Does anyone have the Deadliest Warrior Default Config File?



  • Anyone? Post it here please.



  • Here you go mate;

    
    [Engine.GameInfo]
    DefaultGame=CDW.AOCGame
    DefaultServerGame=CDW.AOCGame
    bAdminCanPause=false
    MaxPlayers=32
    GameDifficulty=1.000000
    bChangeLevels=True
    MaxSpectators=2
    MaxIdleTime=0.000000
    MaxTimeMargin=0.000000
    TimeMarginSlack=1.350000
    MinTimeMargin=-1.000000
    TotalNetBandwidth=32000
    MaxDynamicBandwidth=7000
    MinDynamicBandwidth=4000
    PlayerControllerClassName=CDW.AOCPlayerController
    DefaultGameType=CDW.AOCGame
    DefaultMapPrefixes=(Prefix="AOCFFA",bUsesCommonPackage=False,GameType="CDW.AOCFFA")
    DefaultMapPrefixes=(Prefix="AOCTUT",bUsesCommonPackage=False,GameType="CDW.AOCTUT")
    DefaultMapPrefixes=(Prefix="AOCLTS",bUsesCommonPackage=False,GameType="CDW.AOCLTS")
    DefaultMapPrefixes=(Prefix="AOC",bUsesCommonPackage=FALSE,GameType="CDW.AOCEntry")
    DefaultMapPrefixes=(Prefix="AOCKOTH",bUsesCommonPackage=FALSE,GameType="CDW.AOCKOTH")
    DefaultMapPrefixes=(Prefix="AOCTO",bUsesCommonPackage=FALSE,GameType="CDW.AOCTeamObjective")
    DefaultMapPrefixes=(Prefix="AOCSURV",bUsesCommonPackage=FALSE,GameType="CDW.AOCSurvival")
    DefaultMapPrefixes=(Prefix="AOCCTL",bUsesCommonPackage=FALSE,GameType="CDW.AOCCTL")
    DefaultMapPrefixes=(Prefix="AOCMOV",bUsesCommonPackage=FALSE,GameType="CDW.AOCTrailerGame")
    DefaultMapPrefixes=(Prefix="AOCTD",bUsesCommonPackage=FALSE,GameType="CDW.AOCTD")
    DefaultMapPrefixes=(Prefix="AOCCTF",bUsesCommonPackage=FALSE,GameType="CDW.AOCCTF")
    DefaultMapPrefixes=(Prefix="FFA",bUsesCommonPackage=False,GameType="CDW.AOCFFA")
    DefaultMapPrefixes=(Prefix="TUT",bUsesCommonPackage=False,GameType="CDW.AOCTUT")
    DefaultMapPrefixes=(Prefix="DUEL",bUsesCommonPackage=False,GameType="CDW.CDWDUEL")
    DefaultMapPrefixes=(Prefix="LTS",bUsesCommonPackage=False,GameType="CDW.AOCLTS")
    DefaultMapPrefixes=(Prefix="KOTH",bUsesCommonPackage=FALSE,GameType="CDW.AOCKOTH")
    DefaultMapPrefixes=(Prefix="TO",bUsesCommonPackage=FALSE,GameType="CDW.AOCTeamObjective")
    DefaultMapPrefixes=(Prefix="SURV",bUsesCommonPackage=FALSE,GameType="CDW.AOCSurvival")
    DefaultMapPrefixes=(Prefix="CTL",bUsesCommonPackage=FALSE,GameType="CDW.AOCCTL")
    DefaultMapPrefixes=(Prefix="MOV",bUsesCommonPackage=FALSE,GameType="CDW.AOCTrailerGame")
    DefaultMapPrefixes=(Prefix="TD",bUsesCommonPackage=FALSE,GameType="CDW.AOCTD")
    DefaultMapPrefixes=(Prefix="CTF",bUsesCommonPackage=FALSE,GameType="CDW.AOCCTF")
    DefaultMapPrefixes=(Prefix="PTB",bUsesCommonPackage=False,GameType="CDW.CDWPlantTheBanner")
    DefaultMapPrefixes=(Prefix="HTB",bUsesCommonPackage=False,GameType="CDW.CDWHoldTheBanner")
    bIsStandbyCheckingEnabled=false
    bKickLiveIdlers=False
    ArbitrationHandshakeTimeout=0.000000
    GoreLevel=0
    
    [Engine.AccessControl]
    IPPolicies=ACCEPT;*
    bAuthenticateClients=True
    bAuthenticateServer=False
    bAuthenticateListenHost=True
    MaxAuthRetryCount=8
    AuthRetryDelay=8
    AdminPassword=chivadmin
    GamePassword=
    
    [DefaultPlayer]
    Name=SlyCat
    Team=255
    
    [Engine.HUD]
    bMessageBeep=true
    HudCanvasScale=0.95
    ConsoleMessageCount=4
    ConsoleFontSize=5
    MessageFontOffset=0
    bShowHUD=true
    bShowDirectorInfoDebug=false
    bShowDirectorInfoHUD=false
    DebugDisplay=AI
    
    [Engine.PlayerController]
    bAimingHelp=false
    InteractDistance=512
    bCheckRelevancyThroughPortals=false
    MaxConcurrentHearSounds=32
    bLogHearSoundOverflow=FALSE
    bShowKismetDrawText=True
    fMaxComplexRelevancyDistanceSquared=9000000.000000
    bNeverSwitchOnPickup=False
    
    [Engine.Weapon]
    Priority=-1.0
    
    [Engine.WorldInfo]
    DefaultGravityZ=-520.0
    RBPhysicsGravityScaling=2.0
    MaxPhysicsSubsteps=5
    SquintModeKernelSize=128.0
    EmitterPoolClassPath=UDKBase.UDKEmitterPool
    DecalManagerClassPath=UTGame.UTDecalManager
    FractureManagerClassPath=Engine.FractureManager
    FracturedMeshWeaponDamage=5.0
    ChanceOfPhysicsChunkOverride=1.0
    bEnableChanceOfPhysicsChunkOverride=FALSE
    FractureExplosionVelScale=1.0
    DefaultAmbientZoneSettings=(bIsWorldInfo=true)
    bPersistPostProcessToNextLevel=TRUE
    bAllowHostMigration=FALSE
    HostMigrationTimeout=15
    bAllowTemporalAA=True
    bNoMobileMapWarnings=False
    DefaultPostProcessSettings=(Bloom_Scale=0.2,DOF_BlurKernelSize=12.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)
    
    [Engine.AutoTestManager]
    NumMinutesPerMap=50
    #CommandsToRunAtEachTravelTheWorldNode=MemLeakCheck
    #CommandsToRunAtEachTravelTheWorldNode=SNAPSHOTMEMORY
    NumAutomatedMapTestingCycles=0
    AutomatedMapTestingList=CTF-Hydrosis
    AutomatedMapTestingList=DM-Defiance
    AutomatedMapTestingList=VCTF-Kargo
    AutomatedMapTestingList=WAR-Avalanche
    AutomatedMapTestingList=WAR-Torlan
    
    [Engine.DecalManager]
    DecalLifeSpan=30.0
    
    [Engine.UIDataStore_GameResource]
    ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
    
    [GameFramework.GameCheatManager]
    DebugCameraControllerClassName=GameFramework.DebugCameraController
    
    [GameFramework.MobileHud]
    bShowMobileHud=true
    bShowGameHud=true
    bForceMobileHUD=false
    
    [GameFramework.MobileInputZone]
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=0.5
    SizeX=100
    SizeY=100
    VertMultiplier=1.0
    HorizMultiplier=1.0
    bUseGentleTransitions=true
    ResetCenterAfterInactivityTime=3.0
    ActivateTime=0.6
    DeactivateTime=0.2
    TapDistanceConstraint=5
    bApplyGlobalScaleToActiveSizes=true
    AuthoredGlobalScale=2.0
    
    [GameFramework.FrameworkGame]
    RequiredMobileInputConfigs=(GroupName="DebugGroup",RequireZoneNames=("DebugStickMoveZone","DebugStickLookZone","DebugLookZone"))
    
    [DebugLookZone MobileInputZone]
    InputKey=MouseY
    HorizontalInputKey=MouseX
    TapInputKey=MOBILE_Fire
    Type=ZoneType_Trackball
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0
    Y=0
    SizeX=1.0
    SizeY=1.0
    VertMultiplier=-0.0007
    HorizMultiplier=0.001
    Acceleration=12.0
    Smoothing=1.0
    EscapeVelocityStrength=0.85
    bIsInvisible=1
    TapDistanceConstraint=32
    
