Chivalry: Medieval Warfare Patch 44 - Chivalry Hits the Gym



  • Much to like about this patch, cannot wait to test it out and test it’s effects on Mercs.



  • Did I read somewhere if a Knight for example buys every skin and hat for his class including swords he gets a boost on range
    and stats? or was it a vanguards hidiously long ranged swords?



  • I like the new brandistock



  • Ugh I’m too poor right now to get these awesome Oilystool skins. Such a good kind of problem!

    Really hoping this patch goes smoothly. Can someone explain to me more about how the MaA changes work? Is it a legit nerf to their footspeed or only when chasing?



  • It’s a general nerf to the chase mechanic.


  • Developer

    It’s the chase mechanic multiplier. Your sprinting speed is multiplied by that value when the chase mechanic kicks in. Clarified the note a little.



  • This latest update seems to have completely broken the game for me, Everything is twitching like crazy, the mouse, the character models, everything. Its so bad its unplayable for me now. Verified the game files, same thing.



  • Game won’t start in Mac.

    MacBook Pro (Retina, 15-inch, Mid 2015)
    10.11.1 OS X El Capitan

    Erro report

    Process: UDKGame [1691]
    Path: /Users/USER/Library/Application Support/Steam/*/Chivalry.app/Contents/MacOS/UDKGame
    Identifier: com.tornbanner.chivalrymedievalwarfare
    Version: 1.0 (1)
    Code Type: X86-64 (Native)
    Parent Process: steam_osx [243]
    Responsible: UDKGame [1691]
    User ID: 501

    Date/Time: 2015-10-29 13:15:36.977 -0700
    OS Version: Mac OS X 10.11.1 (15B42)
    Report Version: 11
    Anonymous UUID: A9DA90EA-9ADE-4CE1-3C78-090B95D2D5A2

    Time Awake Since Boot: 7600 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY

    Application Specific Information:
    [1691] stack overflow

    Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
    0 libsystem_kernel.dylib 0x00007fff9646b0ae __pthread_kill + 10
    1 libsystem_pthread.dylib 0x00007fff97b1a500 pthread_kill + 90
    2 libsystem_c.dylib 0x00007fff9991341b __abort + 145
    3 libsystem_c.dylib 0x00007fff99913cfa __stack_chk_fail + 200
    4 com.tornbanner.chivalrymedievalwarfare 0x0000000101286887 GFxPlayerLog::LogMessageVarg(Scaleform::LogMessageId, char const*, __va_list_tag*) + 135
    5 ??? 0x72676f7250202d20 0 + 8243680179686223136

    Thread 1:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 2:: Dispatch queue: com.apple.libdispatch-manager
    0 libsystem_kernel.dylib 0x00007fff9646c0a2 kevent_qos + 10
    1 libdispatch.dylib 0x00007fff94e3311d _dispatch_mgr_invoke + 216
    2 libdispatch.dylib 0x00007fff94e32d85 _dispatch_mgr_thread + 52

