UDK error during "Unreal Engine" video



  • Hi everyone and happy new year !

    I bought the game last month and I never succeed to launch the game.
    When it starts, I can see the beginning of the Unreal Engine video, and after a few seconds it stops.
    I tried every solutions in the Keith’s thread, but it doesn’t work.
    I don’t understand the tenth one, and it may be important because I have a Nvidia GPU, so if somebody can explain it to me it will be great :)
    The first time I launch the game, I succeeded to reach the starting menu, and I just modified the settings, and it stopped (maybe it’s the problem ?).

    Here is informations about my computer (ask for more informations)
    -Nvidia GeForce 660 GTX (Driver’s version : 331.82)
    -Windows 7 familial edition

    Softwares who work everytime :
    Skype, Steam, GeForce Experience, AI Suite, Avira Antivirus, Google Chrome

    Thank you for helping and sorry if my english isn’t really correct, I’m french ^^’



  • I saw a lot of people with the same problem, and I forgot my DxDiag and Logs.

    Logs :
    Log: Log file open, 01/05/14 01:54:54
    Init: FEngineLoop::PreInit Here
    Init: –-- call app init here
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: Call platform pre init
    Init: **** Pre InitSHAHashes() ****
    Log: **** InitSHAHashes() ****
    DevSHA: InitializeFileHashes udkeditorudk.ini
    DevSHA: InitializeFileHashes udkengineudk.ini
    DevSHA: InitializeFileHashes udkgameudk.ini
    DevSHA: InitializeFileHashes udkinputdefaults.ini
    DevSHA: InitializeFileHashes udkweapondefaults.ini
    DevSHA: InitializeFileHashes udkeditorudk.ini
    DevSHA: InitializeFileHashes udkengineudk.ini
    DevSHA: InitializeFileHashes udkgameudk.ini
    DevSHA: InitializeFileHashes udkinputdefaults.ini
    DevSHA: InitializeFileHashes udkweapondefaults.ini
    DevSHA: InitializeFileHashes core.u
    DevSHA: InitializeFileHashes engine.u
    DevSHA: InitializeFileHashes gfxui.u
    DevSHA: InitializeFileHashes ipdrv.u
    DevSHA: InitializeFileHashes windrv.u
    DevSHA: InitializeFileHashes gameframework.u
    DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
    DevSHA: InitializeFileHashes udkbase.u
    DevSHA: InitializeFileHashes utgame.u
    DevSHA: InitializeFileHashes aoc.u
    DevSHA: InitializeFileHashes aoccustomizationcontent.u
    DevSHA: InitializeFileHashes unrealed.u
    DevSHA: InitializeFileHashes uteditor.u
    DevSHA: InitializeFileHashes gfxuieditor.u
    DevSHA: InitializeFileHashes utgamecontent.u
    DevSHA: InitializeFileHashes enginematerials.upk
    DevSHA: InitializeFileHashes enginedebugmaterials.upk
    DevSHA: InitializeFileHashes enginesounds.upk
    DevSHA: InitializeFileHashes enginefonts.upk
    DevSHA: InitializeFileHashes soundclassesandmodes.upk
    DevSHA: InitializeFileHashes ui_fonts.upk
    DevSHA: InitializeFileHashes ui_fonts_final.upk
    DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
    DevSHA: InitializeFileHashes localvertexfactory.usf
    DevSHA: InitializeFileHashes decalfactorycommon.usf
    DevSHA: InitializeFileHashes terrainvertexfactory.usf
    DevSHA: InitializeFileHashes landscapevertexfactory.usf
    DevSHA: InitializeFileHashes fluidvertexfactory.usf
    DevSHA: InitializeFileHashes lensflarevertexfactory.usf
    DevSHA: InitializeFileHashes particlespritevertexfactory.usf
    DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
    DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
    DevSHA: InitializeFileHashes resolvevertexshader.usf
    DevSHA: InitializeFileHashes definitions.usf
    DevSHA: InitializeFileHashes common360.usf
    DevSHA: InitializeFileHashes common.usf
    DevSHA: InitializeFileHashes resolvepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
    DevSHA: InitializeFileHashes meshpaintpixelshader.usf
    DevSHA: InitializeFileHashes meshpaintvertexshader.usf
    DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
    DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
    DevSHA: InitializeFileHashes gfxpixelshader.usf
    DevSHA: InitializeFileHashes gfxvertexshader.usf
    DevSHA: InitializeFileHashes gfxvertex3dshader.usf
    DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
