No variation in voice commands
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Hello,
so I launced my game in safe mode yesterday to try it out and I noticed that it takes away the randomness in voice commands and everyone uses the same grunts. I quit the game and launched it again without safe mode but everyone’s voice commands are still the same with no variation.
I believe you can change this in the UDKEngine.ini but I can’t find which one it is, can anyone help me out?
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It is MaxSoundNodeRandomChildren in UDKSystemSettings. Set it to 18 (max I think).