    Thread 3:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 4:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 5:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 6:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 7:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 8:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 9:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 10:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 11:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 12:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 13:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 14:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 15:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 16:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 17:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010131704f FQueuedThreadMac::_ThreadProc(void*) + 47
    4 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    5 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    6 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 18:: IOPollingHelperThread
    0 libsystem_kernel.dylib 0x00007fff9646c072 kevent + 10
    1 steamclient.dylib 0x000000010c752f45 OSXHelpers::CIOPollingHelper::RealRun() + 299
    2 libtier0_s.dylib 0x000000010dc72343 CatchAndWriteContext_t::Invoke() + 111
    3 libtier0_s.dylib 0x000000010dc71d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
    4 libtier0_s.dylib 0x000000010dc71e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78
    5 steamclient.dylib 0x000000010c752e0b OSXHelpers::CIOPollingHelper::Run() + 27
    6 libtier0_s.dylib 0x000000010dc75f55 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15
    7 libtier0_s.dylib 0x000000010dc72343 CatchAndWriteContext_t::Invoke() + 111
    8 libtier0_s.dylib 0x000000010dc71d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
    9 libtier0_s.dylib 0x000000010dc71e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78
    10 libtier0_s.dylib 0x000000010dc75ecb SteamThreadTools::CThread::ThreadProc(void*) + 205
    11 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    12 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    13 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 19:
    0 libsystem_kernel.dylib 0x00007fff9646c672 semop + 10
    1 libtier0_s.dylib 0x000000010dc73c0c SteamThreadTools::CThreadSyncObject::AcquireSemaphoreInternal(unsigned int) + 198
    2 libtier0_s.dylib 0x000000010dc73a23 SteamThreadTools::CThreadSyncObject::Wait(unsigned int) + 45
    3 steamclient.dylib 0x000000010beef219 COSXChromeIPCWakeThread::Run() + 85
    4 libtier0_s.dylib 0x000000010dc75f55 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15
    5 libtier0_s.dylib 0x000000010dc72343 CatchAndWriteContext_t::Invoke() + 111
    6 libtier0_s.dylib 0x000000010dc71d8f CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209
    7 libtier0_s.dylib 0x000000010dc71e60 CatchAndWriteMiniDumpExForVoidPtrFn + 78
    8 libtier0_s.dylib 0x000000010dc75ecb SteamThreadTools::CThread::ThreadProc(void*) + 205
    9 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    10 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    11 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 20:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316bcd FEventMac::Wait(unsigned int) + 109
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010058ef45 FAsyncIOSystemBase::Run() + 1157
    4 com.tornbanner.chivalrymedievalwarfare 0x000000010058f17d non-virtual thunk to FAsyncIOSystemBase::Run() + 13
    5 com.tornbanner.chivalrymedievalwarfare 0x00000001013176b1 FRunnableThreadMac::_ThreadProc(void*) + 65
    6 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    7 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    8 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 21:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 22:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 23:: com.apple.audio.IOThread.client
    0 libsystem_kernel.dylib 0x00007fff96465c96 mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x00007fff964650d7 mach_msg + 55
    2 com.apple.audio.CoreAudio 0x00007fff8efae5ee HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned int, unsigned int, mach_msg_header_t*, bool, unsigned int) + 98
    3 com.apple.audio.CoreAudio 0x00007fff8efae57c HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 42
    4 com.apple.audio.CoreAudio 0x00007fff8efac939 HALC_ProxyIOContext::IOWorkLoop() + 1149
    5 com.apple.audio.CoreAudio 0x00007fff8efac3ee HALC_ProxyIOContext::IOThreadEntry(void*) + 88
    6 com.apple.audio.CoreAudio 0x00007fff8efac2c3 HALB_IOThread::Entry(void*) + 75
    7 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    8 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    9 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 24:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316c6d FEventMac::Wait(unsigned int) + 269
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010085c20d RenderingThreadMain() + 221
    4 com.tornbanner.chivalrymedievalwarfare 0x000000010086ac39 FRenderingThread::Run() + 9
    5 com.tornbanner.chivalrymedievalwarfare 0x00000001013176b1 FRunnableThreadMac::_ThreadProc(void*) + 65
    6 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    7 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    8 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 25:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000101316c6d FEventMac::Wait(unsigned int) + 269
    3 com.tornbanner.chivalrymedievalwarfare 0x00000001011bd004 FOnlineAsyncTaskManager::OnlineMain() + 100
    4 com.tornbanner.chivalrymedievalwarfare 0x00000001011bcf99 FOnlineAsyncTaskManager::Run() + 9
    5 com.tornbanner.chivalrymedievalwarfare 0x00000001013176b1 FRunnableThreadMac::_ThreadProc(void*) + 65
    6 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    7 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    8 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 26:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 27:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 28:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 29:: com.apple.coreaudio.AQClient
    0 libsystem_kernel.dylib 0x00007fff96465c96 mach_msg_trap + 10
    1 libsystem_kernel.dylib 0x00007fff964650d7 mach_msg + 55
    2 com.apple.CoreFoundation 0x00007fff903982b4 __CFRunLoopServiceMachPort + 212
    3 com.apple.CoreFoundation 0x00007fff9039777c __CFRunLoopRun + 1356
    4 com.apple.CoreFoundation 0x00007fff90396fc8 CFRunLoopRunSpecific + 296
    5 com.apple.audio.toolbox.AudioToolbox 0x00007fff9088f272 GenericRunLoopThread::Entry(void*) + 194
    6 com.apple.audio.toolbox.AudioToolbox 0x00007fff9088f0fe CAPThread::Entry(CAPThread*) + 80
    7 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    8 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    9 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 30:
    0 libsystem_kernel.dylib 0x00007fff9646b2b2 __semwait_signal + 10
    1 libsystem_c.dylib 0x00007fff99934a75 nanosleep + 199
    2 libsystem_c.dylib 0x00007fff99934968 usleep + 54
    3 com.tornbanner.chivalrymedievalwarfare 0x0000000100a9631d FScreenSaverInhibitor::Run() + 29
    4 com.tornbanner.chivalrymedievalwarfare 0x00000001013176b1 FRunnableThreadMac::_ThreadProc(void*) + 65
    5 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    6 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    7 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 31:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000100183eb1 NxSync::wait(unsigned int) + 63
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010017a66c PhysicsThread::execute() + 26
    4 com.tornbanner.chivalrymedievalwarfare 0x000000010018402a NxThreadStart(void*) + 10
    5 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    6 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    7 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 32:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000100183eb1 NxSync::wait(unsigned int) + 63
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010017dd80 AsyncSceneThread::execute() + 26
    4 com.tornbanner.chivalrymedievalwarfare 0x000000010018402a NxThreadStart(void*) + 10
    5 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    6 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    7 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 33:
    0 libsystem_kernel.dylib 0x00007fff9646af5e __psynch_cvwait + 10
    1 libsystem_pthread.dylib 0x00007fff97b1873d _pthread_cond_wait + 767
    2 com.tornbanner.chivalrymedievalwarfare 0x0000000100183eb1 NxSync::wait(unsigned int) + 63
    3 com.tornbanner.chivalrymedievalwarfare 0x000000010017dd80 AsyncSceneThread::execute() + 26
    4 com.tornbanner.chivalrymedievalwarfare 0x000000010018402a NxThreadStart(void*) + 10
    5 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131
    6 libsystem_pthread.dylib 0x00007fff97b1792e _pthread_start + 168
    7 libsystem_pthread.dylib 0x00007fff97b15385 thread_start + 13