    DevSHA: InitializeFileHashes velocityshader.usf
    DevSHA: InitializeFileHashes depthoffieldcommon.usf
    DevSHA: InitializeFileHashes random.usf
    DevSHA: InitializeFileHashes materialtemplate.usf
    DevSHA: InitializeFileHashes flattessellation.usf
    DevSHA: InitializeFileHashes pntriangles.usf
    DevSHA: InitializeFileHashes tessellation.usf
    DevSHA: InitializeFileHashes ldrextractvertexshader.usf
    DevSHA: InitializeFileHashes texturedensityshader.usf
    DevSHA: InitializeFileHashes perfragmentmaskshader.usf
    DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes shadowprojectioncommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
    DevSHA: InitializeFileHashes shadowdepthcommon.usf
    DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
    DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
    DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
    DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
    DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
    DevSHA: InitializeFileHashes hitproxypixelshader.usf
    DevSHA: InitializeFileHashes hitproxyvertexshader.usf
    DevSHA: InitializeFileHashes filtervertexshader.usf
    DevSHA: InitializeFileHashes filterpixelshader.usf
    DevSHA: InitializeFileHashes postprocesscommon.usf
    DevSHA: InitializeFileHashes lightshaftshader.usf
    DevSHA: InitializeFileHashes simplef32pixelshader.usf
    DevSHA: InitializeFileHashes simplef32vertexshader.usf
    DevSHA: InitializeFileHashes deferredlightshaders.usf
    DevSHA: InitializeFileHashes dynamiclightingcommon.usf
    DevSHA: InitializeFileHashes deferredlightingcommon.usf
    DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
    DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
    DevSHA: InitializeFileHashes hitmaskpixelshader.usf
    DevSHA: InitializeFileHashes hitmaskvertexshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
    DevSHA: InitializeFileHashes fogintegralpixelshader.usf
    DevSHA: InitializeFileHashes fogvolumecommon.usf
    DevSHA: InitializeFileHashes fogintegralvertexshader.usf
    DevSHA: InitializeFileHashes heightfogpixelshader.usf
    DevSHA: InitializeFileHashes heightfogcommon.usf
    DevSHA: InitializeFileHashes heightfogvertexshader.usf
    DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
    DevSHA: InitializeFileHashes depthonlypixelshader.usf
    DevSHA: InitializeFileHashes depthonlyvertexshader.usf
    DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
    DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
    DevSHA: InitializeFileHashes simpleelementpixelshader.usf
    DevSHA: InitializeFileHashes basepasspixelshader.usf
    DevSHA: InitializeFileHashes basepasscommon.usf
    DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
    DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
    DevSHA: InitializeFileHashes basepasstessellationshaders.usf
    DevSHA: InitializeFileHashes basepassvertexcommon.usf
    DevSHA: InitializeFileHashes basepassvertexshader.usf
    DevSHA: InitializeFileHashes ambientocclusionshader.usf
    DevSHA: InitializeFileHashes binkshaders.usf
    DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
    DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
    DevSHA: InitializeFileHashes motionblurcommon.usf
    DevSHA: InitializeFileHashes temporalaa.usf
    DevSHA: InitializeFileHashes temporalaamaskshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
    DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfcommon.usf
    DevSHA: InitializeFileHashes modshadowcommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes spotlightpixelshader.usf
    DevSHA: InitializeFileHashes spotlightvertexshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
    DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
    DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes screenvertexshader.usf
    DevSHA: InitializeFileHashes screenpixelshader.usf
    DevSHA: InitializeFileHashes radialblurscreenshader.usf
    DevSHA: InitializeFileHashes fxaashader.usf
    DevSHA: InitializeFileHashes fxaa3_11.usf
    DevSHA: InitializeFileHashes mlaashader.usf
    DevSHA: InitializeFileHashes pointlightpixelshader.usf
    DevSHA: InitializeFileHashes pointlightvertexshader.usf
