CMW.exe has stopped working



  • I have been playing chivalry mideval warfare pretty consistently for a while, but yesterday when I tried to open up the game I was met with the “CMW.exe has stopped working” message from my computer. I would like to note that this is just mideval warfare and that I can still play deadliest warrior and my other games. I have tried all the solutions on the mega thread and have also tried the unsubscribe/cooked sdk fix that seemed to have worked for others. I have tried all possible combinations of running the game in safe mode and 32bit. This message pops up inbetween the window where you choose to play either CMW or DW and the error pops up before the game window is opened. I have attached the DXDiag as an attachment and the launch log is below. I am hoping that one of you guys will be able to help me with my problem.<br /><br />EDIT: Also I am not sure of the relevance of this, but whenever I validate the steam files it always says the 4 files have failed to validate and will be re-aquired, no matter how many times I do so.<br /><br />Log: Log file open, 03/31/14 13:22:06<br />Init: FEngineLoop::PreInit Here<br />Init: –-- call app init here <br />Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467<br />Init: Call platform pre init<br />Init: **** Pre InitSHAHashes() ****<br />Log: **** InitSHAHashes() ****<br />DevSHA: InitializeFileHashes core.u<br />DevSHA: InitializeFileHashes engine.u<br />DevSHA: InitializeFileHashes gfxui.u<br />DevSHA: InitializeFileHashes ipdrv.u<br />DevSHA: InitializeFileHashes windrv.u<br />DevSHA: InitializeFileHashes gameframework.u<br />DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u<br />DevSHA: InitializeFileHashes udkbase.u<br />DevSHA: InitializeFileHashes utgame.u<br />DevSHA: InitializeFileHashes aoc.u<br />DevSHA: InitializeFileHashes aoccustomizationcontent.u<br />DevSHA: InitializeFileHashes unrealed.u<br />DevSHA: InitializeFileHashes uteditor.u<br />DevSHA: InitializeFileHashes gfxuieditor.u<br />DevSHA: InitializeFileHashes utgamecontent.u<br />DevSHA: InitializeFileHashes aocaudiocontent.u<br />DevSHA: InitializeFileHashes enginematerials.upk<br />DevSHA: InitializeFileHashes enginedebugmaterials.upk<br />DevSHA: InitializeFileHashes enginesounds.upk<br />DevSHA: InitializeFileHashes enginefonts.upk<br />DevSHA: InitializeFileHashes soundclassesandmodes.upk<br />DevSHA: InitializeFileHashes ui_fonts.upk<br />DevSHA: InitializeFileHashes ui_fonts_final.upk<br />DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk<br />DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf<br />DevSHA: InitializeFileHashes gpuskinvertexfactory.usf<br />DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf<br />DevSHA: InitializeFileHashes localvertexfactory.usf<br />DevSHA: InitializeFileHashes decalfactorycommon.usf<br />DevSHA: InitializeFileHashes terrainvertexfactory.usf<br />DevSHA: InitializeFileHashes landscapevertexfactory.usf<br />DevSHA: InitializeFileHashes fluidvertexfactory.usf<br />DevSHA: InitializeFileHashes lensflarevertexfactory.usf<br />DevSHA: InitializeFileHashes particlespritevertexfactory.usf<br />DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf<br />DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf<br />DevSHA: InitializeFileHashes resolvevertexshader.usf<br />DevSHA: InitializeFileHashes definitions.usf<br />DevSHA: InitializeFileHashes common360.usf<br />DevSHA: InitializeFileHashes common.usf<br />DevSHA: InitializeFileHashes resolvepixelshader.usf<br />DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf<br />DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf<br />DevSHA: InitializeFileHashes meshpaintpixelshader.usf<br />DevSHA: InitializeFileHashes meshpaintvertexshader.usf<br />DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf<br />DevSHA: InitializeFileHashes gfxfilterpixelshader.usf<br />DevSHA: InitializeFileHashes gfxpixelshader.usf<br />DevSHA: InitializeFileHashes gfxvertexshader.usf<br />DevSHA: InitializeFileHashes gfxvertex3dshader.usf<br />DevSHA: InitializeFileHashes fluidsurfacesimulation.usf<br />DevSHA: InitializeFileHashes velocityshader.usf<br />DevSHA: InitializeFileHashes depthoffieldcommon.usf<br />DevSHA: InitializeFileHashes random.usf<br />DevSHA: InitializeFileHashes materialtemplate.usf<br />DevSHA: InitializeFileHashes flattessellation.usf<br />DevSHA: InitializeFileHashes pntriangles.usf<br />DevSHA: InitializeFileHashes tessellation.usf<br />DevSHA: InitializeFileHashes ldrextractvertexshader.usf<br />DevSHA: InitializeFileHashes texturedensityshader.usf<br />DevSHA: InitializeFileHashes perfragmentmaskshader.usf<br />DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf<br />DevSHA: InitializeFileHashes shadowprojectioncommon.usf<br />DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf<br />DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf<br />DevSHA: InitializeFileHashes shadowdepthpixelshader.usf<br />DevSHA: InitializeFileHashes shadowdepthcommon.usf<br />DevSHA: InitializeFileHashes shadowdepthvertexshader.usf<br />DevSHA: InitializeFileHashes downsampledepthpixelshader.usf<br />DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf<br />DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf<br />DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf<br />DevSHA: InitializeFileHashes hitproxypixelshader.usf<br />DevSHA: InitializeFileHashes hitproxyvertexshader.usf<br />DevSHA: InitializeFileHashes filtervertexshader.usf<br />DevSHA: InitializeFileHashes filterpixelshader.usf<br />DevSHA: InitializeFileHashes postprocesscommon.usf<br />DevSHA: InitializeFileHashes lightshaftshader.usf<br />DevSHA: InitializeFileHashes simplef32pixelshader.usf<br />DevSHA: InitializeFileHashes simplef32vertexshader.usf<br />DevSHA: InitializeFileHashes deferredlightshaders.usf<br />DevSHA: InitializeFileHashes dynamiclightingcommon.usf<br />DevSHA: InitializeFileHashes deferredlightingcommon.usf<br />DevSHA: InitializeFileHashes lightfunctionpixelshader.usf<br />DevSHA: InitializeFileHashes lightfunctionvertexshader.usf<br />DevSHA: InitializeFileHashes hitmaskpixelshader.usf<br />DevSHA: InitializeFileHashes hitmaskvertexshader.usf<br />DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf<br />DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf<br />DevSHA: InitializeFileHashes fogintegralpixelshader.usf<br />DevSHA: InitializeFileHashes fogvolumecommon.usf<br />DevSHA: InitializeFileHashes fogintegralvertexshader.usf<br />DevSHA: InitializeFileHashes heightfogpixelshader.usf<br />DevSHA: InitializeFileHashes heightfogcommon.usf<br />DevSHA: InitializeFileHashes heightfogvertexshader.usf<br />DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf<br />DevSHA: InitializeFileHashes