Issue with Flail Tracers
Gauntlet last edited by
https://www.youtube.com/watch?v=W9Oz…ature=youtu.be (flail on singleplayer)
https://www.youtube.com/watch?v=jk5p…ature=youtu.be (flail on multiplayer server)
copy and pasted from another thread on addressing certain weapons.
I’m now certain that randomly deviating tracers are unintended, as in singleplayer the flail behaves normally, in multiplayer the tracers are rather wild and not so useful.
The issue is that the tracers will randomly deviate (in multiplayer) horizontally and vertically, creating random reach / unpredictable hits and misses. The tracers while deviating also do not align with the weapon animation. At least not well enough to depict this deviation.
Please fix my favorite weapon :-)
zombojoe last edited by
no wonder my drags never work with the flails
Tyoson last edited by
It needs work. Facehugging should never miss when you lmb someone, but it misses heaps. It feels like they’ve removed handle hits on the chain part of the flail, which is nuts…