HELP with applying effects to specific players
Try as I might, I have not been able to display text or apply the drunk effect on a specific player.
I need to give the drunk effect to players in a certain part of my map, and I would like some text to display saying something like “you are drunk”.
In the Tavern map there are a bunch of mead barrels you can drink from.
In Kismet they use a AOCTriggerVolume with the “Display Sub Crosshair Text” to say something like “press E to drink” and then a ‘use trigger’ to apply the drunk effect. This is all connected to a purple circle with 3 question marks in it “???”.
I think this means any random player who decides to use it gets assigned to this ‘???’ spot, but when I try to do this in my map it does not work at all. I believe it has something to do with the ‘???’ circle not working because I have triple checked and understand everything except this ‘???’ thing.
Any insight on how to apply effects/text to specific players who use things would be awesome.
Also, I am leaving until the 30th, and I will only have one day to figure out how to do this when I return. I would really like to have this feature in my map so any help is greatly appreciated.
MassiveChaos last edited by
yeah you need to make sure you have all the effects set up on the post process chain - there are TB default ones or look at the one I fiddles with for the Grail Castle Map
Are you plugging the empty variable (???) into the instigator output of the event?