depthonlypixelshader.usf<br />DevSHA: InitializeFileHashes depthonlyvertexshader.usf<br />DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf<br />DevSHA: InitializeFileHashes simpleelementvertexshader.usf<br />DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf<br />DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf<br />DevSHA: InitializeFileHashes simpleelementpixelshader.usf<br />DevSHA: InitializeFileHashes basepasspixelshader.usf<br />DevSHA: InitializeFileHashes basepasscommon.usf<br />DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf<br />DevSHA: InitializeFileHashes sphericalharmoniccommon.usf<br />DevSHA: InitializeFileHashes basepasstessellationshaders.usf<br />DevSHA: InitializeFileHashes basepassvertexcommon.usf<br />DevSHA: InitializeFileHashes basepassvertexshader.usf<br />DevSHA: InitializeFileHashes ambientocclusionshader.usf<br />DevSHA: InitializeFileHashes binkshaders.usf<br />DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf<br />DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf<br />DevSHA: InitializeFileHashes motionblurcommon.usf<br />DevSHA: InitializeFileHashes temporalaa.usf<br />DevSHA: InitializeFileHashes temporalaamaskshader.usf<br />DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf<br />DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf<br />DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf<br />DevSHA: InitializeFileHashes branchingpcfcommon.usf<br />DevSHA: InitializeFileHashes modshadowcommon.usf<br />DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf<br />DevSHA: InitializeFileHashes spotlightpixelshader.usf<br />DevSHA: InitializeFileHashes spotlightvertexshader.usf<br />DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf<br />DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf<br />DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf<br />DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf<br />DevSHA: InitializeFileHashes screenvertexshader.usf<br />DevSHA: InitializeFileHashes screenpixelshader.usf<br />DevSHA: InitializeFileHashes radialblurscreenshader.usf<br />DevSHA: InitializeFileHashes fxaashader.usf<br />DevSHA: InitializeFileHashes fxaa3_11.usf<br />DevSHA: InitializeFileHashes mlaashader.usf<br />DevSHA: InitializeFileHashes pointlightpixelshader.usf<br />DevSHA: InitializeFileHashes pointlightvertexshader.usf<br />DevSHA: InitializeFileHashes lutblender.usf<br />DevSHA: InitializeFileHashes lightmapdensityshader.usf<br />DevSHA: InitializeFileHashes imagereflectionshader.usf<br />DevSHA: InitializeFileHashes imagereflectionmeshshader.usf<br />DevSHA: InitializeFileHashes memcopyshader.usf<br />DevSHA: InitializeFileHashes restorecolordepthshader.usf<br />DevSHA: InitializeFileHashes splashscreenshader.usf<br />DevSHA: InitializeFileHashes onecolorshader.usf<br />DevSHA: InitializeFileHashes nullpixelshader.usf<br />DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf<br />DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf<br />DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf<br />DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf<br />DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf<br />DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf<br />DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf<br />DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf<br />DevSHA: InitializeFileHashes directionallightpixelshader.usf<br />DevSHA: InitializeFileHashes directionallightvertexshader.usf<br />DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf<br />DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf<br />DevSHA: InitializeFileHashes bokehdof.usf<br />Log: … running in INSTALLED mode<br />Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini<br />Log: Read config file: …\Engine\Config\BaseSystemSettings.ini<br />Log: Read config file: …\Engine\Config\BaseSystemSettings.ini<br />Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini<br />Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini<br />Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini<br />Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini<br />Log: Read config file: …\Engine\Config\BaseLightmass.ini<br />Log: Read config file: …\Engine\Config\BaseLightmass.ini<br />Log: Read config file: …\UDKGame\Config\UDKLightmass.ini<br />Log: Read config file: …\UDKGame\Config\UDKLightmass.ini<br />Log: Read config file: …\UDKGame\Config\UDKLightmass.ini<br />Log: Read config file: …\UDKGame\Config\DefaultEngine.ini<br />Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini<br />Log: Read config file: …\Engine\Config\BaseEngine.ini<br />Log: Read config file: …\Engine\Config\BaseEngine.ini<br />Log: Read config file: …\UDKGame\Config\UDKEngine.ini<br />Log: Read config file: …\UDKGame\Config\UDKEngine.ini<br />Log: Read config file: …\UDKGame\Config\UDKEngine.ini<br />Log: Read config file: …\UDKGame\Config\DefaultGame.ini<br />Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini<br />Log: Read config file: …\Engine\Config\BaseGame.ini<br />Log: Read config file: …\Engine\Config\BaseGame.ini<br />Log: Read config file: …\UDKGame\Config\UDKGame.ini<br />Log: Read config file: …\UDKGame\Config\UDKGame.ini<br />Log: Read config file: …\UDKGame\Config\UDKGame.ini<br />Log: Read config file: …\UDKGame\Config\DefaultInput.ini<br />Log: Read config file: …\Engine\Config\BaseInput.ini<br />Log: Read config file: …\Engine\Config\BaseInput.ini<br />Log: Read config file: …\UDKGame\Config\UDKInput.ini<br />Log: Read config file: …\UDKGame\Config\UDKInput.ini<br />Log: Read config file: …\UDKGame\Config\UDKInput.ini<br />Log: Read config file: …\UDKGame\Config\DefaultUI.ini<br />Log: Read config file: …\Engine\Config\BaseUI.ini<br />Log: Read config file: …\Engine\Config\BaseUI.ini<br />Log: Read config file: …\UDKGame\Config\UDKUI.ini<br />Log: Read config file: …\UDKGame\Config\UDKUI.ini<br />Log: Read config file: …\UDKGame\Config\UDKUI.ini<br />Log: Read config file: …\Engine\Config\ConsoleVariables.ini<br />DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini<br />Init: Version: 10246<br />Init: Epic Internal: 0<br />Init: Compiled (64-bit): Mar 27 2014 19:15:39<br />Init: Changelist: 1340247<br />Init: Command line: <br />Init: Base directory: D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64<br />[0000.20] Init: Computer: LEVIATHAN<br />[0000.20] Init: User: Michael<br />[0000.20] Init: CPU Page size=4096, Processors=8<br />[0000.20] Init: High frequency timer resolution =3.418105 MHz<br />[0000.20] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=15.8GB Virtual=8192.0GB<br />[0000.28] Log: Steam Client API initialized 1<br />[0000.42] Log: Steam Game Server API initialized 1<br />[0000.42] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.