No variation in voice commands
so I launced my game in safe mode yesterday to try it out and I noticed that it takes away the randomness in voice commands and everyone uses the same grunts. I quit the game and launched it again without safe mode but everyone’s voice commands are still the same with no variation.
I believe you can change this in the UDKEngine.ini but I can’t find which one it is, can anyone help me out?
dudeface last edited by
It is MaxSoundNodeRandomChildren in UDKSystemSettings. Set it to 18 (max I think).