I can´t play :C



  • Hey there! I wanted to write because i recently bought cdw and i’m having a error that i can`t fix and it¡s rly annoying. The thing is when i open cdw in the launcher a steam window appears and says “preparing the game” it returns me to the launcher again and if I try to launch cdw again it does the same over and over… And I can¡t find anywhere an answer.
    I hope someone can help me!
    Thanks a lot!

    Edit: I forgot to say that the original game works properly


    Launch log :

    Log: Log file open, 05/17/14 22:42:33Init: FengineLoop::PreInit Here
    Init:  ---- call app init here 
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    Init: Call platform pre init
    Init: **** Pre InitSHAHashes() ****
    Log: **** InitSHAHashes() ****
    DevSHA: InitializeFileHashes core.u
    DevSHA: InitializeFileHashes engine.u
    DevSHA: InitializeFileHashes gfxui.u
    DevSHA: InitializeFileHashes ipdrv.u
    DevSHA: InitializeFileHashes windrv.u
    DevSHA: InitializeFileHashes gameframework.u
    DevSHA: InitializeFileHashes onlinesubsystemsteamworks.u
    DevSHA: InitializeFileHashes udkbase.u
    DevSHA: InitializeFileHashes utgame.u
    DevSHA: InitializeFileHashes cdw.u
    DevSHA: InitializeFileHashes cdwcustomizationcontent.u
    DevSHA: InitializeFileHashes unrealed.u
    DevSHA: InitializeFileHashes uteditor.u
    DevSHA: InitializeFileHashes gfxuieditor.u
    DevSHA: InitializeFileHashes utgamecontent.u
    DevSHA: InitializeFileHashes cdwaudiocontent.u
    DevSHA: InitializeFileHashes enginematerials.upk
    DevSHA: InitializeFileHashes enginedebugmaterials.upk
    DevSHA: InitializeFileHashes enginesounds.upk
    DevSHA: InitializeFileHashes enginefonts.upk
    DevSHA: InitializeFileHashes soundclassesandmodes.upk
    DevSHA: InitializeFileHashes ui_fonts.upk
    DevSHA: InitializeFileHashes ui_fonts_final.upk
    DevSHA: InitializeFileHashes aoc-udkfrontendmap.udk
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes gpuskinvertexfactory.usf
    DevSHA: InitializeFileHashes apexgpuskinvertexfactory_1bone.usf
    DevSHA: InitializeFileHashes localvertexfactory.usf
    DevSHA: InitializeFileHashes decalfactorycommon.usf
    DevSHA: InitializeFileHashes terrainvertexfactory.usf
    DevSHA: InitializeFileHashes landscapevertexfactory.usf
    DevSHA: InitializeFileHashes fluidvertexfactory.usf
    DevSHA: InitializeFileHashes lensflarevertexfactory.usf
    DevSHA: InitializeFileHashes particlespritevertexfactory.usf
    DevSHA: InitializeFileHashes meshinstancedvertexfactory.usf
    DevSHA: InitializeFileHashes particlebeamtrailvertexfactory.usf
    DevSHA: InitializeFileHashes resolvevertexshader.usf
    DevSHA: InitializeFileHashes definitions.usf
    DevSHA: InitializeFileHashes common360.usf
    DevSHA: InitializeFileHashes common.usf
    DevSHA: InitializeFileHashes resolvepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatepixelshader.usf
    DevSHA: InitializeFileHashes meshpaintdilatevertexshader.usf
    DevSHA: InitializeFileHashes meshpaintpixelshader.usf
    DevSHA: InitializeFileHashes meshpaintvertexshader.usf
    DevSHA: InitializeFileHashes gfxcmatrixpixelshader.usf
    DevSHA: InitializeFileHashes gfxfilterpixelshader.usf
    DevSHA: InitializeFileHashes gfxpixelshader.usf
    DevSHA: InitializeFileHashes gfxvertexshader.usf
    DevSHA: InitializeFileHashes gfxvertex3dshader.usf
    DevSHA: InitializeFileHashes fluidsurfacesimulation.usf
    DevSHA: InitializeFileHashes velocityshader.usf
    DevSHA: InitializeFileHashes depthoffieldcommon.usf
    DevSHA: InitializeFileHashes random.usf
    DevSHA: InitializeFileHashes materialtemplate.usf
    DevSHA: InitializeFileHashes flattessellation.usf
    DevSHA: InitializeFileHashes pntriangles.usf
    DevSHA: InitializeFileHashes tessellation.usf
    DevSHA: InitializeFileHashes ldrextractvertexshader.usf
    DevSHA: InitializeFileHashes texturedensityshader.usf
    DevSHA: InitializeFileHashes perfragmentmaskshader.usf
    DevSHA: InitializeFileHashes shadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes shadowprojectioncommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowprojectionvertexshader.usf
    DevSHA: InitializeFileHashes shadowdepthpixelshader.usf
    DevSHA: InitializeFileHashes shadowdepthcommon.usf
    DevSHA: InitializeFileHashes shadowdepthvertexshader.usf
    DevSHA: InitializeFileHashes downsampledepthpixelshader.usf
    DevSHA: InitializeFileHashes gammacorrectionvertexshader.usf
    DevSHA: InitializeFileHashes gammacorrectionpixelshader.usf
    DevSHA: InitializeFileHashes occlusionqueryvertexshader.usf
    DevSHA: InitializeFileHashes hitproxypixelshader.usf
    DevSHA: InitializeFileHashes hitproxyvertexshader.usf
    DevSHA: InitializeFileHashes filtervertexshader.usf
