SDK problem: Non-existing shadow in-game
I got a problem with the rendering of shadows in my map. Through SDK the rendering (using Buill All) is perfect. I got UV overlap errors on some staticmeshs, but that would I would be surprised if my problem had been caused by this.
When I log in game there is no shadow anymore. I tried with the given actors, for instance in the map examples but I got the exact same result.
Would making a Buill All be sufficient or is there another trick or setting I could add for the lights?
Thank you in advance.
In SDK :
BaronvonMoorland last edited by
@Greetschin build all tends to work for me, takes a long time but after that, save, then re-cook your map if you’re trying to play it within the game and not SDK.
Skindiacus last edited by
This is going to sound stupid, but it could just be your settings in Chivalry. You might have shadows turned off.