<br />[0000.42] Init: Object subsystem initialized<br />[0000.43] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed<br />[0000.44] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings<br />[0000.45] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 670<br />[0000.46] Log: Adapter has 1990MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory<br />[0000.49] Log: Shader platform (RHI): PC-D3D-SM3<br />[0000.52] Log: PhysX GPU Support: DISABLED<br />[0000.52] Init: Initializing FaceFX…<br />[0000.52] Init: FaceFX 1.7.4 initialized.<br />[0000.53] Init: WinSock: I am Leviathan (192.168.1.73:0)<br />[0000.53] Init: XAudio2 using ‘Speakers (High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)<br />[0000.63] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT<br />[0000.63] Log: Read config file: …\Engine\Localization\INT\Engine.INT<br />[0000.63] Log: Read config file: …\Engine\Localization\INT\Core.INT<br />[0001.32] Critical: appError called: Assertion failed: i>=0 && (i<ArrayNum||(i==0 && ArrayNum==0)) [File:c:\buildagent\work\efae7dc3454c0ed6\development\src\core\inc\Array.h] [Line: 581]<br /><br /><br />Stack: Address = 0x3f0d85e9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2c6490 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f7be0a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f290dd0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2e8da1 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2eeb8a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ef6e9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2efe5a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f0c0892 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea15d (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea2a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f267bde (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2696eb (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24dab6 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24de28 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f11495a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1150f5 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1165d9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc3d692 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41222 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41493 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45f51 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45fca (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc46081 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3ffc91d7 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x7739652d (filename not found) [in C:\Windows\system32\kernel32.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]<br /><br /><br />[0001.32] Critical: Windows GetLastError: The operation completed successfully. (0)<br />[0011.63] Log: === Critical error: ===<br />Assertion failed: i>=0 && (i<ArrayNum||(i==0 && ArrayNum==0)) [File:c:\buildagent\work\efae7dc3454c0ed6\development\src\core\inc\Array.h] [Line: 581]<br /><br /><br />Stack: Address = 0x3f0d85e9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2c6490 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f7be0a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f290dd0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2e8da1 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2eeb8a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ef6e9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2efe5a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f0c0892 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea15d (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea2a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f267bde (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2696eb (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24dab6 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24de28 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f11495a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1150f5 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1165d9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc3d692 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41222 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41493 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45f51 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45fca (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc46081 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3ffc91d7 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x7739652d (filename not found) [in C:\Windows\system32\kernel32.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]<br /><br /><br /><br /><br />Address = 0xfd64940d (filename not found) [in C:\Windows\system32\KERNELBASE.dll]<br />Address = 0x3f11a6b5 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f0d9746 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f0d865c (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2c6490 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f7be0a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f290dd0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2e8da1 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2eeb8a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ef6e9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2efe5a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f0c0892 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea15d (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2ea2a0 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f267bde (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f2696eb (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24dab6 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f24de28 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f11495a (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1150f5 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3f1165d9 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc3d692 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41222 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc41493 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45f51 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc45fca (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3fc46081 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x3ffc91d7 (filename not found) [in D:\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]<br />Address = 0x7739652d (filename not found) [in C:\Windows\system32\kernel32.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]<br />Address = 0x775cc541 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]