    [DebugStickMoveZone MobileInputZone]
    InputKey=MOBILE_AForward
    HorizontalInputKey=MOBILE_AStrafe
    Type=ZoneType_Joystick
    bRelativeX=true
    bRelativeY=true
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0.05
    Y=-0.4
    SizeX=0.1965
    SizeY=1.0
    bSizeYFromSizeX=true
    VertMultiplier=-1.0
    HorizMultiplier=1.0
    bScalePawnMovement=true
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=0.25
    bUseGentleTransitions=true
    ResetCenterAfterInactivityTime=3.0
    ActivateTime=0.6
    DeactivateTime=0.2
    TapDistanceConstraint=5
    
    [DebugStickLookZone MobileInputZone]
    InputKey=MOBILE_ALookUp
    HorizontalInputKey=MOBILE_ATurn
    Type=ZoneType_Joystick
    bRelativeX=true
    bRelativeY=true
    bRelativeSizeX=true
    bRelativeSizeY=true
    VertMultiplier=-0.5
    HorizMultiplier=0.35
    X=-0.2465
    Y=-0.4
    SizeX=0.1965
    SizeY=1.0
    bSizeYFromSizeX=true
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=0.25
    bUseGentleTransitions=true
    ResetCenterAfterInactivityTime=3.0
    ActivateTime=0.6
    DeactivateTime=0.2
    TapDistanceConstraint=5
    
    [Configuration]
    
    [Engine.GameReplicationInfo]
    ServerName=Crab Cakes are Murder
    MessageOfTheDay=Welcome to a UDK Server!
    
    [Engine.EmitterPool]
    bLogPoolOverflow=true
    
    [UTGame.UTGib]
    bUseUnrealPhysics=true
    
    [UDKBase.UDKUIDataStore_StringAliasBindingMap]
    FakePlatform=1
    MenuInputMapArray=(FieldName="None",MappedText="")
    MenuInputMapArray=(FieldName="GBA_MoveForward")
    MenuInputMapArray=(FieldName="GBA_Backward")
    MenuInputMapArray=(FieldName="GBA_StrafeLeft")
    MenuInputMapArray=(FieldName="GBA_StrafeRight")
    MenuInputMapArray=(FieldName="GBA_TurnLeft")
    MenuInputMapArray=(FieldName="GBA_TurnRight")
    MenuInputMapArray=(FieldName="GBA_Jump")
    MenuInputMapArray=(FieldName="GBA_Duck")
    MenuInputMapArray=(FieldName="GBA_Fire")
    MenuInputMapArray=(FieldName="GBA_AltFire")
    MenuInputMapArray=(FieldName="GBA_Use")
    MenuInputMapArray=(FieldName="GBA_FeignDeath")
    MenuInputMapArray=(FieldName="GBA_SwitchToBestWeapon")
    MenuInputMapArray=(FieldName="GBA_PrevWeapon")
    MenuInputMapArray=(FieldName="GBA_NextWeapon")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon1")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon2")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon3")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon4")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon5")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon6")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon7")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon8")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon9")
    MenuInputMapArray=(FieldName="GBA_SwitchWeapon10")
    MenuInputMapArray=(FieldName="GBA_ToggleTranslocator")
    MenuInputMapArray=(FieldName="GBA_ToggleSpeaking")
    MenuInputMapArray=(FieldName="GBA_Talk")
    MenuInputMapArray=(FieldName="GBA_TeamTalk")
    MenuInputMapArray=(FieldName="GBA_Taunt1")
    MenuInputMapArray=(FieldName="GBA_Taunt2")
    MenuInputMapArray=(FieldName="GBA_Horn")
    MenuInputMapArray=(FieldName="GBA_ShowMenu")
    MenuInputMapArray=(FieldName="GBA_ShowCommandMenu")
    MenuInputMapArray=(FieldName="GBA_ShowScores")
    MenuInputMapArray=(FieldName="GBA_ShowMap")
    MenuInputMapArray=(FieldName="GBA_ToggleMinimap")
    MenuInputMapArray=(FieldName="GBA_GrowHud")
    MenuInputMapArray=(FieldName="GBA_ShrinkHud")
    MenuInputMapArray=(FieldName="GBA_ToggleMelee")
    MenuInputMapArray=(FieldName="GBA_WeaponPicker")
    MenuInputMapArray=(FieldName="GBA_Jump_Gamepad")
    MenuInputMapArray=(FieldName="GBA_MoveForward_Gamepad")
    MenuInputMapArray=(FieldName="GBA_TurnLeft_Gamepad")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_A",XBoxMapping="Xenon_A",PS3Mapping="PS3_X")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_B",XBoxMapping="Xenon_B",PS3Mapping="PS3_Circle")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_X",XBoxMapping="Xenon_X",PS3Mapping="PS3_Square")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_Y",XBoxMapping="Xenon_Y",PS3Mapping="PS3_Triangle")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_Start",XBoxMapping="Xenon_Start",PS3Mapping="PS3_Start")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_Back",XBoxMapping="Xenon_Back",PS3Mapping="PS3_Select")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftShoulder",XBoxMapping="Xenon_LeftBumper",PS3Mapping="PS3_L1")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightShoulder",XBoxMapping="Xenon_RightBumper",PS3Mapping="PS3_R1")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftTrigger",XBoxMapping="Xenon_LeftTrigger",PS3Mapping="PS3_L2")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightTrigger",XBoxMapping="Xenon_RightTrigger",PS3Mapping="PS3_R2")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Up",XBoxMapping="Xenon_DPadUp",PS3Mapping="PS3_DPadUp")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Down",XBoxMapping="Xenon_DPadDown",PS3Mapping="PS3_DPadDown")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Left",XBoxMapping="Xenon_DPadLeft",PS3Mapping="PS3_DPadLeft")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Right",XBoxMapping="Xenon_DPadRight",PS3Mapping="PS3_DPadRight")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftThumbstick",XBoxMapping="Xenon_LeftStickButton",PS3Mapping="PS3_LeftStickButton")
    ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightThumbstick",XBoxMapping="Xenon_RightStickButton",PS3Mapping="PS3_RightStickButton")
    ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftX",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
    ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftY",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
    ControllerMapArray=(KeyName="GMS_XboxTypeS_RightX",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")
    ControllerMapArray=(KeyName="GMS_XboxTypeS_RightY",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")
    
    [GameFramework.MobilePlayerInput]
    MobileDoubleTapTime=0.33
    MobileTapRepeatTime=0.1
    MobileMinHoldForTap=0.5
    ZoneTimeout=2.0
    bFakeMobileTouches=False
    
    [UDKBase.SimpleGame]
    RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("UberStickMoveZone","UberStickLookZone","UberLookZone"))
    RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup")
    
    [UDKBase.CastleGame]
    RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("MenuSlider","UberStickMoveZone","UberStickLookZone","UberLookZone"))
    RequiredMobileInputConfigs=(bIsAttractModeGroup=true,GroupName="AttractGroup",RequireZoneNames=("MenuSlider","ExitAttractModeZone"))
    RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup")
    RequiredMobileInputConfigs=(GroupName="TapTutorialGroup",RequireZoneNames=("MenuSlider","TapTutorialZone"))
    RequiredMobileInputConfigs=(GroupName="SwipeTutorialGroup",RequireZoneNames=("MenuSlider","SwipeTutorialZone"))
    bAllowAttractMode=true
    
    [UDKBase.SimplePawn]
    CastlePawnSpeed=440
    CastlePawnAccel=2048
    
    [UDKBase.SimplePC]
    ServerCommandline=EpicCitadel?listen
    RotationSmoothingFactor=5.0
    bSmoothRotation=false
    bSuppressSplash=false
    DefaultInputGroup=1
    
    [MenuSlider MobileInputZone]
    Type=ZoneType_Slider
    X=0.5
    bRelativeX=true
    bCenterX=true
    Y=0
    bRelativeSizeX=true
    bRelativeSizeY=true
    SizeX=0.165625
    SizeY=1.0
    ActiveSizeX=0.165625
    ActiveSizeY=0.4
    bActiveSizeYFromX=true
    SlideType=ZoneSlide_UpDown
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=1.0
    bUseGentleTransitions=true
    ActivateTime=0.0
    DeactivateTime=0.33
    TapDistanceConstraint=32
    