    DevSHA: InitializeFileHashes filterpixelshader.usf
    DevSHA: InitializeFileHashes postprocesscommon.usf
    DevSHA: InitializeFileHashes lightshaftshader.usf
    DevSHA: InitializeFileHashes simplef32pixelshader.usf
    DevSHA: InitializeFileHashes simplef32vertexshader.usf
    DevSHA: InitializeFileHashes deferredlightshaders.usf
    DevSHA: InitializeFileHashes dynamiclightingcommon.usf
    DevSHA: InitializeFileHashes deferredlightingcommon.usf
    DevSHA: InitializeFileHashes lightfunctionpixelshader.usf
    DevSHA: InitializeFileHashes lightfunctionvertexshader.usf
    DevSHA: InitializeFileHashes hitmaskpixelshader.usf
    DevSHA: InitializeFileHashes hitmaskvertexshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplypixelshader.usf
    DevSHA: InitializeFileHashes fogvolumeapplyvertexshader.usf
    DevSHA: InitializeFileHashes fogintegralpixelshader.usf
    DevSHA: InitializeFileHashes fogvolumecommon.usf
    DevSHA: InitializeFileHashes fogintegralvertexshader.usf
    DevSHA: InitializeFileHashes heightfogpixelshader.usf
    DevSHA: InitializeFileHashes heightfogcommon.usf
    DevSHA: InitializeFileHashes heightfogvertexshader.usf
    DevSHA: InitializeFileHashes translucencypostrenderdepthpixelshader.usf
    DevSHA: InitializeFileHashes depthonlypixelshader.usf
    DevSHA: InitializeFileHashes depthonlyvertexshader.usf
    DevSHA: InitializeFileHashes positiononlydepthvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementvertexshader.usf
    DevSHA: InitializeFileHashes simpleelementcolorchannelmaskpixelshader.usf
    DevSHA: InitializeFileHashes simpleelementhitproxypixelshader.usf
    DevSHA: InitializeFileHashes simpleelementpixelshader.usf
    DevSHA: InitializeFileHashes basepasspixelshader.usf
    DevSHA: InitializeFileHashes basepasscommon.usf
    DevSHA: InitializeFileHashes subsurfacescatteringcommon.usf
    DevSHA: InitializeFileHashes sphericalharmoniccommon.usf
    DevSHA: InitializeFileHashes basepasstessellationshaders.usf
    DevSHA: InitializeFileHashes basepassvertexcommon.usf
    DevSHA: InitializeFileHashes basepassvertexshader.usf
    DevSHA: InitializeFileHashes ambientocclusionshader.usf
    DevSHA: InitializeFileHashes binkshaders.usf
    DevSHA: InitializeFileHashes uberpostprocessvertexshader.usf
    DevSHA: InitializeFileHashes uberpostprocessblendpixelshader.usf
    DevSHA: InitializeFileHashes motionblurcommon.usf
    DevSHA: InitializeFileHashes temporalaa.usf
    DevSHA: InitializeFileHashes temporalaamaskshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringpixelshader.usf
    DevSHA: InitializeFileHashes subsurfacescatteringvertexshader.usf
    DevSHA: InitializeFileHashes branchingpcfmodprojectionpixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfcommon.usf
    DevSHA: InitializeFileHashes modshadowcommon.usf
    DevSHA: InitializeFileHashes modshadowprojectionpixelshader.usf
    DevSHA: InitializeFileHashes spotlightpixelshader.usf
    DevSHA: InitializeFileHashes spotlightvertexshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightpixelshader.usf
    DevSHA: InitializeFileHashes sphericalharmoniclightvertexshader.usf
    DevSHA: InitializeFileHashes shadercomplexityapplypixelshader.usf
    DevSHA: InitializeFileHashes shadercomplexityaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes screenvertexshader.usf
    DevSHA: InitializeFileHashes screenpixelshader.usf
    DevSHA: InitializeFileHashes radialblurscreenshader.usf
    DevSHA: InitializeFileHashes fxaashader.usf
    DevSHA: InitializeFileHashes fxaa3_11.usf
    DevSHA: InitializeFileHashes mlaashader.usf
    DevSHA: InitializeFileHashes pointlightpixelshader.usf
    DevSHA: InitializeFileHashes pointlightvertexshader.usf
    DevSHA: InitializeFileHashes lutblender.usf
    DevSHA: InitializeFileHashes lightmapdensityshader.usf
    DevSHA: InitializeFileHashes imagereflectionshader.usf
    DevSHA: InitializeFileHashes imagereflectionmeshshader.usf
    DevSHA: InitializeFileHashes memcopyshader.usf
    DevSHA: InitializeFileHashes restorecolordepthshader.usf
    DevSHA: InitializeFileHashes splashscreenshader.usf
    DevSHA: InitializeFileHashes onecolorshader.usf
    DevSHA: InitializeFileHashes nullpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendvertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomblendpixelshader.usf
    DevSHA: InitializeFileHashes dofandbloomgathervertexshader.usf
    DevSHA: InitializeFileHashes dofandbloomgatherpixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatepixelshader.usf
    DevSHA: InitializeFileHashes distortaccumulatevertexshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenpixelshader.usf
    DevSHA: InitializeFileHashes distortapplyscreenvertexshader.usf
    DevSHA: InitializeFileHashes directionallightpixelshader.usf
    DevSHA: InitializeFileHashes directionallightvertexshader.usf
