Workshop Map - Loading custom models



  • I have been working on a map in Chivalry that includes some custom models for the buildings.
    The map works fine for me and the 3 other devices I have tested it on (Clean Chivalry and workshop download through Steam), but some users are reporting that the buildings are not there for them in the game. The buildings are imported and saved in a new package called MyPackage within UDK / the SDK. I was wondering if anyone knows how to fix this. Should I save the source .fbx files in a certain folder?

    A link to the map in the workshop:
    http://steamcommunity.com/sharedfiles/filedetails/?id=484565234


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