    [ExitAttractModeZone MobileInputZone]
    Type=ZoneType_Button
    bRelativeX=true
    bRelativeY=true
    X=0
    Y=0
    bRelativeSizeX=true
    bRelativeSizeY=true
    SizeX=1.0
    SizeY=1.0
    bIsInvisible=true
    TapDistanceConstraint=32
    
    [DebugZone MobileInputZone]
    InputKey=MOBILE_ShowDebugMenu
    Type=ZoneType_Button
    bRelativeX=true
    bRelativeY=true
    X=-0.062
    Y=-0.5
    bRelativeSizeX=true
    bRelativeSizeY=true
    SizeX=0.0625
    SizeY=0.0938
    Caption=*
    RenderColor=(R=0,G=128,B=255,A=255)
    InactiveAlpha=0.8
    
    [UberLookZone UDKMobileInputZone]
    InputKey=MouseY
    HorizontalInputKey=MouseX
    TapInputKey=MOBILE_Fire
    Type=ZoneType_Trackball
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0
    Y=0
    SizeX=1.0
    SizeY=1.0
    VertMultiplier=-0.0007
    HorizMultiplier=0.001
    Acceleration=12.0
    Smoothing=1.0
    EscapeVelocityStrength=0.85
    bIsInvisible=1
    TapDistanceConstraint=32
    
    [TapTutorialZone MobileInputZone]
    InputKey=
    HorizontalInputKey=
    Type=ZoneType_Trackball
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0
    Y=0
    SizeX=1.0
    SizeY=1.0
    bIsInvisible=1
    TapDistanceConstraint=32
    
    [SwipeTutorialZone MobileInputZone]
    InputKey=MouseY
    HorizontalInputKey=MouseX
    Type=ZoneType_Trackball
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0
    Y=0
    SizeX=1.0
    SizeY=1.0
    VertMultiplier=-0.0007
    HorizMultiplier=0.001
    Acceleration=12.0
    Smoothing=1.0
    EscapeVelocityStrength=0.85
    bIsInvisible=1
    TapDistanceConstraint=32
    
    [UberStickMoveZone MobileInputZone]
    InputKey=MOBILE_AForward
    HorizontalInputKey=MOBILE_AStrafe
    Type=ZoneType_Joystick
    bRelativeX=true
    bRelativeY=true
    bRelativeSizeX=true
    bRelativeSizeY=true
    X=0.05
    Y=-0.4
    SizeX=0.1965
    SizeY=1.0
    bSizeYFromSizeX=true
    VertMultiplier=-1.0
    HorizMultiplier=1.0
    bScalePawnMovement=true
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=0.25
    bUseGentleTransitions=true
    ResetCenterAfterInactivityTime=3.0
    ActivateTime=0.6
    DeactivateTime=0.2
    TapDistanceConstraint=5
    
    [UberStickLookZone MobileInputZone]
    InputKey=MOBILE_ALookUp
    HorizontalInputKey=MOBILE_ATurn
    Type=ZoneType_Joystick
    bRelativeX=true
    bRelativeY=true
    bRelativeSizeX=true
    bRelativeSizeY=true
    VertMultiplier=-0.5
    HorizMultiplier=0.35
    X=-0.2465
    Y=-0.4
    SizeX=0.1965
    SizeY=1.0
    bSizeYFromSizeX=true
    RenderColor=(R=255,G=255,B=255,A=255)
    InactiveAlpha=0.25
    bUseGentleTransitions=true
    ResetCenterAfterInactivityTime=3.0
    ActivateTime=0.6
    DeactivateTime=0.2
    TapDistanceConstraint=5
    
    [CDW.AOCGame]
    bLogGameplayEvents=false
    GameplayEventsWriterClassName=Engine.GameplayEventsWriter
    GameplayEventsHeartbeat=1.000000
    bForceRespawn=True
    bAllowNonTeamChat=True
    PerspectiveLock=PLOCK_None
    fServerTeamDamagePercent=0.500000
    fTimeDilation=1.000000
    bEnableVoteKick=true
    bEnableVoteChangeMap=true
    bEnableVoteResetMap=true
    bOnlyAdminsCanInitiateVotes=false
    bOnlyAdminsCanVote=false
    bOnlyTeammatesCanVoteKick=false
    bOnlyTeammatesAbstainsCountAgainstMinimum=false
    fVoteMinAmountNonAbstainers=0.400000
    fVoteSuccessThreshold=0.550000
    fVoteDurationSeconds=30.000000
    fVoteTallyUpdates=2.000000
    fVoteEnactDelaySeconds=10.000000
    fVoteTimeBetweenVoteKicksAgainstSamePlayer=60.000000
    fVoteTimeBetweenVotesFromOnePlayer=60.000000
    fVoteKickBanDurationSeconds=300.000000
    bForceTeamVOIP=false
    bRankedServer=true
    bAutoBalance=false
    fAutoBalanceInterval=30
    bAllowFriendNotification=True
    bDeathBasedAutoBalance=True
    bUseMaxPingLimit=False
    bAnyUserCanGetSteamID=False
    bOverrideRoundTime=False
    bDisallowFists=False
    bDisallowFreelookSpectator=False
    bUseRankLimits=False
    bDoSpeedHackDetection=False
    bUseCustomSpeedhackCountThreshold=False
    MapListIndex=0
    fMaxPing=0.000000
    iPingThresholdHitBeforeKick=0
    iSecondsToKickForPingLimit=0
    RoundTimeOverride=0
    iMinRank=0
    iMaxRank=0
    iSpeedhackCountThreshold=0
    bAllowFriendMarkers=true
    bAllowMultiteamMarkers=true
    bAlwaysShowTeamMarkers=false
    VoteMapList=(MapName="TD-Bamboo_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="TD-Bamboo",GameMode="AOCTD",NumTeams=3,AllowedClass=("Ninja","Random","Random"))
    VoteMapList=(MapName="TD-Bamboo_small",GameMode="AOCTD",NumTeams=6,AllowedClass=("Open","Open", "Open", "Open", "Open", "Open"))
    VoteMapList=(MapName="LTS-Acropolis_medium",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Acropolis",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Open","Open","Open","Open","Open"))
    VoteMapList=(MapName="LTS-Acropolis_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Spartan","Random","Random"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fjord_medium",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Open","Open","Open","Open","Open"))
    VoteMapList=(MapName="LTS-Fjord_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Viking","Random","Random"))
    VoteMapList=(MapName="LTS-Bamboo",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Bamboo_small",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Open","Open","Open","Open","Open"))
    VoteMapList=(MapName="LTS-Bamboo_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Ninja","Random","Random"))
    VoteMapList=(MapName="LTS-Isle",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Isle_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Open","Open","Open"))
    VoteMapList=(MapName="LTS-Isle",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Random","Random"))
    VoteMapList=(MapName="TD-Acropolis",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Acropolis_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Spartan","Random", "Random"))
    VoteMapList=(MapName="TD-Acropolis_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Spartan","Random"))
    VoteMapList=(MapName="TD-Fortress",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Fortress_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random", "Random", "Random"))
    VoteMapList=(MapName="TD-Fortress_small",GameMode="AOCTD",NumTeams=4,AllowedClass=("Open", "Open", "Open", "Open"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Open","Open","Open","Open","Open"))
    VoteMapList=(MapName="LTS-Fjord_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Knight","Random","Random"))
    VoteMapList=(MapName="TD-Fjord_small",GameMode="AOCTD",NumTeams=3,AllowedClass=("Open","Open", "Open"))
    VoteMapList=(MapName="TD-Fjord_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Viking","Random","Random"))
    VoteMapList=(MapName="TD-Fjord",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fortress_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fortress_medium",GameMode="AOCLTS",NumTeams=4,AllowedClass=("Open","Open", "Open", "Open"))
    VoteMapList=(MapName="LTS-Fortress_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Samurai","Ninja", "Open"))
    VoteMapList=(MapName="FFA-Bamboo_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Valley_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="TD-Valley",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Valley_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Knight","Random"))
    VoteMapList=(MapName="TD-Valley_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random","Random", "Random"))
    VoteMapList=(MapName="TD-Isle",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Isle_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Pirate","Random"))
    VoteMapList=(MapName="TD-Isle_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random","Random", "Random"))
    VoteMapList=(MapName="LTS-Valley_small",GameMode="AOCLTS",NumTeams=2,AllowedClass=("Knight","Random","Random"))
    VoteMapList=(MapName="LTS-Valley",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Valley_medium",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Open","Open","Open","Open","Open","Open"))
    VoteMapList=(MapName="TD-Bamboo",GameMode="AOCTD",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="TD-Bamboo_small",GameMode="AOCTD",NumTeams=3,AllowedClass=("Ninja","Random","Random"))
    VoteMapList=(MapName="TD-Bamboo",GameMode="AOCTD",NumTeams=6,AllowedClass=("Random","Random", "Random", "Random", "Random", "Random"))
    VoteMapList=(MapName="LTS-Acropolis_medium",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Acropolis_small",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="LTS-Acropolis_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Spartan","Random","Random"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fjord_medium",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="LTS-Fjord_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Viking","Random","Random"))
    VoteMapList=(MapName="LTS-Bamboo",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Bamboo_small",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="LTS-Bamboo_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Ninja","Random","Random"))
    VoteMapList=(MapName="LTS-Isle_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Isle_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="LTS-Isle_small",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Random","Random"))
    VoteMapList=(MapName="TD-Acropolis_medium",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Acropolis_small",GameMode="AOCTD",NumTeams=3,AllowedClass=("Spartan","Random", "Random"))
    VoteMapList=(MapName="TD-Acropolis_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Spartan","Random"))
    VoteMapList=(MapName="TD-Fortress",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Fortress_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random", "Random", "Random"))
    VoteMapList=(MapName="TD-Fortress_small",GameMode="AOCTD",NumTeams=4,AllowedClass=("Random", "Random", "Random", "Random"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fjord",GameMode="AOCLTS",NumTeams=5,AllowedClass=("Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="LTS-Fjord_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Knight","Random","Random"))
    VoteMapList=(MapName="TD-Fjord_medium",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random","Random", "Random"))
    VoteMapList=(MapName="TD-Fjord_small",GameMode="AOCTD",NumTeams=3,AllowedClass=("Viking","Random","Random"))
    VoteMapList=(MapName="TD-Fjord",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fortress_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Fortress",GameMode="AOCLTS",NumTeams=4,AllowedClass=("Random","Random", "Random", "Random"))
    VoteMapList=(MapName="LTS-Fortress_medium",GameMode="AOCLTS",NumTeams=3,AllowedClass=("Samurai","Ninja", "Random"))
    VoteMapList=(MapName="FFA-Fortress_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Acropolis_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Fjord_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Isle_small",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Valley_medium",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Fortress_medium",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Acropolis_medium",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Fjord_medium",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="FFA-Isle_medium",GameMode="AOCFFA",NumTeams=2,AllowedClass=("Open","Open"))
    VoteMapList=(MapName="TD-Valley",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Valley_small",GameMode="AOCTD",NumTeams=2,AllowedClass=("Knight","Random"))
    VoteMapList=(MapName="TD-Valley_small",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random","Random", "Random"))
    VoteMapList=(MapName="TD-Isle",GameMode="AOCTD",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="TD-Isle",GameMode="AOCTD",NumTeams=2,AllowedClass=("Pirate","Random"))
    VoteMapList=(MapName="TD-Isle",GameMode="AOCTD",NumTeams=3,AllowedClass=("Random","Random", "Random"))
    VoteMapList=(MapName="LTS-Valley_small",GameMode="AOCLTS",NumTeams=2,AllowedClass=("Knight","Random","Random"))
    VoteMapList=(MapName="LTS-Valley",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Pirate","Ninja","Samurai","Knight","Viking","Spartan"))
    VoteMapList=(MapName="LTS-Valley",GameMode="AOCLTS",NumTeams=6,AllowedClass=("Random","Random","Random","Random","Random","Random"))
    VoteMapList=(MapName="PTB-Bamboo",GameMode="CDWPlantTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="PTB-Fortress",GameMode="CDWPlantTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="PTB-Valley",GameMode="CDWPlantTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Bamboo_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Isle_medium",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Fortress_medium",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Acropolis_medium",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Valley_medium",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Fjord_medium",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Bamboo",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Isle_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Fortress_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Acropolis_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Valley_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    VoteMapList=(MapName="HTB-Fjord_small",GameMode="CDWHoldTheBanner",NumTeams=2,AllowedClass=("Random","Random"))
    MapList=TD-Bamboo_small?game=CDW.AOCTD?numteams=2?class0=Open?class1=Open
    MapList=PTB-Valley_small?game=CDW.PlantTheBanner?numteams=2?class0=Open?class1=Open
    MapList=TD-Acropolis_medium?game=CDW.AOCTD?numteams=3?class0=random?class1=random?class2=random
    MapList=LTS-Fortress_medium?game=CDW.AOCLTS?numteams=6?class0=Pirate?class1=Ninja?class2=Samurai?class3=Knight?class4=Viking?class5=Spartan
    MapList=FFA-Valley_small?game=CDW.AOCFFA?numteams=2?class0=Open?class1=Open
    MapList=HTB-Isle_medium?game=CDW.HoldTheBanner?numteams=2?class0=Random?class1=Random
    MapList=TD-Fjord?game=CDW.AOCTD?numteams=6?class0=Open?class1=Open?class2=Open?class3=Open?class4=Open?class5=Open
    MapList=PTB-Bamboo?game=CDW.PlantTheBanner?numteams=2?class0=Open?class1=Open
    MapList=LTS-Acropolis_medium?game=CDW.AOCLTS?numteams=2?class0=random?class1=random
    MapList=FFA-Isle_small?game=CDW.AOCFFA?numteams=2?class0=Open?class1=Open
    MapList=LTS-Valley?game=CDW.AOCLTS?numteams=6?class0=Pirate?class1=Viking?class2=Knight?class3=Samurai?class4=Ninja?class5=Spartan
    MapList=TD-Fortress_small?game=CDW.AOCTD?numteams=3?class0=Open?class1=Open?class2=Open
    MapList=TD-Valley_small?game=CDW.AOCTD?numteams=3?class0=Open?class1=Open?class2=Open
    MapList=HTB-Bamboo?game=CDW.HoldTheBanner?numteams=6?class0=open?class1=open?class2=open?class3=open?class4=open?class5=open
    MapList=TD-Valley_medium?game=CDW.AOCTD?numteams=4?class0=Random?class1=Random?class2=Random?class3=Random
    MapList=FFA-Acropolis_small?game=CDW.AOCFFA?numteams=2?class0=Open?class1=Open
    MapList=HTB-Fjord_medium?game=CDW.HoldTheBanner?numteams=2?class0=Random?class1=Random
    MapList=LTS-Acropolis?game=CDW.AOCLTS?numteams=6?class0=Pirate?class1=Viking?class2=Knight?class3=Samurai?class4=Ninja?class5=Spartan
    MapList=TD-Isle?game=CDW.AOCTD?numteams=6?class0=Open?class1=Open?class2=Open?class3=Open?class4=Open?class5=Open
    bVoteNextMap=true
    bWarmupRound=False
    bForceMidGameMenuAtStart=False
    NetWait=15
    ClientProcessingTimeout=30
    WarmupTime=0
    LateEntryLives=1
    ResetTimeDelay=0
    RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("UberStickMoveZone","UberStickLookZone","UberLookZone"),bIsAttractModeGroup=False)
    RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup",RequireZoneNames=,bIsAttractModeGroup=False)
    bIsStandbyCheckingEnabled=False
    GoalScore=60
    MaxLives=0
    TimeLimit=20
    StandbyRxCheatTime=0.000000
    StandbyTxCheatTime=0.000000
    BadPingThreshold=0
    PercentMissingForRxStandby=0.000000
    PercentMissingForTxStandby=0.000000
    PercentForBadPing=0.000000
    JoinInProgressStandbyWaitTime=0.000000
    DefaultGameType=CDW.AOCGame
    AnimTreePoolSize=0
    
    SpawnWaveInterval=4
    MinimumRespawnTime=0
    
    [CDW.AOCFFA]
    GoalScore=200
    RoundTime=15
    
    ;FFA is not a team mode, so it doesn't use normal spawn waves (does a wave every second; relies on MinimumRespawnTime for the spawn delay instead)
    SpawnWaveInterval=1
    MinimumRespawnTime=10
    
