KillPeasant SampleMap > 1.Objective doesn't end. 2.NPC Play Anim
Perlin last edited by
1. When I’m testing the example map “KillPeasant” in UDK with Bots, I can’t manage to end the game by killing all the peasant, the timer goes on…
Is this a issue with the sample map ? or with UDK ?
2. How can I change the animated sequence in the “NPC Play Anim” event ?
I hope you can answer me in order to make a great map for the contest !
Issue with the Sample Map. Apologies.
Will look into it.
The Chivalry stuff should work fine. It is an error within the actual kismet logic for the switches.