CPU/Video card - what FPS do you get?
gregcau last edited by gregcau
On CMW I get 60 FPS at the highest settings (never got around to successfullly uncapping it).
On Mirage I get (updated below)
GeForce GTX 870M
Intel i7-4710HQ @ 2.50 GHz
Its a laptop graphics card, and I’m guessing its the equivalent of a 5 year old mid range video card, hard to tell.
I confirmed it is used if I select the executable (Reithur confirmed which below)
What FPS does everyone else get (with what card / CPU). using uncapfps doesnt make any difference for me (Reithur confirmed that is for AMD)
Below with 3 other stationary players, FPS is average, 60 is the cap not sure if I can override
– Epic ( 29 ) : High ( 41 ) : Medium ( 60 )
– Epic ( 34) : High ( 50 ) : Medium ( 60 )
– Epic ( 32) : High ( 44 ) : Medium ( 60 )
ToLazy4Name last edited by
Radeon 7950 3GB
i5-4670k @ 3.4 ghz
On all medium settings, I get mostly consistent 60 FPS on Mirage. I can play Chiv on the highest settings and get consistent 60 outside of a few maps (Irilla, Forest, etc).
Charlotte last edited by
gtx 670 and an i7 2600k.
using uncapfps I was getting 80-90 fps on max settings, bearing in mind that player count will drastically make it drop.
SgtHannes last edited by SgtHannes
i5 3570K @4 Ghz
Solid 60 FPS with vsync on. Will have to do a proper check next session.
Cheers for putting the EU server up.
Reithur last edited by Reithur
Thanks for starting this thread; I was going to put one up this week!
The executables you’re looking to manually add to your GPU app are in the Latte\TBL\Binaries\Win64 folder. Add both TBL.exe and TBL-Win64-Shipping.exe to the list.
Anyone using an AMD card should use the uncapfps console command or you’ll be stuck with low framerate.
Gauntlet last edited by
between 80-120 fps with all settings on high
Player count for this fps is between 4-8
Not sure how it will handle with 16+
TBPhoenix last edited by
Thanks for starting this thread! Another really helpful piece of info to have is which map(s) you measured FPS on, and approximately where in that map. Also, like Gauntlet, mentioning player count can be very helpful as well.