    [CDW.CDWDuel]
    GoalScore=100
    RoundTime=15
    
    SpawnWaveInterval=1
    MinimumRespawnTime=10
    
    [CDW.AOCTD]
    GoalScore=100
    RoundTime=20
    
    [CDW.AOCLTS]
    ;This is actually the time per LTS round (unlike all other modes, LTS has multiple "rounds", so RoundTime is not the overall match time)
    RoundTime=3
    
    ;LTS uses the RoundsToWin array instead of GoalScore; the index is the # of teams. Generally, the more teams there are, the lower you'll want the goal score to be
    RoundsToWin[0] = 4
    RoundsToWin[1] = 4
    RoundsToWin[2] = 4
    RoundsToWin[3] = 3
    RoundsToWin[4] = 3
    RoundsToWin[5] = 2
    RoundsToWin[6] = 2
    
    ;Maximum # of rounds before we give up and score a winner
    MaxRounds = 128
    
    ;When this amount of time (in seconds) is left, show indicators above all enemy's heads
    fShowEnemyMarkersTimeLeftSeconds=60.0
    fShowEnemyMarkersPortionPlayersAlive=0.1
    
    SpawnWaveInterval=1
    
    [CDW.CDWPlantTheBanner]
    GoalScore=50
    RoundTime=20
    
    [CDW.CDWHoldTheBanner]
    GoalScore=50
    RoundTime=20
    
    [CDW.AOCTUT]
    SpawnWaveInterval = 0.1
    
    [UTGame.UTPawn]
    Bob=0.010
    bWeaponBob=true
    
    [UTGame.UTPlayerController]
    bAutoTaunt=false
    bLandingShake=true
    PawnShadowMode=SHADOW_All
    AutoObjectivePreference=AOP_NoPreference
    bUseVehicleRotationOnPossess=true
    bFirstPersonWeaponsSelfShadow=true
    bNoTextToSpeechVoiceMessages=False
    bTextToSpeechTeamMessagesOnly=False
    bHideObjectivePaths=False
    WeaponHandPreference=HAND_Right
    OnFootDefaultFOV=0.000000
    
    [UTGame.UTConsolePlayerController]
    bTargetAdhesionEnabled=TRUE
    bDebugTargetAdhesion=FALSE
    
    [UTGame.DemoRecSpectator]
    bLockRotationToViewTarget=false
    bAutoSwitchPlayers=false
    AutoSwitchPlayerInterval=0
    
    [UTGame.UTDeathMessage]
    bNoConsoleDeathMessages=false
    
    [UTGame.UTTeamDeathMessage]
    bNoConsoleDeathMessages=true
    
    [UTGame.UTAnnouncer]
    AnnouncerLevel=2
    
    [UTGame.UTMusicManager]
    MusicVolume=0.36
    StingerVolumeMultiplier=1.1
    
    [UTGame.UTGame]
    BotRatio=1.000000
    GoalScore=25
    bTournament=false
    bPlayersMustBeReady=false
    NetWait=15
    ClientProcessingTimeout=30
    RestartWait=30
    MinNetPlayers=1
    bWaitForNetPlayers=true
    LateEntryLives=1
    TimeLimit=20
    GameDifficulty=+5.0
    EndTimeDelay=4.000000
    GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Necropolis","VCTF-SandStorm"))
    bLogGameplayEvents=false
    bForceRespawn=False
    ServerSkillLevel=0
    MapCycleIndex=2
    
    [UTGame.UTTeamGame]
    GoalScore=60
    bPlayersBalanceTeams=true
    bWeaponStay=true
    MaxLives=0
    
    [UTGame.UTCTFGame]
    GoalScore=3
    bWeaponStay=true
    
    [UTGame.UTHUDBase]
    ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18
    
    [UTGame.UTHUD]
    ConsoleMessageCount=16
    SafeRegionPct=1.0
    bShowMap=true
    MapDefaultSize=220
    bShowClock=false
    bShowDoll=true
    bShowAmmo=true
    bShowPowerups=true
    PowerupDims=(X=48,Y=52);
    bShowScoring=true
    bShowLeaderboard=true
    bShowVehicle=true
    bShowDamage=true
    DamageIndicatorSize=384
    bShowMobileHud=true
    bShowVehicleArmorCount=True
    
    [UTGame.UTInventoryManager]
    bAutoSwitchWeaponOnPickup=true
    
    [UTGame.UTMutator_Arena]
    ArenaWeaponClassPath=UTGame.UTWeap_ShockRifle
    
    [UTGame.UTUIScene_COptions]
    FirstCinematicMapName=UTCin-Intro
    
    [UTGame.UTUIFrontEnd_LoginScreen]
    bSavePassword=True
    
    [UTGame.UTUIDataStore_StringList]
    StringData=(Tag="ServerType",DefaultValueIndex=1)
    StringData=(Tag="ServerType360",DefaultValueIndex=1)
    StringData=(Tag="MatchType",DefaultValueIndex=1)
    StringData=(Tag="MatchType360",DefaultValueIndex=1)
    StringData=(Tag="BotTeams",DefaultValueIndex=0)
    StringData=(Tag="RecordDemo",DefaultValueIndex=0)
    StringData=(Tag="PlayerName",DefaultValueIndex=0)
    
    [UTGame.UTUIDataStore_MenuItems]
    ElementProviderTypes=(ProviderTag="MultiplayerMenu",ProviderClassName="UTGame.UTUIDataProvider_MultiplayerMenuItem")
    ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="UTGame.UTUIDataProvider_GameModeInfo")
    ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="UTGame.UTUIDataProvider_MapInfo")
    ElementProviderTypes=(ProviderTag="Mutators",ProviderClassName="UTGame.UTUIDataProvider_Mutator")
    ElementProviderTypes=(ProviderTag="Weapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
    ElementProviderTypes=(ProviderTag="DropDownWeapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
    
    [UTWeap_RocketLauncher UTUIDataProvider_Weapon]
    ClassName=UTGameContent.UTWeap_RocketLauncher_Content
    AmmoClassPath=UTGame.UTAmmo_RocketLauncher
    
    [UTWeap_LinkGun UTUIDataProvider_Weapon]
    ClassName=UTGame.UTWeap_LinkGun
    AmmoClassPath=UTGame.UTAmmo_LinkGun
    
    [UTWeap_ShockRifle UTUIDataProvider_Weapon]
    ClassName=UTGameContent.UTWeap_ShockRifle
    AmmoClassPath=UTGame.UTAmmo_ShockRifle
    
    [MoveForward UTUIDataProvider_KeyBinding]
    Command=GBA_MoveForward
    bIsCrucialBind=true
    
    [MoveBackward UTUIDataProvider_KeyBinding]
    Command=GBA_Backward
    bIsCrucialBind=true
    
    [StrafeLeft UTUIDataProvider_KeyBinding]
    Command=GBA_StrafeLeft
    bIsCrucialBind=true
    
    [StrafeRight UTUIDataProvider_KeyBinding]
    Command=GBA_StrafeRight
    bIsCrucialBind=true
    
    [TurnLeft UTUIDataProvider_KeyBinding]
    Command=GBA_TurnLeft
    
    [TurnRight UTUIDataProvider_KeyBinding]
    Command=GBA_TurnRight
    
    [Jump UTUIDataProvider_KeyBinding]
    Command=GBA_Jump
    bIsCrucialBind=true
    
    [Duck UTUIDataProvider_KeyBinding]
    Command=GBA_Duck
    bRemoveOnPS3=1
    bRemoveOn360=1
    bIsCrucialBind=true
    
    [Fire UTUIDataProvider_KeyBinding]
    Command=GBA_Fire
    bIsCrucialBind=true
    
    [AltFire UTUIDataProvider_KeyBinding]
    Command=GBA_AltFire
    bIsCrucialBind=true
    
    [Use UTUIDataProvider_KeyBinding]
    Command=GBA_Use
    bIsCrucialBind=true
    
    [FeignDeath UTUIDataProvider_KeyBinding]
    Command=GBA_FeignDeath
    
    [SwitchToBestWeapon UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchToBestWeapon
    
