CMW.exe stopped working



  • So I have the usual problem. Tried just about everything. Here are my files. I have win7 x64 bit. I bought this game on steam and have not been able to play it. I had windows xp 32 bit then but I just got 7. Still doesn’t work :frown-new:

    Log: Log file open, 04/25/14 11:06:00
    Init: FEngineLoop::PreInit Here
    Init: –-- call app init here
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: Call platform pre init
    Init: **** Pre InitSHAHashes() ****
    Log: **** InitSHAHashes() ****
    DevSHA: InitializeFileHashes core.u
    DevSHA: InitializeFileHashes engine.u
    DevSHA: InitializeFileHashes gfxui.u
    DevSHA: InitializeFileHashes ipdrv.u
    DevSHA: InitializeFileHashes windrv.u
    DevSHA: InitializeFileHashes gameframework.u
    DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
    DevSHA: InitializeFileHashes udkbase.u
    DevSHA: InitializeFileHashes utgame.u
    DevSHA: InitializeFileHashes aoc.u
    DevSHA: InitializeFileHashes aoccustomizationcontent.u
    DevSHA: InitializeFileHashes unrealed.u
    DevSHA: InitializeFileHashes uteditor.u
    DevSHA: InitializeFileHashes gfxuieditor.u
    DevSHA: InitializeFileHashes utgamecontent.u
    DevSHA: InitializeFileHashes aocaudiocontent.u
    DevSHA: InitializeFileHashes enginematerials.upk
    DevSHA: InitializeFileHashes enginedebugmaterials.upk
    DevSHA: InitializeFileHashes enginesounds.upk
    DevSHA: InitializeFileHashes enginefonts.upk
    DevSHA: InitializeFileHashes soundclassesandmodes.upk
    DevSHA: InitializeFileHashes ui_fonts.upk
    DevSHA: InitializeFileHashes ui_fonts_final.upk
    DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
    DevSHA: InitializeFileHashes localvertexfactory.usf
    DevSHA: InitializeFileHashes decalfactorycommon.usf
    DevSHA: InitializeFileHashes terrainvertexfactory.usf
    DevSHA: InitializeFileHashes landscapevertexfactory.usf
    DevSHA: InitializeFileHashes fluidvertexfactory.usf
    DevSHA: InitializeFileHashes lensflarevertexfactory.usf
    DevSHA: InitializeFileHashes particlespritevertexfactory.usf
    DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
    DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
    DevSHA: InitializeFileHashes resolvevertexshader.usf
    DevSHA: InitializeFileHashes definitions.usf
    DevSHA: InitializeFileHashes common360.usf
    DevSHA: InitializeFileHashes common.usf
    DevSHA: InitializeFileHashes resolvepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
    DevSHA: InitializeFileHashes meshpaintpixelshader.usf
    DevSHA: InitializeFileHashes meshpaintvertexshader.usf
    DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
    DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
    DevSHA: InitializeFileHashes gfxpixelshader.usf
    DevSHA: InitializeFileHashes gfxvertexshader.usf
    DevSHA: InitializeFileHashes gfxvertex3dshader.usf
    DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
    DevSHA: InitializeFileHashes velocityshader.usf
    DevSHA: InitializeFileHashes depthoffieldcommon.usf
    DevSHA: InitializeFileHashes random.usf
    DevSHA: InitializeFileHashes materialtemplate.usf
    DevSHA: InitializeFileHashes flattessellation.usf
    DevSHA: InitializeFileHashes pntriangles.usf
    DevSHA: InitializeFileHashes tessellation.usf
    DevSHA: InitializeFileHashes ldrextractvertexshader.usf
    DevSHA: InitializeFileHashes texturedensityshader.usf
    DevSHA: InitializeFileHashes perfragmentmaskshader.usf
    DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes shadowprojectioncommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
    DevSHA: InitializeFileHashes shadowdepthcommon.usf
    DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
    DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
    DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
    DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
    DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
    DevSHA: InitializeFileHashes hitproxypixelshader.usf
    DevSHA: InitializeFileHashes hitproxyvertexshader.usf
    DevSHA: InitializeFileHashes filtervertexshader.usf
    DevSHA: InitializeFileHashes filterpixelshader.usf
    DevSHA: InitializeFileHashes postprocesscommon.usf
    DevSHA: InitializeFileHashes lightshaftshader.usf
    DevSHA: InitializeFileHashes simplef32pixelshader.usf
    DevSHA: InitializeFileHashes simplef32vertexshader.usf
    DevSHA: InitializeFileHashes deferredlightshaders.usf
    DevSHA: InitializeFileHashes dynamiclightingcommon.usf
    DevSHA: InitializeFileHashes deferredlightingcommon.usf
    DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
    DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
    DevSHA: InitializeFileHashes hitmaskpixelshader.usf
    DevSHA: InitializeFileHashes hitmaskvertexshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
    DevSHA: InitializeFileHashes fogintegralpixelshader.usf
    DevSHA: InitializeFileHashes fogvolumecommon.usf
    DevSHA: InitializeFileHashes fogintegralvertexshader.usf
    DevSHA: InitializeFileHashes heightfogpixelshader.usf
    DevSHA: InitializeFileHashes heightfogcommon.usf
    DevSHA: InitializeFileHashes heightfogvertexshader.usf
    DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
    DevSHA: InitializeFileHashes depthonlypixelshader.usf
    DevSHA: InitializeFileHashes depthonlyvertexshader.usf
    DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
    DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
    DevSHA: InitializeFileHashes simpleelementpixelshader.usf
    DevSHA: InitializeFileHashes basepasspixelshader.usf
    DevSHA: InitializeFileHashes basepasscommon.usf
    DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
    DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
    DevSHA: InitializeFileHashes basepasstessellationshaders.usf
    DevSHA: InitializeFileHashes basepassvertexcommon.usf
    DevSHA: InitializeFileHashes basepassvertexshader.usf
    DevSHA: InitializeFileHashes ambientocclusionshader.usf
    DevSHA: InitializeFileHashes binkshaders.usf
    DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
    DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
    DevSHA: InitializeFileHashes motionblurcommon.usf
    DevSHA: InitializeFileHashes temporalaa.usf
    DevSHA: InitializeFileHashes temporalaamaskshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
    DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfcommon.usf
    DevSHA: InitializeFileHashes modshadowcommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes spotlightpixelshader.usf
    DevSHA: InitializeFileHashes spotlightvertexshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
    DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
    DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes screenvertexshader.usf
