Linux memory leak
Hi Torn Banner devs,
I understand from this in the Steam community post that you’re working on it: “The current crashes are being worked on!” but is there any vague ETA? Is this something I should expect to be fixed in the next few days, weeks or months?
The reason I’m asking is because I want to know how often to check these forums. Having the game reliably crash every hour, as you may imagine, is very irritating.
I’m having periodic crashes in Linux too.
I’m on Ubuntu 14.04 x64 using Steam.
My window manager is AwesomeWM.
I’m using the binary Nvidia drivers.
3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
Core i5 2500K
Nvidia GTX 660
Symptoms that might be relevant:
I notice a bunch of green jpeg-like artefacts when starting a map.
Frame rate is quite low when not running in windowed mode.
Periodically the game crashes to desktop– this seems to be regular.
I ran the game from a console and was able to get this error out of it when it crashed:
terminated by signal SIGSEGV (Address boundary error)
Hope this helps, and thanks a lot for bringing Chiv to Linux!