    [PreviousWeapon UTUIDataProvider_KeyBinding]
    Command=GBA_PrevWeapon
    
    [NextWeapon UTUIDataProvider_KeyBinding]
    Command=GBA_NextWeapon
    
    [SwitchWeapon1 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon1
    
    [SwitchWeapon2 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon2
    
    [SwitchWeapon3 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon3
    
    [SwitchWeapon4 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon4
    
    [SwitchWeapon5 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon5
    
    [SwitchWeapon6 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon6
    
    [SwitchWeapon7 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon7
    
    [SwitchWeapon8 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon8
    
    [SwitchWeapon9 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon9
    
    [SwitchWeapon10 UTUIDataProvider_KeyBinding]
    Command=GBA_SwitchWeapon10
    
    [ToggleTranslocator UTUIDataProvider_KeyBinding]
    Command=GBA_ToggleTranslocator
    bIsCrucialBind=true
    
    [TransmitVoice UTUIDataProvider_KeyBinding]
    Command=GBA_ToggleSpeaking
    
    [Talk UTUIDataProvider_KeyBinding]
    Command=GBA_Talk
    bRemoveOnPS3=True
    bRemoveOn360=1
    
    [TeamTalk UTUIDataProvider_KeyBinding]
    Command=GBA_TeamTalk
    bRemoveOnPS3=True
    bRemoveOn360=1
    
    [Taunt1 UTUIDataProvider_KeyBinding]
    Command=GBA_Taunt1
    
    [Taunt2 UTUIDataProvider_KeyBinding]
    Command=GBA_Taunt2
    
    [Horn UTUIDataProvider_KeyBinding]
    Command=GBA_Horn
    
    [ShowMenu UTUIDataProvider_KeyBinding]
    Command=GBA_ShowMenu
    bIsCrucialBind=true
    
    [ShowCommandMenu UTUIDataProvider_KeyBinding]
    Command=GBA_ShowCommandMenu
    
    [ShowScores UTUIDataProvider_KeyBinding]
    Command=GBA_ShowScores
    
    [ShowMap UTUIDataProvider_KeyBinding]
    Command=GBA_ShowMap
    
    [ToggleMinimap UTUIDataProvider_KeyBinding]
    Command=GBA_ToggleMinimap
    
    [JoinGame UTUIDataProvider_MultiplayerMenuItem]
    bRemoveOnPC=0
    bRemoveOn360=0
    bRemoveOnPS3=0
    
    [HostGame UTUIDataProvider_MultiplayerMenuItem]
    bRemoveOnPC=0
    bRemoveOn360=0
    bRemoveOnPS3=0
    
    [UTMutator_SlowTimeKills UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_SlowTimeKills
    GroupNames=GAMESPEED
    bStandaloneOnly=1
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_BigHead UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_BigHead
    GroupNames=BIGHEAD
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_FriendlyFire UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_FriendlyFire
    GroupNames=FRIENDLYFIRE
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_Handicap UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_Handicap
    GroupNames=HANDICAP
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_LowGrav UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_LowGrav
    GroupNames=JUMPING
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_NoPowerups UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_NoPowerups
    GroupNames=POWERUPS
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_Slomo UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_Slomo
    GroupNames=GAMESPEED
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_SpeedFreak UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_SpeedFreak
    GroupNames=GAMESPEED
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_SuperBerserk UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_SuperBerserk
    GroupNames=FIRINGSPEED
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_WeaponsRespawn UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_WeaponsRespawn
    GroupNames=WEAPONRESPAWN
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTMutator_Survival UTUIDataProvider_Mutator]
    ClassName=UTGame.UTMutator_Survival
    GroupNames=
    UIConfigScene=
    bRemoveOn360=False
    bRemoveOnPC=False
    bRemoveOnPS3=False
    
    [UTDeathmatch UTUIDataProvider_GameModeInfo]
    GameMode=UTGame.UTDeathmatch
    GameSettingsClass=UTgameSettingsDM
    GameSearchClass=UTGameSearchDM
    PreviewImageMarkup=UI_FrontEnd_Art.GameTypes.___Deathmatch
    DefaultMap=DM-Deck
    Prefixes=DM
    OptionSet=DM
    IconImage=UI_HUD.HUD.UI_HUD_BaseD
    IconU=442
    IconV=76
    IconUL=129
    IconVL=104
    
    [UTTeamGame UTUIDataProvider_GameModeInfo]
    GameMode=UTGame.UTTeamGame
    GameSettingsClass=UTGameSettingsTDM
    GameSearchClass=UTGameSearchTDM
    PreviewImageMarkup=UI_FrontEnd_Art.GameTypes.___TeamDeathmatch
    DefaultMap=DM-Deck
    Prefixes=DM
    OptionSet=TDM
    IconImage=UI_HUD.HUD.UI_HUD_BaseD
    IconU=571
    IconV=76
    IconUL=149
    IconVL=105
    
    [UTVehicleCTFGame_Content UTUIDataProvider_GameModeInfo]
    GameMode=UTGameContent.UTVehicleCTFGame_Content
    GameSettingsClass=UTGameSettingsVCTF
    GameSearchClass=UTGameSearchVCTF
    PreviewImageMarkup=UI_FrontEnd_Art.GameTypes.___VCTF
    DefaultMap=VCTF-Necropolis
    Prefixes=VCTF
    OptionSet=VCTF
    IconImage=UI_HUD.HUD.UI_HUD_BaseD
    IconU=230
    IconV=76
    IconUL=104
    IconVL=113
    
    [vCTF-Necropolis UTUIDataProvider_MapInfo]
    MapName=vCTF-NECROPOLIS
    PreviewImageMarkup=UI_FrontEnd_Art.MapPics.___Map-Pic-vCTF-Necropolis
    Description= <strings:utgameui.campaignbriefing.briefdesc38>[vCTF-Sandstorm UTUIDataProvider_MapInfo]
    MapName=vCTF-SANDSTORM
    PreviewImageMarkup=UI_FrontEnd_Art.MapPics.___Map-Pic-vCTF-Sandstorm
    Description= <strings:utgameui.campaignbriefing.briefdesc35>[DM-Deck UTUIDataProvider_MapInfo]
    MapName=DM-DECK
    PreviewImageMarkup=UI_FrontEnd_Art.MapPics.___Map-Pic-DM-Deck
    Description= <strings:utgameui.campaignbriefing.briefdesc139>[DM-Sanctuary UTUIDataProvider_MapInfo]
    MapName=DM-SANCTUARY
    PreviewImageMarkup=UI_FrontEnd_Art.MapPics.___Map-Pic-DM-Sanctuary
    Description= <strings:utgameui.campaignbriefing.briefdesc36>[UTGame.UTUIDataStore_Options]
    ElementProviderTypes=(ProviderTag="OptionSets",ProviderClassName="UTGame.UTUIDataProvider_MenuOption")
    
    [BotSkill_Common UTUIDataProvider_MenuOption]
    OptionSet=Common
    DataStoreMarkup= <utgamesettings:botskill>bReadOnlyCombo=1
    
    [NumBots_Common UTUIDataProvider_MenuOption]
    OptionSet=Common
    DataStoreMarkup= <utgamesettings:numbots>OptionType=UTOT_Slider
    RangeData=(MinValue=0.0,MaxValue=15.0,bIntRange=1,NudgeValue=1.0,CurrentValue=4.0)
    
    [GoalScore_Common UTUIDataProvider_MenuOption]
    OptionSet=Common
    DataStoreMarkup= <utgamesettings:goalscore>bEditableCombo=1
    bNumericCombo=1
    
    [TimeLimit_Common UTUIDataProvider_MenuOption]
    OptionSet=Common
    DataStoreMarkup= <utgamesettings:timelimit>bEditableCombo=1
    bNumericCombo=1
    
    [BotTeam_Common UTUIDataProvider_MenuOption]
    OptionSet=Common
    DataStoreMarkup= <utstringlist:botteams>bRemoveOn360=1
    bRemoveOnPC=1
    bRemoveOnPS3=1
    
    [BotSkill_DM UTUIDataProvider_MenuOption]
    OptionSet=DM
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:botskill>[NumBots_DM UTUIDataProvider_MenuOption]
    OptionSet=DM
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:numbots>OptionType=UTOT_Slider
    RangeData=(MinValue=0.0,MaxValue=15.0,bIntRange=1,NudgeValue=1.0,CurrentValue=0.0)
    
    [VsBots_DM UTUIDataProvider_MenuOption]
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:vsbots>bOnlineOnly=1
    
