Dynamic crosshair flinches



  • Not sure if this belongs here

    The crosshair could show the flinch time as it already does with the attack time.
    There could be a different graphic or just another color (red). I’ve sometimes difficulties to find out when the flinch is over without button bashing.



  • This is a pretty neat idea that would be useful for not only identifying flinch times, but also debugging flinch in release. Make it happen TB.



  • @LTTLWLF you can already see if you get flinched in release with the dynamic crosshair.



  • Hell why no add a color for the parry window as well? So when you parry the cross hair changes shape and color as long as the window is active. That way you can have an actual visual time that it is active VS a wonky parry animation.


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