SDK - How to replace Ambient music with custom track?
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Hey Everyone,
I scoured the forum and messed around in the editor, but I could not find a way to replace the ambient music with a custom track.Currently I have it playing through kismet as a sound node, but this ties it to the master volume. I’d like to switch it so it plays as a custom ambient music for the level.
Anyone have any suggestions on how to do this?Thanks in advance,
Sir Mohawk