SDK - How to replace Ambient music with custom track?
SirMohawk last edited by
I scoured the forum and messed around in the editor, but I could not find a way to replace the ambient music with a custom track.
Currently I have it playing through kismet as a sound node, but this ties it to the master volume. I’d like to switch it so it plays as a custom ambient music for the level.
Anyone have any suggestions on how to do this?
Thanks in advance,