHashes binkshaders.usf
DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
DevSHA: InitializeFileHashes motionblurcommon.usf
DevSHA: InitializeFileHashes temporalaa.usf
DevSHA: InitializeFileHashes temporalaamaskshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
DevSHA: InitializeFileHashes branchingpcfcommon.usf
DevSHA: InitializeFileHashes modshadowcommon.usf
DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
DevSHA: InitializeFileHashes spotlightpixelshader.usf
DevSHA: InitializeFileHashes spotlightvertexshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
DevSHA: InitializeFileHashes screenvertexshader.usf
DevSHA: InitializeFileHashes screenpixelshader.usf
DevSHA: InitializeFileHashes radialblurscreenshader.usf
DevSHA: InitializeFileHashes fxaashader.usf
DevSHA: InitializeFileHashes fxaa3_11.usf
DevSHA: InitializeFileHashes mlaashader.usf
DevSHA: InitializeFileHashes pointlightpixelshader.usf
DevSHA: InitializeFileHashes pointlightvertexshader.usf
DevSHA: InitializeFileHashes lutblender.usf
DevSHA: InitializeFileHashes lightmapdensityshader.usf
DevSHA: InitializeFileHashes imagereflectionshader.usf
DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
DevSHA: InitializeFileHashes memcopyshader.usf
DevSHA: InitializeFileHashes restorecolordepthshader.usf
DevSHA: InitializeFileHashes splashscreenshader.usf
DevSHA: InitializeFileHashes onecolorshader.usf
DevSHA: InitializeFileHashes nullpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
DevSHA: InitializeFileHashes directionallightpixelshader.usf
DevSHA: InitializeFileHashes directionallightvertexshader.usf
DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
DevSHA: InitializeFileHashes bokehdof.usf
Log: … running in INSTALLED mode
Log: Read config file: …\UDKGame\Config\DefaultEditor.ini
Log: Read config file: …\UDKGame\Config\DefaultEditorUDK.ini
Log: Read config file: …\Engine\Config\BaseEditor.ini
Log: Read config file: …\Engine\Config\BaseEditor.ini
Log: Read config file: …\UDKGame\Config\UDKEditor.ini
Log: Read config file: …\UDKGame\Config\UDKEditor.ini
Log: Read config file: …\UDKGame\Config\UDKEditor.ini
Log: Read config file: …\UDKGame\Config\DefaultEditorUserSettings.ini
Log: Read config file: …\Engine\Config\BaseEditorUserSettings.ini
Log: Read config file: …\Engine\Config\BaseEditorUserSettings.ini
Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
Log: Read config file: …\UDKGame\Config\DefaultSDK.ini
Log: Read config file: …\UDKGame\Config\DefaultSDK.ini
Log: Read config file: …\UDKGame\Config\UDKSDK.ini
Log: Read config file: …\UDKGame\Config\UDKSDK.ini
Log: Read config file: …\UDKGame\Config\UDKSDK.ini
Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini
Log: Read config file: …\Engine\Config\BaseLightmass.ini
Log: Read config file: …\Engine\Config\BaseLightmass.ini
Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
Log: Read config file: …\UDKGame\Config\DefaultEngine.ini
Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini
Log: Read config file: …\Engine\Config\BaseEngine.ini
Log: Read config file: …\Engine\Config\BaseEngine.ini
Log: Read config file: …\UDKGame\Config\UDKEngine.ini
Log: Read config file: …\UDKGame\Config\UDKEngine.ini
Log: Read config file: …\UDKGame\Config\UDKEngine.ini
Log: Read config file: …\UDKGame\Config\DefaultGame.ini
Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini
Log: Read config file: …\Engine\Config\BaseGame.ini
Log: Read config file: …\Engine\Config\BaseGame.ini
Log: Read config file: …\UDKGame\Config\UDKGame.ini
Log: Read config file: …\UDKGame\Config\UDKGame.ini
Log: Read config file: …\UDKGame\Config\UDKGame.ini
Log: Read config file: …\UDKGame\Config\DefaultInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\Engine\Config\BaseInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\UDKInput.ini
Log: Read config file: …\UDKGame\Config\DefaultUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\Engine\Config\BaseUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\UDKGame\Config\UDKUI.ini
Log: Read config file: …\Engine\Config\ConsoleVariables.ini
DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
Init: Version: 10246
Init: Epic Internal: 0
Init: Compiled (64-bit): Dec 18 2013 13:33:00
Init: Changelist: 1340247
Init: Command line:
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64
[0000.66] Log: Deleting old log file Launch-backup-2013.12.30-21.01.08.log
[0000.66] Init: Computer: ALEX-HP
[0000.66] Init: User: Alex
[0000.66] Init: CPU Page size=4096, Processors=12
[0000.66] Init: High frequency timer resolution =3.117187 MHz
[0000.66] Init: Memory total: Physical=13.9GB (14GB approx) Pagefile=27.9GB Virtual=8192.0GB
[0000.73] Log: Steam Client API initialized 1
[0000.83] Log: Steam Game Server API initialized 1
[0000.83] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0000.83] Init: Object subsystem initialized
[0000.85] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed
[0000.85] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
[0000.87] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 550 Ti
[0000.87] Log: Adapter has 977MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory
[0000.88] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.88] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[0000.89] Log: Shader platform (RHI): PC-D3D-SM3
[0000.94] Log: PhysX GPU Support: DISABLED
[0000.95] Init: Initializing FaceFX…
[0000.95] Init: FaceFX 1.7.4 initialized.
[0000.95] Init: WinSock: I am Alex-HP (192.168.1.2:0)
[0000.96] Init: XAudio2 using ‘SE461TS-1 (NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0001.08] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT
[0001.08] Log: Read config file: …\Engine\Localization\INT\Engine.INT
[0001.08] Log: Read config file: …\Engine\Localization\INT\Core.INT
[0002.73] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0002.75] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
[0002.76] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0002.78] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0002.78] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
[0002.82] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0002.84] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
[0002.85] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0002.86] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0002.86] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
[0003.38] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
[0003.70] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
[0003.71] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
[0003.71] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0003.73] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0003.73] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
[0003.86] Log: Read config file: