What annoys you most about Chivalry?



  • None of the options to be honest. For me it’s the players.


  • Mod

    The devs not giving me my peasant hat tbh



  • @Xylvion:

    Multiple choice poll mate, you can vote for more than one.

    You could? Damn. Can’t now lol.



  • MAA dodge could drain just a bit more stam



  • None of the above. What annoys me is the lack of consistency in the game as far as hit detection. Of course this could be lag or even the bubble. So many times a players attack will look so out of range then it will stretch in and hit you while my weapon looks all short and stubby. It could also be that the Halberd stab tracers are for shit too.

    But if I had to choose from the list, probably archers as they are simply not balanced, not even in Mercs where they nerfed the wrong things. ROH are annoying at times specially in mercs with the retarded flinch but they are like the word “salty” both are over played.



  • High fov combined with a big ping difference.



  • Fucking archers and reverse overheads tbh



  • Those god damn archers D:



  • Why is Lemon not an option here



  • @gregcau:

    Why is Lemon not an option here

    Lol, the pot calling the kettle a troll.



  • Hittrades is not an option? Actually make me cri

    That and reverse overheads.



  • @Aurane:

    Hittrades is not an option? Actually make me cri

    That and reverse overheads.

    So true man, add hittrading to the questions prease



  • @Oy:

    Lol, the pot calling the kettle a troll.

    It is true tbh. For the last year or more this pleb has done nothing but make personal attacks on Lemon/myself and others.
    It pops its ugly head in now and again to reveal its bitter twisted squid like ways spraying its fowl ink on decent folk.
    I would even recommend a complete removal of him from game and boards.



  • Why just “MaA dodge?” Anything MaA annoys me more than even archers.



  • Maa dodge as the obvious choice. Just remove dodge out of recovery and I am fine with it.

    And Messer. It is beyond anything how much this piece of crap annoys me. Never did I ever have to deal with anything remotely as OP in any other game. Put a tiny bit of effort in in, spin to win + wonky animation and inconsistent bullshit hit detection and voila –> MLG skill best player World. If that doesnt kill your opponent throw in some (body)feints. Wait, you dont want to put in any effort whatsoever? Gamble your Messer to victory and force all the trades!
    I am mostly a Knight ingame btw (1060h in total and probably 700h as knight). I use any 2h Knight weapon with pleasure but I absolutely avoid this piece of scrap metal because it is just soooo easy to play with it, that it feels cheap the second I see the skin.

    I`m probably exaggerating because I am really salty due to that thing, but you get the jist of what I mean. Also I think, there is probably a lot of truth hidden in my rant.



  • Wouldn’t the removale of 3rd person get rid of some of the reverse overhead?



  • I don’t think it would entirely Mr Nedsat , if I increase my sens by 3 or more, they are not a problem for me to manage.
    fov 90 in first person knight since release of game tbh. Made a thread about removing the roh on steam also.
    my suggestion still would be to make it costly to stamina, sort of use twice as much as a normal 2h sword swing.



  • wheres hit trades? obviously



  • I don’t think it would remove it entirely either but the risk of doing a reserves overhead in 1st person view seems far greater than in 3rd person.

    Another way to reduce the abuse of reserves overheads and other instant like attacks could be to make the first few degress of the attack arc only do 50% damage.



  • @nedsat:

    Wouldn’t the removale of 3rd person get rid of some of the reverse overhead?

    UM no, most players I know who do it the most play in 1st person. About your 50% damage at the begining of the attack phase is pretty much like C:DW. Not sure if that would make all that much difference. While annoying at times it is not that big of a deal.


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