Updated: Join us in testing custom maps that will be future C:MW official maps.



  • @Skindiacus:

    I voted yes there, sorry. XD. Who knew the vote would actually pass?

    You didn’t miss much. The server crashed after Irilla…

    What sort of mentality do you Americans have??? “I’ll vote yes but it probably won’t pass. Oh shit it did lulz.”



  • @elwebbaro:

    Got votekicked while testing my own map because of “speedhacking”.

    10/10 would playtest again.

    I know how you feel. Someone tried to votekick me while testing my map.

    If there is another test session, i would join.



  • @lemonater47:

    What sort of mentality do you Americans have??? “I’ll vote yes but it probably won’t pass. Oh shit it did lulz.”

    Uh, yeah…



  • you can change your vote at any time top kek



  • @elwebbaro:

    Got votekicked while testing my own map because of “speedhacking”.

    10/10 would playtest again.

    ayy lmao

    “Welcome back to chivalry, friendly neighbor longsword knight, now get out.”



  • @elwebbaro:

    Got votekicked while testing my own map because of “speedhacking”.

    10/10 would playtest again.

    Welp, that was silly.

    I myself crashed after Irilla and could not join back.

    GG



  • @Vesanus:

    Welp, that was silly.

    I myself crashed after Irilla and could not join back.

    GG

    me too, i thought the server crashed



  • @zombojoe:

    me too, i thought the server crashed

    @Skindiacus:

    The server crashed after Irilla…

    Aha! Finally proof that people don’t read my posts.



  • @Skindiacus:

    Aha! Finally proof that people don’t read my posts.

    and they dont want better bots



  • Maybe my last chance to do fixes for a while so any feedback for testing irilla most welcome.

    Already got the missing towwet :) ooops



  • We will be testing on 01-09-2015, Friday. From 5:00 pm EST to 6:30 pm EST

    Official custom map Server #02 - US East (Multiplay)
    IP: 216.127.76.162:8387

    This will be the last public TBS test of these maps. They will be added in the state they are in upon submission at a later date.



  • Let’s hope for no crashes this time.



  • This post is deleted!


  • Irilla, Forest and Shore are definitely ready. (assuming those bugs we had on Shore get fixed)



  • Yeah sorry about those weird spawns, they are fixed now. There’s not much I can do about the flag bugging out though. I’ll check out Belmez to see how they handled it, maybe I’m missing something.



  • Small update:

    All the maps have been received and are getting a small bug/optimization pass. Initial estimate is end of Q1.



  • sweet, cant wait to play something other than dark forest



  • Here is the list of maps I have been running that are the most complete and bug free on top of fun to play.

    It is a bit dated as some have already been incorporated into Chiv

    | TO Maps | LTS Maps |
    | AOCTO-wolfslair_p
    AOCTO-Bailey_p
    AOCTO-Shore_beta_p
    AOCTO-Whitenest_p
    AOCTO-Urskogen_P
    AOCTO-Hemkomst_P
    AOCTO-Irilla2_P
    AOCTO-CastleAssault_P
    AOCTO-Belmez_p
    AOCTO-Seaborn_p
    AOCTO-KingsGarden_p
    AOCTO-Cove_beta_p
    AOCTO-Ore_p
    AOCTO-Hideout_p
    AOCTO-cornharbor_p
    AOCTO-MalricManor | AOCLTS-Barrhead_p
    AOCLTS-Dungeon_P
    AOCLTS-NoMercy_p
    AOCLTS-Impasse_p
    AOCLTS-Chamber_p
    AOCLTS-Urskogen_P
    AOCLTS-ForgottenTomb
    AOCLTS-CastleAssault_P
    AOCLTS-Belmez_p
    AOCLTS-RedWedding
    AOCLTS-MalricManor
    AOCLTS-Cove_beta_p
    AOCLTS-Empire_p
    AOCLTS-CaveHideout_p
    AOCLTS-Ore2_p
    AOCLTS-Ore3_p
    AOCLTS-Cove_beta_p |
    | FFA Maps | TD Maps |
    | AOCFFA-TheMaze
    AOCFFA-VILLAGE
    AOCFFA-LavaGrotto_p
    AOCFFA-DEADLYPLATFORM
    AOCFFA-Chamber_p
    AOCFFA-BattleOnTheDunes
    AOCFFA-Urskogen_P
    AOCFFA-LavaArena_p
    AOCFFA-ForgottenTomb
    AOCFFA-CastleAssault_P
    AOCFFA-Cove_beta_p
    AOCFFA-Empire_p
    AOCFFA-CaveHideout_p
    AOCFFA-Ore1_p
    AOCFFA-Ore2_p
    AOCFFA-Ore3_p
    AOCFFA-octogon_p
    AOCFFA-RedWedding | AOCTD-holyhighground_p
    AOCTD-Impasse_p
    AOCTD-Chamber_p
    AOCTD-BattleOnTheDunes
    AOCTD-Urskogen_P
    AOCTD-ForgottenTomb
    AOCTD-CastleAssault_P
    AOCTD-Cove_beta_p
    AOCTD-Empire_p
    AOCTD-CaveHideout_p
    AOCTD-Ore2_p
    AOCTD-Ore3_p
    AOCTD-RedWedding |
    | CTF MAPS | KOTH MAPS |
    | AOCCTF-WinterIsComing
    AOCCTF-Empire_p | AOCKOTH-Impasse_p
    AOCKOTH-BattleOnTheDunes
    AOCKOTH-ForgottenTomb |



  • nice list saved that for reference



  • I think Nakusuru remade urskogen with another name to be more fit for filthy casuals. It was originally meant to be a comp map afaik.


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