    DevSHA: InitializeFileHashes depthdependenthaloapplypixelshader.usf
    DevSHA: InitializeFileHashes branchingpcfprojectionpixelshader.usf
    DevSHA: InitializeFileHashes bokehdof.usf
    Log:  ... running in INSTALLED mode
    Log: Read config file: ..\..\CDWGame\Config\DefaultSystemSettings.ini
    Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: ..\..\Engine\Config\BaseSystemSettings.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWSystemSettings.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWSystemSettings.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWSystemSettings.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultLightmass.ini
    Log: Read config file: ..\..\Engine\Config\BaseLightmass.ini
    Log: Read config file: ..\..\Engine\Config\BaseLightmass.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWLightmass.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWLightmass.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWLightmass.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultEngine.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultEngineUDK.ini
    Log: Read config file: ..\..\Engine\Config\BaseEngine.ini
    Log: Read config file: ..\..\Engine\Config\BaseEngine.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWEngine.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWEngine.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWEngine.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultGame.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultGameUDK.ini
    Log: Read config file: ..\..\Engine\Config\BaseGame.ini
    Log: Read config file: ..\..\Engine\Config\BaseGame.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWGame.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWGame.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWGame.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultInput.ini
    Log: Read config file: ..\..\Engine\Config\BaseInput.ini
    Log: Read config file: ..\..\Engine\Config\BaseInput.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWInput.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWInput.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWInput.ini
    Log: Read config file: ..\..\CDWGame\Config\DefaultUI.ini
    Log: Read config file: ..\..\Engine\Config\BaseUI.ini
    Log: Read config file: ..\..\Engine\Config\BaseUI.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWUI.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWUI.ini
    Log: Read config file: ..\..\CDWGame\Config\CDWUI.ini
    Log: Read config file: ..\..\Engine\Config\ConsoleVariables.ini
    DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 10246
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Apr  9 2014 14:04:56
    Init: Changelist: 1340247
    Init: Command line: -resx=1366 -resy=768 -resx=1366 -resy=768 
    Init: Base directory: D:\Program Files (x86)\Steam\SteamApps\common\chivalrymedievalwarfare\CDW\Binaries\Win32\
    [0000.22] Init: Computer: STROMCER
    [0000.22] Init: User: Dani
    [0000.22] Init: CPU Page size=4096, Processors=8
    [0000.22] Init: High frequency timer resolution =3.312787 MHz
    [0000.22] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=9.2GB Virtual=4.0GB
    [0000.23] Log: Game restarting within Steam client, exiting
    [0000.23] Log: appRequestExit(0)
    [0000.23] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.23] Init: Object subsystem initialized
    [0000.24] Log: Read config file: ..\..\Engine\Localization\ESN\Core.ESN
    [0000.25] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
    [0000.26] Log: SystemSettings::LoadFromIni in file ..\..\CDWGame\Config\CDWSystemSettings.ini section: SystemSettings
    [0000.27] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 660  
    [0000.27] Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
    [0000.27] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
    [0000.27] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
    [0000.29] Log: Shader platform (RHI): PC-D3D-SM3
    [0000.33] Log: PhysX GPU Support: DISABLED
    [0000.33] Init: Initializing FaceFX...
    [0000.33] Init: FaceFX 1.7.4 initialized.
    [0000.33] Init: WinSock: I am Stromcer (192.168.1.13:0)
    [0000.33] Exit: Preparing to exit.
    [0000.34] Exit: Object subsystem successfully closed.
    [0000.34] Exit: Preparing to exit.
    [0000.34] Exit: Object subsystem successfully closed.
    [0000.34] Log: Shutting down FaceFX...
    [0000.34] Log: FaceFX shutdown.
    [0000.34] Exit: Exiting.
    [0000.34] Log: Log file closed, 05/17/14 22:42:33
    
    

  • Mod

    Your nvidia 660 is definitely set as the primary graphics card?



  • This post is deleted!


  • Yes ,i only have this graphic card, my motherboard haven´t no one else