KillPeasant SampleMap > 1.Objective doesn't end. 2.NPC Play Anim



  • Hi !
    1. When I’m testing the example map “KillPeasant” in UDK with Bots, I can’t manage to end the game by killing all the peasant, the timer goes on…

    Is this a issue with the sample map ? or with UDK ?

    2. How can I change the animated sequence in the “NPC Play Anim” event ?

    I hope you can answer me in order to make a great map for the contest !
    ++



  • Issue with the Sample Map. Apologies.

    Will look into it.

    The Chivalry stuff should work fine. It is an error within the actual kismet logic for the switches.


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