[WIP] Fortification Contest Level - Camelot



  • Camelot -

    Okay so I made some changes and it’s possible I may be entering into Round 2 after all. The objectives are as follows.

    Mason (attacking):
    1st Objective - push the body cart to Stonehenge/Burial Ground
    2nd Objective - escort the ghost of Mordred to the back entrance of the castle (he unlocks it)
    3rd Objective - Pull 3 Levers inside the secret tunnel to open a back dungeon door
    4th Objective - Kill King Arthur

    Agatha - stop all of those from happening

    Side Objectives: Get Sword in the Stone (at Kill King Arthur spot)

    See maps attached for the level concept (it has old objectives still but you get the idea)…



  • camelot would be cool ideas seem good. Happy building!



  • Updated with Maps :) (these are not final, but give you the general idea of where I’m going with this)



  • hey im probably most excited about this map any news on when the in-game screenshots will be available?



  • @miller09:

    hey im probably most excited about this map any news on when the in-game screenshots will be available?

    I’m glad you’re excited! I am still working out the Whitebox stage, so things are still pretty ugly. Next week I might have some areas visually done for screenshots, so you can get an idea. Is that what you want? Or do you want to see my whitebox shots? hah



  • @Sir:

    I’m glad you’re excited! I am still working out the Whitebox stage, so things are still pretty ugly. Next week I might have some areas visually done for screenshots, so you can get an idea. Is that what you want? Or do you want to see my whitebox shots? hah

    how about both ? :D



  • @miller09:

    how about both ? :D

    You’ll have to forgive me Miller - I’m going to wait until Round 2 to figure things out.



  • Alright Miller - the level is updated with new objectives. I’m going to figure some things out and see if this can happen.



  • sounds good :) i hope you can but if you cant there’s always round 2


Log in to reply