Collison diferent between different trees



  • I putted different trees ingame, 2 blocks body and are putted with (Block all) and when I see the actor properties are all the same.

    But one stops the swords and the othe don’t do it.

    What I need to do to block the swords?

    The 2 trees are:

    • S_Tree_01

    • SM_Tree_01_a*

    Thanks!



  • hello,

    with my little experience only thing I can advice is to use another model :(

    (btw. I’ve discovered recently that some castle models that have in browser caption - nocollison, they actually are colliding perfectly in game rigid and also weapns, there’s a lot of magic within UDK bro :D)

    I tested it and it collide the same way for me aswell



  • “I tested it and it collide the same way for me aswell”

    Oh!!! There is real magic in UDK!


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