Segfault at start up on Linux on Steam
Just bought this and would love any help debugging it. I’m wondering if this is an issue related to running 32-bit linux on a 64-bit CPU, but really I’ve no idea. FWIW, I’ve tried the BETA and get the same debugging output.
Reading symbols from /home/user/.local/share/Steam/SteamApps/common/chivalrymedievalwarfare/Binaries/Linux/UDKGame-Linux...done. (gdb) s The program is not being run. (gdb) r Starting program: /home/user/.local/share/Steam/SteamApps/common/chivalrymedievalwarfare/Binaries/Linux/UDKGame-Linux [thread] Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1". [New Thread 0x336bb40 (LWP 7103)] [New Thread 0x3b6cb40 (LWP 7104)] [New Thread 0x436db40 (LWP 7105)] [New Thread 0x4b6eb40 (LWP 7106)] [New Thread 0x536fb40 (LWP 7107)] [New Thread 0x5b70b40 (LWP 7108)] [New Thread 0x6371b40 (LWP 7109)] [New Thread 0x6b72b40 (LWP 7110)] [New Thread 0x7373b40 (LWP 7111)] [New Thread 0x7b74b40 (LWP 7112)] [New Thread 0xb7fffb40 (LWP 7113)] [New Thread 0xb77feb40 (LWP 7114)] [New Thread 0xb6ffdb40 (LWP 7115)] [New Thread 0xb67fcb40 (LWP 7116)] [S_API FAIL] SteamAPI_Init() failed; no appID found. Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder. [New Thread 0xb5ffbb40 (LWP 7117)] Program received signal SIGSEGV, Segmentation fault. InitGameRBPhys () at /samba/ue3builds/TBS-BUILD/TeamCity/buildAgent/work/efae7dc3454c0ed6/Development/Src/../../Development/Src/Engine/Src/UnPhysLevel.cpp:1586 1586 /samba/ue3builds/TBS-BUILD/TeamCity/buildAgent/work/efae7dc3454c0ed6/Development/Src/../../Development/Src/Engine/Src/UnPhysLevel.cpp: No such file or directory. My specs, according to Steam: [code] Processor Information: Vendor: AuthenticAMD CPU Family: 0xf CPU Model: 0x6b CPU Stepping: 0x1 CPU Type: 0x0 Speed: 2100 Mhz 2 logical processors 2 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Unsupported SSE4a: Unsupported SSE41: Unsupported SSE42: Unsupported Network Information: Network Speed: Operating System Version: Ubuntu 12.04.5 LTS (32 bit) Kernel Name: Linux Kernel Version: 3.2.0-80-generic X Server Vendor: The X.Org Foundation X Server Release: 11103000 X Window Manager: Openbox Steam Runtime Version: steam-runtime-release_2015-01-06 Video Card: Driver: NVIDIA Corporation GeForce GT 740/PCIe/SSE2/3DNOW! Driver Version: 4.4.0 NVIDIA 331.113 OpenGL Version: 4.4 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 59 Hz VendorID: 0x10de DeviceID: 0xfc8 Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 1366 x 768 Desktop Resolution: 1366 x 768 Primary Display Size: 16.14" x 9.06" (18.50" diag) 41.0cm x 23.0cm (47.0cm diag) Primary Bus: PCI Express 16x Primary VRAM: 1024 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Realtek ALC888 Memory: RAM: 2012 Mb Miscellaneous: UI Language: English LANG: en_GB.UTF-8 Microphone: Not set Total Hard Disk Space Available: 299573 Mb Largest Free Hard Disk Block: 17624 Mb Installed software: Recent Failure Reports: [/code][/thread]
Turns out it was the presence of a file called ‘PhysX.conf’ in /etc/ that was confusing the game. Game now starts! :)