    Thread 34:
    0 libsystem_kernel.dylib 0x00007fff9646b78a __workq_kernreturn + 10
    1 libsystem_pthread.dylib 0x00007fff97b1758c _pthread_wqthread + 1283
    2 libsystem_pthread.dylib 0x00007fff97b15375 start_wqthread + 13

    Thread 35:
    0 libsystem_kernel.dylib 0x00007fff96465cea semaphore_timedwait_trap + 10
    1 com.apple.CoreServices.CarbonCore 0x00007fff8d62b2de MPWaitOnSemaphore + 77
    2 libBinkMacx64.dylib 0x0000000103bab3f8 0x103ba0000 + 46072
    3 libBinkMacx64.dylib 0x0000000103ba85d4 0x103ba0000 + 34260
    4 libBinkMacx64.dylib 0x0000000103bab948 0x103ba0000 + 47432
    5 libsystem_pthread.dylib 0x00007fff97b179b1 _pthread_body + 131

    Thread 0 crashed with X86 Thread State (64-bit):
    rax: 0x0000000000000000 rbx: 0x0000000000000006 rcx: 0x00007fff5fbfaa38 rdx: 0x0000000000000000
    rdi: 0x000000000000050f rsi: 0x0000000000000006 rbp: 0x00007fff5fbfaa60 rsp: 0x00007fff5fbfaa38
    r8: 0x0000000000000000 r9: 0x0000000000000000 r10: 0x0000000008000000 r11: 0x0000000000000206
    r12: 0x0000000000000004 r13: 0x0000000000000346 r14: 0x00007fff7d662000 r15: 0x00000000000007cf
    rip: 0x00007fff9646b0ae rfl: 0x0000000000000206 cr2: 0x00007fff7d8c0038