    [GoalScore_DM UTUIDataProvider_MenuOption]
    OptionSet=DM
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:goalscore>bEditableCombo=1
    bNumericCombo=1
    
    [TimeLimit_DM UTUIDataProvider_MenuOption]
    OptionSet=DM
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:timelimit>bEditableCombo=1
    bNumericCombo=1
    
    [BotTeam_DM UTUIDataProvider_MenuOption]
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utstringlist:botteams>bRemoveOn360=1
    bRemoveOnPC=1
    bRemoveOnPS3=1
    
    [ForceRespawn_DM UTUIDataProvider_MenuOption]
    OptionSet=DM
    OptionSet=TDM
    OptionSet=VCTF
    DataStoreMarkup= <utgamesettings:forcerespawn>OptionType=UTOT_CollectionCheckBox
    
    [ServerType UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utstringlist:servertype>bRemoveOn360=1
    
    [ServerType360 UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utstringlist:servertype360>bRemoveOnPC=1
    bRemoveOnPS3=1
    
    [MaxPlayers_PC UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:maxplayers>OptionType=UTOT_Slider
    RangeData=(MinValue=2,MaxValue=24,bIntRange=1,NudgeValue=1,CurrentValue=24)
    bRemoveOn360=1
    bRemoveOnPS3=1
    
    [MaxPlayers_Console UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:maxplayers>OptionType=UTOT_Slider
    RangeData=(MinValue=2,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
    bRemoveOnPC=1
    
    [MinNumPlayers_PC UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:minnetplayers>OptionType=UTOT_Slider
    RangeData=(MinValue=0,MaxValue=24,bIntRange=1,NudgeValue=1,CurrentValue=24)
    bRemoveOn360=1
    bRemoveOnPS3=1
    
    [MinNumPlayers_Console UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:minnetplayers>OptionType=UTOT_Slider
    RangeData=(MinValue=0,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
    bRemoveOnPC=1
    
    [PrivateSlots UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:numprivateconnections>OptionType=UTOT_Slider
    RangeData=(MinValue=0,MaxValue=23,bIntRange=1,NudgeValue=1,CurrentValue=0)
    bRemoveOnPS3=1
    bRemoveOnPC=1
    
    [AllowKeyboard UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <utgamesettings:allowkeyboard>OptionType=UTOT_CollectionCheckBox
    bRemoveOnPC=true
    bRemoveOn360=true
    
    [ServerDescription UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <onlineplayerdata:serverdescription>OptionType=UTOT_EditBox
    EditBoxMaxLength=32
    bRemoveOn360=true
    bRemoveOnPS3=1
    
    [ServerMOTD UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <registry:servermotd>OptionType=UTOT_EditBox
    EditBoxMaxLength=512
    bRemoveOn360=true
    bRemoveOnPS3=1
    
    [ServerPassword UTUIDataProvider_MenuOption]
    OptionSet=Server
    DataStoreMarkup= <registry:serverpassword>OptionType=UTOT_EditBox
    EditBoxMaxLength=16
    bRemoveOn360=true
    bRemoveOnPS3=1
    
    [MatchType UTUIDataProvider_MenuOption]
    OptionSet=Client
    DataStoreMarkup= <utstringlist:matchtype>bRemoveOn360=1
    
    [MatchType360 UTUIDataProvider_MenuOption]
    OptionSet=Client
    DataStoreMarkup= <utstringlist:matchtype360>bRemoveOnPC=1
    bRemoveOnPS3=1
    
    [GameMode_Client UTUIDataProvider_MenuOption]
    OptionSet=Client
    DataStoreMarkup= <utmenuitems:gamemodefilter>[StickConfiguration_PresetsPS3 UTUIDataProvider_MenuOption]
    OptionSet=PresetsPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_analogstickpreset>[ButtonPreset_PresetsPS3 UTUIDataProvider_MenuOption]
    OptionSet=PresetsPS3
    DataStoreMarkup= <utstringlist:ps3buttonpresets>[StickConfiguration_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_analogstickpreset>[X_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_buttona>[Circle_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_buttonb>[Square_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_buttonx>[Triangle_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_buttony>[R1_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_rightbumper>[R2_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_righttrigger>[R3_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_rightthumbstickpressed>[L1_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_leftbumper>[L2_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_lefttrigger>[L3_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_leftthumbstickpressed>[DPadUp_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_dpadup>[DPadDown_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_dpaddown>[DPadLeft_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_dpadleft>[DPadRight_KeysPS3 UTUIDataProvider_MenuOption]
    OptionSet=KeysPS3
    DataStoreMarkup= <onlineplayerdata:profiledata.gamepadbinding_dpadright>[UTGame.UTUIDataStore_StringAliasMap]
    FakePlatform=0
    MenuInputMapArray=(FieldName="None",MappedText="")
    MenuInputMapArray=(FieldName="Term_Controller",Set="PC",MappedText="<strings:udkgameui.terms.controller_pc>")
    MenuInputMapArray=(FieldName="Term_Controller",Set="PS3",MappedText="<strings:udkgameui.terms.controller_ps3>")
    MenuInputMapArray=(FieldName="Term_Controller",Set="360",MappedText="<strings:udkgameui.terms.controller_360>")
    MenuInputMapArray=(FieldName="Term_GamerCard",Set="PS3",MappedText="<strings:udkgameui.terms.gamercard_ps3>")
    MenuInputMapArray=(FieldName="Term_GamerCard",Set="PC",MappedText="<strings:udkgameui.terms.gamercard_pc>")
    MenuInputMapArray=(FieldName="Term_GamerCard",Set="360",MappedText="<strings:udkgameui.terms.gamercard_360>")
    MenuInputMapArray=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS")
    MenuInputMapArray=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS")
    MenuInputMapArray=(FieldName="AnyKey",Set="PC",MappedText=" <strings:udkgameui.generic.fire>")
    MenuInputMapArray=(FieldName="Accept",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_a>")
    MenuInputMapArray=(FieldName="Cancel",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_b>")
    MenuInputMapArray=(FieldName="Conditional1",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_y>")
    MenuInputMapArray=(FieldName="Conditional2",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_x>")
    MenuInputMapArray=(FieldName="Start",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_start>")
    MenuInputMapArray=(FieldName="ShiftUp",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_leftbumper>")
    MenuInputMapArray=(FieldName="ShiftDown",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_rightbumper>")
    MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_lefttrigger>")
    MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_righttrigger>")
    MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="360",MappedText="<strings:udkgameui.buttonfont.xenon_lefttrigger> <strings:udkgameui.buttonfont.xenon_righttrigger>")
    MenuInputMapArray=(FieldName="Defaults",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_lefttrigger>")
    MenuInputMapArray=(FieldName="AnyKey",Set="360",MappedText=" <strings:udkgameui.buttonfont.xenon_a>")
    MenuInputMapArray=(FieldName="Accept",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_x>")
    MenuInputMapArray=(FieldName="Cancel",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_circle>")
    MenuInputMapArray=(FieldName="Conditional1",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_triangle>")
    MenuInputMapArray=(FieldName="Conditional2",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_square>")
    MenuInputMapArray=(FieldName="Start",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_start>")
    MenuInputMapArray=(FieldName="Select",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_select>")
    MenuInputMapArray=(FieldName="ShiftUp",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_l1>")
    MenuInputMapArray=(FieldName="ShiftDown",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_r1>")
    MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_l2>")
    MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_r2>")
    MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<strings:udkgameui.buttonfont.ps3_l2> <strings:udkgameui.buttonfont.ps3_r2>")
    MenuInputMapArray=(FieldName="LeftTrigger",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_l2>")
    MenuInputMapArray=(FieldName="Defaults",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_l2>")
    MenuInputMapArray=(FieldName="RightTrigger",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_r2>")
    MenuInputMapArray=(FieldName="AnyKey",Set="PS3",MappedText=" <strings:udkgameui.buttonfont.ps3_x>")
    
    [IniVersion]
    0=1348871222.000000
    1=1348262377.000000
    2=1348604126.000000
    3=1334624491.000000
    4=1334625308.000000
    