    DevSHA: InitializeFileHashes screenpixelshader.usf
    DevSHA: InitializeFileHashes radialblurscreenshader.usf
    DevSHA: InitializeFileHashes fxaashader.usf
    DevSHA: InitializeFileHashes fxaa3_11.usf
    DevSHA: InitializeFileHashes mlaashader.usf
    DevSHA: InitializeFileHashes pointlightpixelshader.usf
    DevSHA: InitializeFileHashes pointlightvertexshader.usf
    DevSHA: InitializeFileHashes lutblender.usf
    DevSHA: InitializeFileHashes lightmapdensityshader.usf
    DevSHA: InitializeFileHashes imagereflectionshader.usf
    DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
    DevSHA: InitializeFileHashes memcopyshader.usf
    DevSHA: InitializeFileHashes restorecolordepthshader.usf
    DevSHA: InitializeFileHashes splashscreenshader.usf
    DevSHA: InitializeFileHashes onecolorshader.usf
    DevSHA: InitializeFileHashes nullpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
    DevSHA: InitializeFileHashes directionallightpixelshader.usf
    DevSHA: InitializeFileHashes directionallightvertexshader.usf
    DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
    DevSHA: InitializeFileHashes bokehdof.usf
    Log: … running in INSTALLED mode
    Log: Read config file: …\UDKGame\Config\DefaultSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\UDKSystemSettings.ini
    Log: Read config file: …\UDKGame\Config\DefaultLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\Engine\Config\BaseLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\UDKLightmass.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultEngineUDK.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\Engine\Config\BaseEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\UDKEngine.ini
    Log: Read config file: …\UDKGame\Config\DefaultGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultGameUDK.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\Engine\Config\BaseGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\UDKGame.ini
    Log: Read config file: …\UDKGame\Config\DefaultInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\Engine\Config\BaseInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\UDKInput.ini
    Log: Read config file: …\UDKGame\Config\DefaultUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\Engine\Config\BaseUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\UDKGame\Config\UDKUI.ini
    Log: Read config file: …\Engine\Config\ConsoleVariables.ini
    DevConfig: GConfig::Find has loaded file: …\Engine\Config\ConsoleVariables.ini
    Init: Version: 10246
    Init: Epic Internal: 0
    Init: Compiled (64-bit): Apr 15 2014 14:55:48
    Init: Changelist: 1340247
    Init: Command line: -resx=1920 -resy=1080 -windowed
    Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64
    [0000.15] Init: Computer: THUNDERCRACKER
    [0000.15] Init: User: Gabe
    [0000.15] Init: CPU Page size=4096, Processors=2
    [0000.15] Init: High frequency timer resolution =14.268584 MHz
    [0000.15] Init: Memory total: Physical=4.0GB (4GB approx) Pagefile=8.0GB Virtual=8192.0GB
    [0000.38] Log: Steam Client API initialized 1
    [0000.88] Log: Steam Game Server API initialized 1
    [0000.89] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.89] Init: Object subsystem initialized
    [0001.03] DevDataBase: Connection to “Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2” or “10.1.20.20” failed
    [0001.56] Log: SystemSettings::LoadFromIni in file …\UDKGame\Config\UDKSystemSettings.ini section: SystemSettings
    [0001.58] Log: Shader platform (RHI): PC-D3D-SM3
    [0001.72] Log: PhysX GPU Support: DISABLED
    [0001.74] Init: Initializing FaceFX…
    [0001.74] Init: FaceFX 1.7.4 initialized.
    [0001.76] Init: WinSock: I am THUNDERCRACKER (10.0.0.6:0)
    [0001.79] Init: XAudio2 using ‘Headphones (High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
    [0002.37] Log: Read config file: …\UDKGame\Localization\INT\Engine.INT
    [0002.37] Log: Read config file: …\Engine\Localization\INT\Engine.INT
    [0002.37] Log: Read config file: …\Engine\Localization\INT\Core.INT
    [0008.10] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0008.10] Log: Read config file: …\UDKGame\Config\DefaultWeapon.ini
    [0008.10] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0008.10] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0008.10] Log: Read config file: …\UDKGame\Config\UDKWeapon.ini
    [0008.17] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0008.17] Log: Read config file: …\UDKGame\Config\DefaultCharInfo.ini
    [0008.17] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0008.17] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0008.17] Log: Read config file: …\UDKGame\Config\UDKCharInfo.ini
    [0009.51] Log: Read config file: …\UDKGame\Localization\INT\AOC.INT
    [0009.70] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0009.70] Log: Read config file: …\UDKGame\Config\DefaultSettings.ini
    [0009.70] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0009.71] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0009.71] Log: Read config file: …\UDKGame\Config\UDKSettings.ini
    [0009.91] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0009.91] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0009.91] Log: Read config file: …\UDKGame\Config\UDKCustomization.ini
    [0010.13] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0010.13] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0010.13] Log: Read config file: …\UDKGame\Config\UDKStats.ini
    [0046.80] Init: Finished loading startup packages in 44.47 seconds
    [0046.83] Log: 104068 objects as part of root set at end of initial load.
    [0046.83] Log: 0 out of 0 bytes used by permanent object pool.
    [0046.83] Log: Initializing Engine…
    [0047.98] Init: UEngine initialized
    [0048.99] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpIn01’
    [0048.99] Warning: Warning, Failed to load ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’: Failed to find object ‘SoundNodeWave A_Interface.RadioChirps.Radio_ChirpOut01’
    [0048.99] Init: XAudio2Device initialized.
    [0050.13] Init: Client initialized
    [0050.18] Log: Size of window 1920 1080
    [0050.18] Log: Read config file: …\Engine\Localization\INT\UnrealEd.INT
    [0053.10] Critical: appError called: Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
    at B:\chivalry LAST WORKING SHIPPING\efae7dc3454c0ed6\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
    with error D3DERR_INVALIDCALL
    [0053.10] Critical: Windows GetLastError: The operation completed successfully. (0)
    [0109.60] Log: === Critical error: ===
    Direct3DDevice->CreateVertexShader((DWORD*)&Code(0),(IDirect3DVertexShader9**)VertexShader.GetInitReference()) failed
    at B:\chivalry LAST WORKING SHIPPING\efae7dc3454c0ed6\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:12
    with error D3DERR_INVALIDCALL

