Disembowelments
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I’m quite sure this has been brought up before but i’ll bring it up again. I’d like to see a death animation where my foe stands there and watches in horror as his innards spill out before he drops. It would be triggered by a slash-damage killshot to the belly-area.
Thoughts?
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I remember someone told me the models have the guts in them. So I wonder why they haven’t added this. Too much gore?
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Too much gore?
There’s such a thing?
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Would love to see new death animaitons
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This has highest priority definetly imo, next to water physics ofc.
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After seeing a screenshot from the new TO maps of a dead Mason hung by his arms and his lower body removed with guts and all hanging out, I’d say that if ever this was a possibility its now, as they’ve shown us their… uh, guts.
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I remember someone told me the models have the guts in them. So I wonder why they haven’t added this. Too much gore?
It’s because they don’t have guts in the models.
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This has highest priority definetly imo, next to water physics ofc.
I appreciate this reference.
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i don’t think anything beats when i got decapped in stoneshill and somehow my head just went flying into the air like a football punt… and i mean it flew, wish i had the footage.
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i don’t think anything beats when i got decapped in stoneshill and somehow my head just went flying into the air like a football punt… and i mean it flew, wish i had the footage.
That can happen if you get shot in the head almost immediately after you lose it.
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That can happen if you get shot in the head almost immediately after you lose it.
Yep, corpses flying around like rockets is always a bug that amuses me.
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who actually plays this game for that? go watch a horror film if thats all you are interested in, or one of those hack and slash dark horror RPG’s where they have that kind of thing, there are more important things at hand.
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why stop as disembowlment we need to be able to chop ppl in half!
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Torso decaps would be pretty neat, yeah.
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who actually plays this game for that? go watch a horror film if thats all you are interested in, or one of those hack and slash dark horror RPG’s where they have that kind of thing, there are more important things at hand.
The trailer showing “real gameplay” with all the decaps and limbs flying through the air is what made me buy the game. It’s epic. Bit laggy now though, feels unrealistic.
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I would say the diagonal cut would be the thing to add, seeing as overheads are the big swing. If you don’t know what that is I’ll ask the Hound to demonstrate.
Thank you, the Hound.
Archers and MAAs for starters, them being the squishiest.
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That can happen if you get shot in the head almost immediately after you lose it.
Not since that last patch where arrows fukin EXPLODE heads….
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who actually plays this game for that? go watch a horror film if thats all you are interested in, or one of those hack and slash dark horror RPG’s where they have that kind of thing, there are more important things at hand.
B-but muh realism!!!
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@Terminally:
Not since that last patch where arrows fukin EXPLODE heads….
Only bodkins. Broadheads don’t.
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Only bodkins. Broadheads don’t.
If you aren’t using bodkins your doing it wrong…unless you’re one of those archers who enjoys hunting down other archers and can actually aim xD