    [CDW.AOCTD]
    bAllowNonTeamChat=True
    bWarmupRound=False
    bForceMidGameMenuAtStart=False
    bLogGameplayEvents=False
    NetWait=15
    ClientProcessingTimeout=30
    WarmupTime=0
    LateEntryLives=1
    ResetTimeDelay=0
    GameplayEventsWriterClassName=Engine.GameplayEventsWriter
    RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("UberStickMoveZone","UberStickLookZone","UberLookZone"),bIsAttractModeGroup=False)
    RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup",RequireZoneNames=,bIsAttractModeGroup=False)
    bIsStandbyCheckingEnabled=False
    GoalScore=60
    MaxLives=0
    TimeLimit=20
    StandbyRxCheatTime=0.000000
    StandbyTxCheatTime=0.000000
    BadPingThreshold=0
    PercentMissingForRxStandby=0.000000
    PercentMissingForTxStandby=0.000000
    PercentForBadPing=0.000000
    JoinInProgressStandbyWaitTime=0.000000
    DefaultGameType=CDW.AOCGame
    AnimTreePoolSize=0
    DefaultMapPrefixes=(Prefix="AOCFFA",bUsesCommonPackage=False,GameType="CDW.AOCFFA",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCTUT",bUsesCommonPackage=False,GameType="CDW.AOCTUT",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCLTS",bUsesCommonPackage=False,GameType="CDW.AOCLTS",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOC",bUsesCommonPackage=False,GameType="CDW.AOCEntry",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCKOTH",bUsesCommonPackage=False,GameType="CDW.AOCKOTH",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCTO",bUsesCommonPackage=False,GameType="CDW.AOCTeamObjective",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCSURV",bUsesCommonPackage=False,GameType="CDW.AOCSurvival",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCCTL",bUsesCommonPackage=False,GameType="CDW.AOCCTL",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCMOV",bUsesCommonPackage=False,GameType="CDW.AOCTrailerGame",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCTD",bUsesCommonPackage=False,GameType="CDW.AOCTD",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCCTF",bUsesCommonPackage=False,GameType="CDW.AOCCTF",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="FFA",bUsesCommonPackage=False,GameType="CDW.AOCFFA",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="TUT",bUsesCommonPackage=False,GameType="CDW.AOCTUT",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="DUEL",bUsesCommonPackage=False,GameType="CDW.CDWDUEL",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="LTS",bUsesCommonPackage=False,GameType="CDW.AOCLTS",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="KOTH",bUsesCommonPackage=False,GameType="CDW.AOCKOTH",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="TO",bUsesCommonPackage=False,GameType="CDW.AOCTeamObjective",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="SURV",bUsesCommonPackage=False,GameType="CDW.AOCSurvival",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="CTL",bUsesCommonPackage=False,GameType="CDW.AOCCTL",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="MOV",bUsesCommonPackage=False,GameType="CDW.AOCTrailerGame",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="TD",bUsesCommonPackage=False,GameType="CDW.AOCTD",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="CTF",bUsesCommonPackage=False,GameType="CDW.AOCCTF",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="PTB",bUsesCommonPackage=False,GameType="CDW.CDWPlantTheBanner",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="HTB",bUsesCommonPackage=False,GameType="CDW.CDWHoldTheBanner",AdditionalGameTypes=,ForcedObjects=)
    DefaultMapPrefixes=(Prefix="AOCDUEL",bUsesCommonPackage=False,GameType="CDW.AOCDUEL",AdditionalGameTypes=,ForcedObjects=)
    
    [CDW.CDWPlantTheBanner]
    bAllowNonTeamChat=True
    bWarmupRound=False
    bForceMidGameMenuAtStart=False
    bLogGameplayEvents=False
    NetWait=15
    ClientProcessingTimeout=30
    WarmupTime=0
    LateEntryLives=1
    ResetTimeDelay=0
    GameplayEventsWriterClassName=Engine.GameplayEventsWriter
    RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("UberStickMoveZone","UberStickLookZone","UberLookZone"),bIsAttractModeGroup=False)
    RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup",RequireZoneNames=,bIsAttractModeGroup=False)
    bIsStandbyCheckingEnabled=False
    GoalScore=60
    MaxLives=0
    TimeLimit=20
    StandbyRxCheatTime=0.000000
    StandbyTxCheatTime=0.000000
    BadPingThreshold=0
    PercentMissingForRxStandby=0.000000
    PercentMissingForTxStandby=0.000000
    PercentForBadPing=0.000000
    JoinInProgressStandbyWaitTime=0.000000
    DefaultGameType=CDW.AOCGame
    AnimTreePoolSize=0</strings:udkgameui.buttonfont.ps3_x></strings:udkgameui.buttonfont.ps3_r2></strings:udkgameui.buttonfont.ps3_l2></strings:udkgameui.buttonfont.ps3_l2></strings:udkgameui.buttonfont.ps3_r2></strings:udkgameui.buttonfont.ps3_l2></strings:udkgameui.buttonfont.ps3_r2></strings:udkgameui.buttonfont.ps3_l2></strings:udkgameui.buttonfont.ps3_r1></strings:udkgameui.buttonfont.ps3_l1></strings:udkgameui.buttonfont.ps3_select></strings:udkgameui.buttonfont.ps3_start></strings:udkgameui.buttonfont.ps3_square></strings:udkgameui.buttonfont.ps3_triangle></strings:udkgameui.buttonfont.ps3_circle></strings:udkgameui.buttonfont.ps3_x></strings:udkgameui.buttonfont.xenon_a></strings:udkgameui.buttonfont.xenon_lefttrigger></strings:udkgameui.buttonfont.xenon_righttrigger></strings:udkgameui.buttonfont.xenon_lefttrigger></strings:udkgameui.buttonfont.xenon_righttrigger></strings:udkgameui.buttonfont.xenon_lefttrigger></strings:udkgameui.buttonfont.xenon_rightbumper></strings:udkgameui.buttonfont.xenon_leftbumper></strings:udkgameui.buttonfont.xenon_start></strings:udkgameui.buttonfont.xenon_x></strings:udkgameui.buttonfont.xenon_y></strings:udkgameui.buttonfont.xenon_b></strings:udkgameui.buttonfont.xenon_a></strings:udkgameui.generic.fire></strings:udkgameui.terms.gamercard_360></strings:udkgameui.terms.gamercard_pc></strings:udkgameui.terms.gamercard_ps3></strings:udkgameui.terms.controller_360></strings:udkgameui.terms.controller_ps3></strings:udkgameui.terms.controller_pc></onlineplayerdata:profiledata.gamepadbinding_dpadright></onlineplayerdata:profiledata.gamepadbinding_dpadleft></onlineplayerdata:profiledata.gamepadbinding_dpaddown></onlineplayerdata:profiledata.gamepadbinding_dpadup></onlineplayerdata:profiledata.gamepadbinding_leftthumbstickpressed></onlineplayerdata:profiledata.gamepadbinding_lefttrigger></onlineplayerdata:profiledata.gamepadbinding_leftbumper></onlineplayerdata:profiledata.gamepadbinding_rightthumbstickpressed></onlineplayerdata:profiledata.gamepadbinding_righttrigger></onlineplayerdata:profiledata.gamepadbinding_rightbumper></onlineplayerdata:profiledata.gamepadbinding_buttony></onlineplayerdata:profiledata.gamepadbinding_buttonx></onlineplayerdata:profiledata.gamepadbinding_buttonb></onlineplayerdata:profiledata.gamepadbinding_buttona></onlineplayerdata:profiledata.gamepadbinding_analogstickpreset></utstringlist:ps3buttonpresets></onlineplayerdata:profiledata.gamepadbinding_analogstickpreset></utmenuitems:gamemodefilter></utstringlist:matchtype360></utstringlist:matchtype></registry:serverpassword></registry:servermotd></onlineplayerdata:serverdescription></utgamesettings:allowkeyboard></utgamesettings:numprivateconnections></utgamesettings:minnetplayers></utgamesettings:minnetplayers></utgamesettings:maxplayers></utgamesettings:maxplayers></utstringlist:servertype360></utstringlist:servertype></utgamesettings:forcerespawn></utstringlist:botteams></utgamesettings:timelimit></utgamesettings:goalscore></utgamesettings:vsbots></utgamesettings:numbots></utgamesettings:botskill></utstringlist:botteams></utgamesettings:timelimit></utgamesettings:goalscore></utgamesettings:numbots></utgamesettings:botskill></strings:utgameui.campaignbriefing.briefdesc36></strings:utgameui.campaignbriefing.briefdesc139></strings:utgameui.campaignbriefing.briefdesc35></strings:utgameui.campaignbriefing.briefdesc38>
    


  • Can’t you just delete the file?