    DevSHA: InitializeFileHashes lutblender.usf
    DevSHA: InitializeFileHashes lightmapdensityshader.usf
    DevSHA: InitializeFileHashes imagereflectionshader.usf
    DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
    DevSHA: InitializeFileHashes memcopyshader.usf
    DevSHA: InitializeFileHashes restorecolordepthshader.usf
    DevSHA: InitializeFileHashes splashscreenshader.usf
    DevSHA: InitializeFileHashes onecolorshader.usf
    DevSHA: InitializeFileHashes nullpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
    DevSHA: InitializeFileHashes directionallightpixelshader.usf
    DevSHA: InitializeFileHashes directionallightvertexshader.usf
    DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
    DevSHA: InitializeFileHashes bokehdof.usf
    Log: … running in INSTALLED mode
    Log: Read config file: …\UDKGame\Config\DefaultEditor.ini
    Log: Read config file: …\UDKGame\Config\DefaultEditorUDK.ini
    Log: Read config file: …\Engine\Config\BaseEditor.ini
    Log: Read config file: …\Engine\Config\BaseEditor.ini
    Log: Read config file: …\UDKGame\Config\UDKEditor.ini
    Log: Read config file: …\UDKGame\Config\UDKEditor.ini
    Log: Read config file: …\UDKGame\Config\UDKEditor.ini
    Log: Read config file: …\UDKGame\Config\DefaultEditorUserSettings.ini
    Log: Read config file: …\Engine\Config\BaseEditorUserSettings.ini
    Log: Read config file: …\Engine\Config\BaseEditorUserSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKEditorUserSettings.ini
    Log: Read config file: …\UDKGame\Config\DefaultSDK.ini
    Log: Read config file: …\UDKGame\Config\DefaultSDK.ini
    Log: Read config file: …\UDKGame\Config\UDKSDK.ini
    Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\DefaultUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\Engine\Config\ConsoleVariables.ini
    DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
    Init: Version: 10246
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Dec 18 2013 13:26:21
    Init: Changelist: 1340247
    Init: Command line: -fullscreen -resx=1920 -resy=1080
    Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win32
    [0000.55] Init: Computer: JULIEN-PC
    [0000.55] Init: User: Julien
    [0000.55] Init: CPU Page size=4096, Processors=4
    [0000.55] Init: High frequency timer resolution =3.320390 MHz
    [0000.55] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=15.9GB Virtual=4.0GB
    [0000.55] Log: !!! WARNING SETTING BUCKET HERE !!!
    [0000.61] Log: Bucketing: Found 1024 of CPU memory
    [0000.61] Log: Bucketing: Found 2048 of GPU memory
    [0000.61] Init: Memory stats:
    [0000.61] Init: Physical: 1023MB
    [0000.61] Init: Virtual: 4095MB
    [0000.61] Init: PageFile: 2047MB
    [0000.61] Init: GPU stats:
    [0000.61] Init: VendorID: 000010DE
    [0000.61] Init: DeviceID: 000011C0
    [0000.61] Init: DriverVersion: 9.18.13.3182
    [0000.61] Init: DeviceName: NVIDIA GeForce GTX 660
    [0000.61] Init: DriverName: nvd3dum.dll
    [0000.61] Init: PixelShaderVersion: 3
    [0000.61] Init: VertexShaderVersion: 3
    [0000.61] Init: VRAMQuantity: 2048
    [0000.61] Init: DedicatedVRAM: 1989
    [0000.61] Init: AdapterCount: 1
    [0000.61] Init: SupportsHardwareTnL: 1
    [0000.63] Log: Bucketing: Picked bucket 5 for GPU
    [0000.63] Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
    [0000.64] Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    [0000.64] Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    [0000.64] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    [0000.64] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    [0000.65] Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    [0000.65] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettingsBucket5
    [0000.65] Log: SystemSettings in …\UDKGame\Config\UDKSystemSettings.ini based on: SystemSettings
    [0000.65] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
    [0000.80] Log: Steam Client API initialized 1
    [0000.91] Log: Steam Game Server API initialized 1
    [0000.91] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.91] Init: Object subsystem initialized
    [0000.91] Log: Read config file: …\Engine\Localization\FRA\Core.FRA
    [0000.94] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed
    [0000.95] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
    [0000.97] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 660
    [0000.97] Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
    [0001.00] Log: Shader platform (RHI): PC-D3D-SM3
    [0002.70] Log: PhysX GPU Support: DISABLED
    [0002.70] Init: Initializing FaceFX…
    [0002.70] Init: FaceFX 1.7.4 initialized.
    [0002.71] Init: WinSock: I am Julien-PC (192.168.1.2:0)
    [0002.72] Init: XAudio2 using ‘HSG1116-1 (NVIDIA High Definition Audio)’ : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
    [0003.48] Log: Read config file: …\Engine\Localization\FRA\Engine.FRA
    [0003.48] Log: Read config file: …\Engine\Localization\INT\Core.INT
    [0004.12] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT
    [0004.12] Log: Read config file: …\Engine\Localization\INT\Engine.INT
    [0005.89] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0005.90] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0005.91] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0005.91] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0005.91] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0005.93] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0005.95] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0005.96] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0005.96] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0005.96] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0006.30] Log: Read config file: …\UDKGame\Localization\FRA\AOC.FRA
    [0006.31] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
    [0006.64] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0006.65] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0006.65] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0006.66] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0006.66] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0006.78] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0006.78] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0006.78] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0006.83] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0006.84] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0006.84] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0032.59] Init: Finished loading startup packages in 29.14 seconds
    [0032.59] Log: 108663 objects as part of root set at end of initial load.
    [0032.59] Log: 0 out of 0 bytes used by permanent object pool.
    [0032.59] Log: Initializing Engine…
    [0032.67] Log: Read config file: …\Engine\Localization\FRA\UnrealEd.FRA
    [0032.70] Log: Read config file: …\Engine\Localization\INT\UnrealEd.INT
    [0032.77] Init: UEngine initialized
    [0032.81] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’
    [0032.81] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’
    [0032.81] Init: XAudio2Device initialized.
    [0032.88] Init: Client initialized
    [0032.88] Log: Size of window 1920 1080
    [0034.63] Log: Initializing Steamworks
    [0034.64] Log: Logged in as ‘Takasu-kun’
    [0034.64] Log: Read config file: …\UDKGame\Localization\INT\GFxUI.INT
    [0034.78] Log: Read config file: …\UDKGame\Config\PCServer-UDKEngine.ini
    [0034.80] Log: Read config file: …\UDKGame\Config\PCServer-UDKGame.ini
    [0034.82] Log: Read config file: …\UDKGame\Config\PCServer-UDKInput.ini
    [0034.83] Log: Read config file: …\UDKGame\Config\PCServer-UDKSystemSettings.ini
    [0034.84] Log: Read config file: …\UDKGame\Config\PCServer-UDKUI.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKDamageType.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKEditorKeyBindings.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKEditorUDK.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKEngineUDK.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKFamilyInfo.ini
    [0034.85] Log: Read config file: …\UDKGame\Config\UDKGameUDK.ini
    [0034.86] Log: Read config file: …\UDKGame\Config\UDKInputDefaults.ini
    [0034.86] Log: Read config file: …\UDKGame\Config\UDKNewWeapon.ini
    [0034.87] Log: Read config file: …\UDKGame\Config\UDKWeaponAttachment.ini
    [0034.87] Log: Read config file: …\UDKGame\Config\UDKWeapo

    DxDiag :