New weapon +mechanic suggestion : Flail



  • http://userpages.umbc.edu/~just1/school … /flail.jpg

    Now, i have no idea whether the game/engine mechanics will allow this, but hear me out.

    I’d like to suggest implementing a flail weapon with it’s own unique mechanics:

    1.available for MAA , Knight (or Knight only)

    2. one handed weapon (can have a 2h version too i suppose ), no stab

    3. Now for the mechanics. The initial , first swing has a rather weak damage and moderate speed. But as you start doing combo swings, every next attack has increased speed and damage due to flail gaining more momentum and hence force behind it’s attacks. The third combo swing could be absolutely devastating for example.



  • Flail is confirmed as a weapon that will definitely be added post-release. There are already references to it in the game files.


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