Script compile fail



  • I downloaded both the Instagib and GiantSlayers files from github, extracted and placed them into

    Development/src/GiantSlayers
    Development/src/Instagib

    Tried to compile script but gives me
    [Apr 4, 11:30 PM] COMMANDLET ‘UDKEditor.exe make -full’ FAILED

    I also tried to create my own mod reading the tutorials but no luck
    same error



  • Is that all the info you get?



  • @Xylvion:

    Is that all the info you get?

    Unfortunately yes



  • Are you trying to compile both mods into the same workshop item?



  • I tried to compile them individually
    Same error shows if I try to make my own mod

    my one and only script in AirStrafe/classes

    class AirStrafeGame extends AOCFFA;
    
    static event class <gameinfo>SetGameType(string MapName, string Options, string Portal)
    {
        return default.class;
    }
    
    defaultproperties
    {
        ModDisplayString="TestMod"
    
        SpawnWaveInterval=1
        MinimumRespawnTime=0
    }</gameinfo>
    

    DefaultAirStrafe.ini

    [Engine.GameInfo]
    DefaultGame=AirStrafe.AirStrafeGame
    

    the error



  • The only thing different for one of my test mods is the .ini file, but that shouldn’t really matter.

    [Engine.GameInfo]
    DefaultGame=ChivBalance.ChivBalanceTD
    
    [ChivBalance.ChivBalanceTD]
    SDKPrefixes=(Prefix="AOCFFA",GameType="ChivBalance.ChivBalanceFFA")
    SDKPrefixes=(Prefix="AOCTUT",GameType="ChivBalance.ChivBalanceTUT")
    SDKPrefixes=(Prefix="AOCDUEL",GameType="ChivBalance.ChivBalanceAOCDuel")
    SDKPrefixes=(Prefix="AOCLTS",GameType="ChivBalance.ChivBalanceLTS")
    SDKPrefixes=(Prefix="AOCKOTH",GameType="ChivBalance.ChivBalanceKOTH")
    SDKPrefixes=(Prefix="AOCTO",GameType="ChivBalance.ChivBalanceTO")
    SDKPrefixes=(Prefix="AOCTD",GameType="ChivBalance.ChivBalanceTD")
    SDKPrefixes=(Prefix="AOCCTF",GameType="ChivBalance.ChivBalanceCTF")
    SDKPrefixes=(Prefix="DUEL",GameType="ChivBalance.ChivBalanceCDWDuel")
    SDKPrefixes=(Prefix="CDWDUEL",GameType="ChivBalance.ChivBalanceCDWDuel")
    
    


  • @Glboom:

    I tried to compile them individually
    Same error shows if I try to make my own mod

    my one and only script in AirStrafe/classes

    class AirStrafeGame extends AOCFFA;
    
    static event class <gameinfo>SetGameType(string MapName, string Options, string Portal)
    {
        return default.class;
    }
    
    defaultproperties
    {
        ModDisplayString="TestMod"
        
        SpawnWaveInterval=1
        MinimumRespawnTime=0
    }</gameinfo>
    

    DefaultAirStrafe.ini

    [Engine.GameInfo]
    DefaultGame=AirStrafe.AirStrafeGame
    

    the error

    Not familiar with this but could that d need to be upper case?
    return Default.class; ?
    It does resemble C in some ways



  • Thanks for the reply’s.

    So I reinstalled chiv and it finallly worked. Not sure why. (-_-)


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