Blocking may be broken, guys.



  • You need to display the pings if a video like this is going to be of value, Jimmy.

    About parrybox lagging behind, isn’t that just a natural phenomenon? Of course the server and consequently the other players see you looking in a different direction than you actually are in any given moment during rotation. I don’t think there’s necessarily anything wrong in the code of the game mechanics here.

    What does need a major improvement is the actual server tickrate. No server I’ve played on since patch 24 has been able to refresh more than 15 times a sec at best. I say this assuming that the rate at which character directions are refreshed directly measure the rate at which a server is running at. The fact that some (official) servers let people rotate 90 degrees in a single tick with the turncap during windups and release, in combination with good ol’ lag, could certainly mean that opponents often naturally get past your block/parry in situations that on your side appear like safe blocks.



  • Could be packet loss. Pings look fine but it can still be quite laggy.



  • When I try to fight shields they block everything, even on their backs and everywhere else



  • I have this from time to time as well with my parries. My ping is fine, I always play on the closest servers and I have good swedish internet (as my british friend puts it). I also play on a standard 95 fov so that’s not an issue.



  • I’m not saying that blocking isn’t broken (or completely dismissing your video), I think blocking is broken in some respects, but my first impression of the video is that it you appear to be lagging really badly. On a related note, I don’t think any tournament should be played unless everyone can have under 90 ping. It’s not hard, server arrangements can be made so that everyone has good latency; compromise somehow.



  • @randomlvl40+:

    Your FOV is too high.

    Your model is not giving you a good representation of your shield hitbox.

    His fov looked like 120 at most, could have been lower. I’m pretty sure he has got used to playing at this fov too, it doesn’t take long.

    It’s more than likely lag as others have said. Not really sure what you are talking about.



  • This happens to me sometimes too, but I generally dismiss it as lag. Particularly with MaA overheads/alt overheads to the left/right of me. I play on default FoV which I think is 105 now.

    To claim blocking is truly broken, you need many many examples of this happening to find consistencies.



  • I suffer from a lot of lag from typical AUS internet, I feel it really hold me back when playing MAA which is all about timings and knowing the precise reach.



  • I usually don’t have any ping/packet loss issues and this happens to me quite a bit when I use a shield. Especially non-dragged LMBs…



  • At 110 fov I rarely have blocking problems other that the occasional mindfuck stab drag with brandistock or the deceivingly delayed overheads or zwie lmbs.



  • @rumpelstiltskin:

    It’s actually a little easier to parry with higher fov so that theory is bullshit.

    FOV changes the dimensions of your parry box dont u know?

    I can’t.



  • @Flippy:

    FOV changes the dimensions of your parry box dont u know?

    I can’t.

    Implying it’s not easier. Play with 95 fov for an hour and then play with 130.
    inb4 placebohakn



  • Implying it’s not easier. Play with 95 fov for an hour and then play with 130.
    inb4 placebohakn

    Noooo I was talking about the guy who said the parries missed because of the FOV. As if FOV had anything to do with it.



  • @Flippy:

    Noooo I was talking about the guy who said the parries missed because of the FOV. As if FOV had anything to do with it.

    Now I feel dumb.



  • @Oy:

    See what I mean? Voted most likely to kill jokes.

    Pls go play CDW and stop bullying me ;_;



  • Infraction for bullying rumple. He is delicate.



  • Rumpel was a wonderful young a man. His skills in Chivalry were beyond anything filthy 'Muricans had ever seen and was praised as the best MAA NA & EU & AUS. His clan was best in the world.

    Despite his success, there was something dark in his life. Something that ate at him every day until it was too much. A cyberbully, name Oy, ruined him with insults like Most Likely to Kill Jokes in High School. Rumpel simply couldn’t take it anymore, the traumatic experience with this cyberbully made Rumpel cry every night when he went to bed.

    Rumpel committed suicide on 6/28/2014.

    Fight cyberbullying. You could save young people like Rumple by dialing the number on your screen, and making a small donation to my private bank account.

    Follow me on Twitter @ #FightTBForumBullies



  • @Flippy:

    Rumpel was a wonderful young a man. His skills in Chivalry were beyond anything filthy 'Muricans had ever seen and was praised as the best MAA NA & EU & AUS. His clan was best in the world.

    Despite his success, there was something dark in his life. Something that ate at him every day until it was too much. A cyberbully, name Oy, ruined him with insults like Most Likely to Kill Jokes in High School. Rumpel simply couldn’t take it anymore, the traumatic experience with this cyberbully made Rumpel cry every night when he went to bed.

    Rumpel committed suicide on 6/28/2014.

    Fight cyberbullying. You could save young people like Rumple by dialing the number on your screen, and making a small donation to my private bank account.

    Follow me on Twitter @ #FightTBForumBullies


    It’s all fun and games until you troll someone to DEATH.



  • @rumpelstiltskin:


    It’s all fun and games until you troll someone to DEATH.

    “Internet Teen’s”

    The internet owns teenagers?

    It all makes sense now.



  • Please stay on topic and keep discussion relevant.


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