    Address = 0xfd2aa49d (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
    Address = 0x3fc59a15 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3fc18fe6 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x406c6e3e (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x406cc529 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3fb75d34 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3fe13184 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x406c8a99 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x406ccee9 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x406ccf6a (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3fb76368 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3ff12f75 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x40707b33 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x4070b09b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x4070d33b (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x4070e804 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x3ffe1cd8 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x40782c17 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x40787331 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x407873aa (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x40787461 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x40b0a467 (filename not found) [in C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfare\Binaries\Win64\CMW.exe]
    Address = 0x76fb652d (filename not found) [in C:\Windows\system32\kernel32.dll]
    Address = 0x771ec521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
    Address = 0x771ec521 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]



  • Any help? I reallllyyy want to play this. I spent $26 on it. Its the only game I spent that much on.



  • Wow I see Torn Bast……Banner has great customer support.



  • Hahaha best comment ever, had to waith 1 week for no awnser I had freeze when joining/joined game, just needed to waith 1 week to play it again, Help? 1 developer reacted, never heard anything back from him.



  • @badbug35:

    Any help? I reallllyyy want to play this. I spent $26 on it. Its the only game I spent that much on.

    We apologize for the delays in responses it has been a busy weekend, and our studio isn’t open today either. We will take a look at the issue as soon as we can.



  • Well with the newest patch it works fine.


  • Mod

    Looked like something up with the shaders. If it happens again, can you try reverifying the game cache


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