First Chivalry dedicated server
This is my first time setting up an Chivalry server, and I am concerned about all these errors I’m seeing in the LOG as people join/play the game.
The game is running on a Windows 2008R2 server, Xeon E3-1230 with 8GB memory dedicated under VMware esxi 5,1.
The server crashed earlier today as 32 players had been playing for a long time. I find it hard to find any information these errors that is constantly showing up.
At the loading of the server:
1148.70] LOG: Command not recongnized: SETSOUNDMODE Default
1154.40] LOG: Command not recongnized: SETSOUNDMODE Default
When people then join and start to play, following error apear:
1178.25] Warning: Failed to find function AllowLowerParry for timer in actor AOCWeapon_Broadsword_0
1200.71] Warning: Failed to find function AllowLowerParry for timer in actor AOCWeapon_Broadsword_0
1201.65] Warning: Failed to find function AllowLowerParry for timer in actor AOCWeapon_Broadsword_0
1309.35] Warning: Failed to find function AllowLowerParry for timer in actor AOCWeapon_Broadsword_0
The above error exists in variety of different errorcodes and different weapons at the end.
Im am also seeing an error with the PhysX:
0680.51] DevPhysics: Error (1) in file …\Physics\src\NpActor.cpp, line 278: Actor::setLinierVelocity: Actor must be (non-kinematic) dynamic!
This error also exists in alot of varieties.
Does any of these errors produce and overflow of somekind in either CPU/memory/network?
when the server is full, i got 4 cores at around 25-30% usage. I find that a bit much!
Any ideas or experince would be much apreciated.
I have always wondered also what these errers are caused by and if its an issue?
do tell someone, please?