    Logical CPU: 0
    Error Code: 0x02000148
    Trap Number: 133

    Binary Images:
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    0x103ad5000 - 0x103b85ff7 +libSDL2.dylib (1) <bdb16704-8915-35b5-bfc0-d39c4242778a>/Users/USER/Library/Application Support/Steam/
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    /Chivalry.app/Contents/Frameworks/libsteam_api.dylib
    0x1064e7000 - 0x1064ebfff com.apple.audio.AppleHDAHALPlugIn (272.50.31 - 272.50.31) <848D475D-F0B5-3E2D-B268-92F399EF7D7E> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
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    0x7fff8f8aa000 - 0x7fff8f8acfff com.apple.EFILogin (2.0 - 2) <1FF63331-0B4A-385D-AC44-7AE665947553> /System/Library/PrivateFrameworks/EFILogin.framework/Versions/A/EFILogin
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    0x7fff8fd27000 - 0x7fff8fd58ffb com.apple.GSS (4.0 - 2.0) <d50cdb44-72e9-3520-9965-93901621f781>/System/Library/Frameworks/GSS.framework/Versions/A/GSS</d50cdb44-72e9-3520-9965-93901621f781>
    0x7fff8ff2b000 - 0x7fff901aafff com.apple.security (7.0 - 57336.10.29) <fa5d22b9-3253-38cf-81e2-e243f93753dc>/System/Library/Frameworks/Security.framework/Versions/A/Security</fa5d22b9-3253-38cf-81e2-e243f93753dc>
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  • Attacks have been ghosting since the last patch, and that’s with weapons other than missing axe (poleaxe), I can barely hit anyone at facehug with longsword atm.



  • That pumpkin head is quite ok tbh. Tb you should consider a Sci fi theme for christmas, Dr who’s, captains of startrek, battlestar
    galactica, voyager anything like that would draw a lot of sci fi fans in. Star trek insignia’s on armour, worf masks klingon.
    I read the star trek fans argue lots with the star wars fans, Agatha becomes trekies and maons jedi’s etc.



  • You should totally let me use that pumpkin helm full time since I asked for it last year in the mod Skype chat :P



  • Got a new crash today with this update, never had this message before:

    “Pure virtual function being called while application was running (GIsRunning == 1)”



  • The update appears to have also broken the game on OSX, same as linux, it makes it to the startup video and then crashes. hope you can get a patch out soon.


  • Developer

    OS X and Linux fix is building right now. EDIT: Are up. Feedback would be appreciated.


  • Developer

    Couple things that are confusing people that I explained privately but might as well put down here. Not sure if helpful or if my explanations are clear, but here we go:

    What’s all this about throwables?

    In Patch 44:
    If you touch a teammate’s throwable that is sitting on the ground (axes, knives, javelins):
    A) If you can use it, you gain 1 ammo and it disappears.
    B) If you cannot use it, nothing happens

    If you touch an enemy’s throwable that is sitting on the ground:
    C) If you can use it, you gain 1 ammo and it disappears.
    D) If you cannot use it, it disappears

    In Patch 43:
    Same as Patch 44, but (B) was replaced with:
    B) If you cannot use it, it disappears

    How does the chase mechanic work?

    Drafting (chase mechanic) is evaluated every few seconds.

    The drafting bonus kicks in if the game finds a pawn that’s “close” to you (within 672 units), and the following two conditions are true:

    //GetForwardDirection returns a normal vector facing straight in the (horizontal, no Z) direction you're looking
    Acos(GetForwardDirection() dot Normal(Enemy.Location - Location)) <= Pi / 4.f    // Facing the enemy
    && Acos(GetForwardDirection() dot Tmp.GetForwardDirection()) <= Pi / 2.f          // Both facing the same direction
    

    A) Compare the angle between your pawn’s forward facing direction and the direction from your pawn to the enemy pawn. This must be less than or equal to 45 degrees. (i.e., you need to be facing towards the enemy)

    B) Compare the angle between your pawn’s forward facing direction and the enemy pawn’s forward facing direction. This must be less than or equal to 90 degrees. (i.e. you and the enemy have to be facing the same general direction)

    The drafting bonus itself is just a 1.2x multiplier on top of your character’s current speed.



  • So basically it’s even harder for knights to chase MaAs/archers now. Not a good change at all, without also nerfing MaA/archer base speeds.



  • I can choose weapon skins such as Campaigner, Montante, Butcher’s Set in the Patch Testing version, but not in the formal version?



  • They often test 2 batches worth of DLC stuff at once in the beta.



  • Im curious,does the weapons status on the workshop have any sort of indication if its live or not? All the skins added along with this patch are still on the workshop and up for vote,instead of being checked off as accepted for game.



  • They just forget to update the steam workshop page, and the UGC page in tornbanner.com, too.


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