  • I’m getting the exact same problem. The same 4 files download each time when you validate the files and CMW continues to crash on start up.


  • Developer

    Those four files don’t mean anything.

    Was there a .dmp file to go with that log?



  • Here is the .dmp file.


  • Developer

    Delete C:\Program Files (x86)\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedPC*LocalShaderCache-PC-D3D-SM3.upk* (or whichever path corresponds to where you have Chivalry)

    Have you played on any SDK maps recently? There might be one with a corrupt shader cache; if you can figure out which one did it, that will help us. If we can reproduce this we should be able to add in extra error handling for it.



  • Hey, this helped me out a bit. I’ve been having the same problem for a while now. After deleting that file I was able to get into the menu for the first time in weeks without it crashing. Now, the screen goes black for about 90 seconds after the splash screen drops until the menu loads in. From there I can’t join any games without it freezing during loading. This last time it crashed so hard when I was able to shut down the process even Steam or Nvidia control panel wasn’t running anymore.



  • Hey, quick update… I re-allowed videos by changing bForcenoMovies back to False. I think it had something to do with the new loading screen showing controls. Runs like a dream again.



  • I Subscribe to all maps as soon as they come out. Considering that it is probably one of the newer maps that have come out. So it is probably one of the maps that has come out since Irilla shore. Also thanks for the solution it worked for me.


  • Developer

    @VorpalRobot:

    Hey, quick update… I re-allowed videos by changing bForcenoMovies back to False. I think it had something to do with the new loading screen showing controls. Runs like a dream again.

    If you’re just trying to skip the intro screens, add -NOSPLASH to the command line (“Launch Options” in Steam parlance)



  • @CrustaceanSoup:

    Delete C:\Program Files (x86)\Steam\SteamApps\common\chivalrymedievalwarfare\UDKGame\CookedPC*LocalShaderCache-PC-D3D-SM3.upk* (or whichever path corresponds to where you have Chivalry)

    Have you played on any SDK maps recently? There might be one with a corrupt shader cache; if you can figure out which one did it, that will help us. If we can reproduce this we should be able to add in extra error handling for it.

    Just an update.

    Deleting the locaShaderCache file worked, I got into the game yet it started in 800x600 resolution and a few of my previous options were changed. Changed everything to what I wanted so everything is back to normal.

    Thanks for the quick response!


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